mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-27 22:03:01 +00:00
5a3954ae0e
Fixes several files incorrectly stated a different license from the actual project, as well as the copyright headers included in all files. This change has no effect on the licensing terms, it should clear up a bit of confusion by contributors. Plus the files get a bit smaller, and we have less duplicated information across the entire project. Overall the project is GPLv2 if not built with Qt, and GPLv3 if it is built with Qt. There are no parts licensed under a different license, all have been adapted from other compatible licenses into GPLv2 or GPLv3.
130 lines
3.8 KiB
C++
130 lines
3.8 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// AUTOGENERATED COPYRIGHT HEADER END
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#pragma once
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#include "common.hpp"
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#include "gfx/blur/gfx-blur-base.hpp"
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#include "gfx/gfx-source-texture.hpp"
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#include "gfx/gfx-util.hpp"
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-texture.hpp"
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#include "obs/obs-source-factory.hpp"
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#include "warning-disable.hpp"
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#include <chrono>
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#include <functional>
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#include <list>
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#include <map>
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#include "warning-enable.hpp"
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namespace streamfx::filter::blur {
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enum class mask_type : int64_t {
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Region,
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Image,
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Source,
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};
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class blur_instance : public obs::source_instance {
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// Effects
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streamfx::obs::gs::effect _effect_mask;
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std::shared_ptr<streamfx::gfx::util> _gfx_util;
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// Input
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std::shared_ptr<streamfx::obs::gs::rendertarget> _source_rt;
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std::shared_ptr<streamfx::obs::gs::texture> _source_texture;
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bool _source_rendered;
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// Rendering
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std::shared_ptr<streamfx::obs::gs::texture> _output_texture;
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std::shared_ptr<streamfx::obs::gs::rendertarget> _output_rt;
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bool _output_rendered;
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// Blur
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std::shared_ptr<::streamfx::gfx::blur::base> _blur;
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double_t _blur_size;
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double_t _blur_angle;
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std::pair<double_t, double_t> _blur_center;
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bool _blur_step_scaling;
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std::pair<double_t, double_t> _blur_step_scale;
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// Masking
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struct {
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bool enabled;
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mask_type type;
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struct {
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float_t left;
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float_t top;
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float_t right;
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float_t bottom;
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float_t feather;
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float_t feather_shift;
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bool invert;
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} region;
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struct {
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std::string path;
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std::string path_old;
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std::shared_ptr<streamfx::obs::gs::texture> texture;
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} image;
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struct {
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std::string name_old;
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std::string name;
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bool is_scene;
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std::shared_ptr<streamfx::gfx::source_texture> source_texture;
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std::shared_ptr<streamfx::obs::gs::texture> texture;
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} source;
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struct {
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float_t r;
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float_t g;
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float_t b;
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float_t a;
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} color;
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float_t multiplier;
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} _mask;
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public:
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blur_instance(obs_data_t* settings, obs_source_t* self);
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~blur_instance();
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public:
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virtual void load(obs_data_t* settings) override;
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virtual void migrate(obs_data_t* settings, uint64_t version) override;
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virtual void update(obs_data_t* settings) override;
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virtual void video_tick(float_t time) override;
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virtual void video_render(gs_effect_t* effect) override;
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private:
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bool apply_mask_parameters(streamfx::obs::gs::effect effect, gs_texture_t* original_texture,
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gs_texture_t* blurred_texture);
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};
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class blur_factory : public obs::source_factory<filter::blur::blur_factory, filter::blur::blur_instance> {
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std::vector<std::string> _translation_cache;
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public:
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blur_factory();
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virtual ~blur_factory();
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virtual const char* get_name() override;
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virtual void get_defaults2(obs_data_t* settings) override;
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virtual obs_properties_t* get_properties2(filter::blur::blur_instance* data) override;
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std::string translate_string(const char* format, ...);
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#ifdef ENABLE_FRONTEND
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static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
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#endif
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public: // Singleton
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static void initialize();
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static void finalize();
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static std::shared_ptr<blur_factory> get();
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};
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} // namespace streamfx::filter::blur
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