obs-StreamFX/source/gfx
Michael Fabian 'Xaymar' Dirks f396f52054 gfx/lut: Add a simple but efficient LUT producer and consumer
For simple image and video editing, LUTs (Look-Up Tables) are vastly superior to running the entire editing operation on each pixel - especially if all the processing can be done inside a single shader.

Due to the post-processing requirements for our LUTs, we are limited to 8 bits per channel - though clever use of the unused Alpha channel may result in additional space. For our purposes however, this is definitely enough.
2021-02-06 16:22:22 +01:00
..
blur gfx/blur: Fix unicode support 2020-11-28 23:48:52 +01:00
lut gfx/lut: Add a simple but efficient LUT producer and consumer 2021-02-06 16:22:22 +01:00
shader gfx/shader: Correctly cache shader rendering result 2020-12-04 13:07:26 +01:00
gfx-source-texture.cpp project: Code cleanup and reapply formatting 2020-07-29 05:17:42 +02:00
gfx-source-texture.hpp project: Modernize code to proper C++ 2020-04-09 00:17:25 +02:00