mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 14:25:05 +00:00
361 lines
12 KiB
C++
361 lines
12 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <cstddef>
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#include <tuple>
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#include "util/util-bitmask.hpp"
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#include "util/util-library.hpp"
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#ifdef WIN32
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#pragma warning(push)
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#pragma warning(disable : 4365)
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#pragma warning(disable : 5204)
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#include <d3d11.h>
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#include <dxgi.h>
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#pragma warning(pop)
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#endif
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#define P_CUDA_DEFINE_FUNCTION(name, ...) \
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private: \
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typedef ::streamfx::nvidia::cuda::result (*t##name)(__VA_ARGS__); \
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\
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public: \
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t##name name = nullptr;
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namespace streamfx::nvidia::cuda {
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enum class result : std::size_t {
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SUCCESS = 0,
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INVALID_VALUE = 1,
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OUT_OF_MEMORY = 2,
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NOT_INITIALIZED = 3,
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DEINITIALIZED = 4,
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NO_DEVICE = 100,
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INVALID_DEVICE = 101,
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INVALID_CONTEXT = 201,
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MAP_FAILED = 205,
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UNMAP_FAILED = 206,
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ARRAY_IS_MAPPED = 207,
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ALREADY_MAPPED = 208,
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NOT_MAPPED = 211,
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INVALID_GRAPHICS_CONTEXT = 219,
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// Still missing some.
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};
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enum class memory_type : uint32_t {
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HOST = 1,
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DEVICE = 2,
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ARRAY = 3,
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UNIFIED = 4,
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};
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enum class array_format : uint32_t {
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UNSIGNED_INT8 = 0b00000001,
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UNSIGNED_INT16 = 0b00000010,
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UNSIGNED_INT32 = 0b00000011,
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SIGNED_INT8 = 0b00001000,
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SIGNED_INT16 = 0b00001001,
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SIGNED_INT32 = 0b00001010,
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HALF = 0b00010000,
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FLOAT = 0b00100000,
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};
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enum class context_flags : uint32_t {
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SCHEDULER_AUTO = 0x0,
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SCHEDULER_SPIN = 0x1,
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SCHEDULER_YIELD = 0x2,
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SCHEDULER_BLOCKING_SYNC = 0x4,
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MAP_HOST = 0x8,
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LOCAL_MEMORY_RESIZE_TO_MAXIMUM = 0x10,
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};
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enum class external_memory_handle_type : uint32_t {
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INVALID = 0,
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FILE_DESCRIPTOR = 1,
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WIN32_SHARED_HANDLE = 2,
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WIN32_GLOBAL_SHARED_HANDLE = 3,
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D3D12_HEAP = 4,
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D3D12_RESOURCE = 5,
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D3D11_SHARED_RESOURCE = 6,
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D3D11_GLOBAL_SHARED_RESOURCE = 7,
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NVSCIBUF = 8,
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};
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enum class stream_flags : uint32_t {
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DEFAULT = 0x0,
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NON_BLOCKING = 0x1,
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};
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typedef void* array_t;
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typedef void* context_t;
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typedef uint64_t device_ptr_t;
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typedef void* external_memory_t;
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typedef void* graphics_resource_t;
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typedef void* stream_t;
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typedef int32_t device_t;
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struct memcpy2d_v2_t {
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std::size_t src_x_in_bytes;
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std::size_t src_y;
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memory_type src_memory_type;
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const void* src_host;
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device_ptr_t src_device;
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array_t src_array;
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std::size_t src_pitch;
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std::size_t dst_x_in_bytes;
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std::size_t dst_y;
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memory_type dst_memory_type;
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const void* dst_host;
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device_ptr_t dst_device;
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array_t dst_array;
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std::size_t dst_pitch;
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std::size_t width_in_bytes;
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std::size_t height;
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};
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struct array_descriptor_v2_t {
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std::size_t width;
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std::size_t height;
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uint32_t num_channels;
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array_format format;
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};
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struct external_memory_buffer_info_v1_t {
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uint64_t offset;
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uint64_t size;
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uint32_t flags;
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uint32_t reserved[16];
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};
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struct external_memory_handle_info_v1_t {
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external_memory_handle_type type;
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union {
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int32_t file;
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struct {
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void* handle;
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const void* name;
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};
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const void* nvscibuf;
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};
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uint64_t size;
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uint32_t flags;
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uint32_t reserved[16];
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};
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struct uuid_t {
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union {
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char bytes[16];
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struct {
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uint32_t a;
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uint16_t b;
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uint16_t c;
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uint16_t d;
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uint16_t e;
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uint32_t f;
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} uuid;
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};
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};
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struct luid_t {
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union {
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char bytes[8];
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struct {
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uint32_t low;
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int32_t high;
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} parts;
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uint64_t luid;
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};
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};
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class cuda_error : public std::exception {
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::streamfx::nvidia::cuda::result _code;
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public:
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~cuda_error(){};
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cuda_error(::streamfx::nvidia::cuda::result code) : _code(code) {}
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::streamfx::nvidia::cuda::result code()
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{
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return _code;
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}
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};
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class cuda {
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std::shared_ptr<streamfx::util::library> _library;
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public:
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~cuda();
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cuda();
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int32_t version();
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public:
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// Initialization
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P_CUDA_DEFINE_FUNCTION(cuInit, int32_t flags);
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// Version Management
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P_CUDA_DEFINE_FUNCTION(cuDriverGetVersion, int32_t* driverVersion);
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// Device Management
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P_CUDA_DEFINE_FUNCTION(cuDeviceGetName, char* name, int32_t length, device_t device);
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P_CUDA_DEFINE_FUNCTION(cuDeviceGetLuid, luid_t* luid, uint32_t* device_node_mask, device_t device);
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P_CUDA_DEFINE_FUNCTION(cuDeviceGetUuid, uuid_t* uuid, device_t device);
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// - Not yet needed.
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// Primary Context Management
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P_CUDA_DEFINE_FUNCTION(cuDevicePrimaryCtxRelease, device_t device);
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P_CUDA_DEFINE_FUNCTION(cuDevicePrimaryCtxRetain, context_t* ctx, device_t device);
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P_CUDA_DEFINE_FUNCTION(cuDevicePrimaryCtxSetFlags, device_t device, context_flags flags);
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// Context Management
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P_CUDA_DEFINE_FUNCTION(cuCtxCreate, context_t* ctx, context_flags flags, device_t device);
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P_CUDA_DEFINE_FUNCTION(cuCtxDestroy, context_t ctx);
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P_CUDA_DEFINE_FUNCTION(cuCtxGetCurrent, context_t* ctx);
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P_CUDA_DEFINE_FUNCTION(cuCtxGetStreamPriorityRange, int32_t* lowestPriority, int32_t* highestPriority);
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P_CUDA_DEFINE_FUNCTION(cuCtxPopCurrent, context_t* ctx);
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P_CUDA_DEFINE_FUNCTION(cuCtxPushCurrent, context_t ctx);
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P_CUDA_DEFINE_FUNCTION(cuCtxSetCurrent, context_t ctx);
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P_CUDA_DEFINE_FUNCTION(cuCtxSynchronize);
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// Module Management
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// - Not yet needed.
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// Memory Management
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P_CUDA_DEFINE_FUNCTION(cuArrayGetDescriptor, array_descriptor_v2_t* pArrayDescripter, array_t array);
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P_CUDA_DEFINE_FUNCTION(cuMemAlloc, device_ptr_t* ptr, std::size_t bytes);
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P_CUDA_DEFINE_FUNCTION(cuMemAllocPitch, device_ptr_t* ptr, std::size_t* pitch, std::size_t width_in_bytes,
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std::size_t height, uint32_t element_size_bytes);
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P_CUDA_DEFINE_FUNCTION(cuMemFree, device_ptr_t ptr);
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P_CUDA_DEFINE_FUNCTION(cuMemHostGetDevicePointer, device_ptr_t* devptr, void* ptr, uint32_t flags);
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P_CUDA_DEFINE_FUNCTION(cuMemcpy, device_ptr_t dst, device_ptr_t src, std::size_t bytes);
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P_CUDA_DEFINE_FUNCTION(cuMemcpy2D, const memcpy2d_v2_t* copy);
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P_CUDA_DEFINE_FUNCTION(cuMemcpy2DAsync, const memcpy2d_v2_t* copy, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyAtoA, array_t dst, std::size_t dstOffset, array_t src, std::size_t srcOffset,
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std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyAtoD, device_ptr_t dst, array_t src, std::size_t srcOffset,
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std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyAtoH, void* dst, array_t src, std::size_t srcOffset, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyAtoHAsync, void* dst, array_t src, std::size_t srcOffset, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyDtoA, array_t dst, std::size_t dstOffset, device_ptr_t src,
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std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyDtoD, device_ptr_t dst, array_t srcArray, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyDtoH, void* dst, array_t src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyDtoHAsync, void* dst, array_t src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyHtoA, array_t dst, std::size_t dstOffset, void* src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyHtoAAsync, array_t dst, std::size_t dstOffset, void* src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyHtoD, device_ptr_t dst, void* src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemcpyHtoDAsync, device_ptr_t dst, void* src, std::size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD8, device_ptr_t dst, uint8_t d, size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD8Async, device_ptr_t dst, uint8_t d, size_t byteCount, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD16, device_ptr_t dst, uint16_t d, size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD16Async, device_ptr_t dst, uint16_t d, size_t byteCount, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD32, device_ptr_t dst, uint32_t d, size_t byteCount);
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P_CUDA_DEFINE_FUNCTION(cuMemsetD32Async, device_ptr_t dst, uint32_t d, size_t byteCount, stream_t stream);
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// Virtual Memory Management
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// - Not yet needed.
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// Stream Ordered Memory Allocator
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// - Not yet needed.
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// Unified Addressing
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// - Not yet needed.
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// Stream Managment
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P_CUDA_DEFINE_FUNCTION(cuStreamCreate, stream_t* stream, stream_flags flags);
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P_CUDA_DEFINE_FUNCTION(cuStreamCreateWithPriority, stream_t* stream, stream_flags flags, int32_t priority);
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P_CUDA_DEFINE_FUNCTION(cuStreamDestroy, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuStreamSynchronize, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuStreamGetPriority, stream_t stream, int32_t* priority);
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// Event Management
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// - Not yet needed.
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// External Resource Interoperability (CUDA 11.1+)
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// - Not yet needed.
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// Stream Memory Operations
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// - Not yet needed.
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// Execution Control
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// - Not yet needed.
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// Graph Management
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// - Not yet needed.
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// Occupancy
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// - Not yet needed.
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// Texture Object Management
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// - Not yet needed.
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// Surface Object Management
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// - Not yet needed.
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// Peer Context Memory Access
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// - Not yet needed.
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// Graphics Interoperability
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P_CUDA_DEFINE_FUNCTION(cuGraphicsMapResources, uint32_t count, graphics_resource_t* resources, stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuGraphicsSubResourceGetMappedArray, array_t* array, graphics_resource_t resource,
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uint32_t index, uint32_t level);
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P_CUDA_DEFINE_FUNCTION(cuGraphicsUnmapResources, uint32_t count, graphics_resource_t* resources,
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stream_t stream);
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P_CUDA_DEFINE_FUNCTION(cuGraphicsUnregisterResource, graphics_resource_t resource);
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// Driver Entry Point Access
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// - Not yet needed.
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// Profiler Control
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// - Not yet needed.
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// OpenGL Interoperability
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// - Not yet needed.
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// VDPAU Interoperability
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// - Not yet needed.
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// EGL Interoperability
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// - Not yet needed.
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#ifdef WIN32
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// Direct3D9 Interoperability
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// - Not yet needed.
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// Direct3D10 Interoperability
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P_CUDA_DEFINE_FUNCTION(cuD3D10GetDevice, device_t* device, IDXGIAdapter* adapter);
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P_CUDA_DEFINE_FUNCTION(cuGraphicsD3D10RegisterResource, graphics_resource_t* resource,
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ID3D10Resource* d3dresource, uint32_t flags);
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// Direct3D11 Interoperability
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P_CUDA_DEFINE_FUNCTION(cuD3D11GetDevice, device_t* device, IDXGIAdapter* adapter);
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P_CUDA_DEFINE_FUNCTION(cuGraphicsD3D11RegisterResource, graphics_resource_t* resource,
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ID3D11Resource* d3dresource, uint32_t flags);
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#endif
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public:
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static std::shared_ptr<::streamfx::nvidia::cuda::cuda> get();
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};
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} // namespace streamfx::nvidia::cuda
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P_ENABLE_BITMASK_OPERATORS(::streamfx::nvidia::cuda::context_flags)
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P_ENABLE_BITMASK_OPERATORS(::streamfx::nvidia::cuda::stream_flags)
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