obs-StreamFX/source/gfx/shader/gfx-shader-param-basic.hpp

78 lines
2.1 KiB
C++

// Modern effects for a modern Streamer
// Copyright (C) 2019 Michael Fabian Dirks
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
#pragma once
#include <string>
#include "gfx-shader-param.hpp"
#include "obs/gs/gs-effect-parameter.hpp"
namespace gfx {
namespace shader {
class bool_parameter : public parameter {
std::string _key;
std::string _name;
std::string _desc;
bool _value;
public:
bool_parameter(gs::effect_parameter param, std::string prefix);
virtual ~bool_parameter();
public:
virtual void properties(obs_properties_t* props, obs_data_t* settings) override;
virtual void update(obs_data_t* settings) override;
virtual void assign() override;
};
struct float_parameter : public parameter {
size_t _len;
std::string _key[5];
std::string _name[5];
std::string _desc;
float_t _min[4];
float_t _max[4];
float_t _step[4];
float_t _value[4];
public:
float_parameter(gs::effect_parameter param, std::string prefix);
virtual ~float_parameter();
public:
virtual void properties(obs_properties_t* props, obs_data_t* settings) override;
virtual void update(obs_data_t* settings) override;
virtual void assign() override;
};
struct int_parameter : public parameter {
public:
int_parameter(gs::effect_parameter param, std::string prefix);
virtual ~int_parameter();
public:
virtual void properties(obs_properties_t* props, obs_data_t* settings) override;
};
} // namespace shader
} // namespace gfx