mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-28 06:13:01 +00:00
222 lines
6.2 KiB
C++
222 lines
6.2 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "gs-texture.h"
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#include <fstream>
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#include <stdexcept>
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#include <sys/stat.h>
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extern "C" {
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#include <obs.h>
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#include <util/platform.h>
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#pragma warning(pop)
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}
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gs::texture::texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels,
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const uint8_t** mip_data, gs::texture::flags texture_flags)
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{
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if (width == 0)
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throw std::logic_error("width must be at least 1");
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if (height == 0)
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throw std::logic_error("height must be at least 1");
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if (mip_levels == 0)
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throw std::logic_error("mip_levels must be at least 1");
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if (!mip_data)
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throw std::logic_error("mip_data is invalid");
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if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
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bool isPOT = (pow(2, (int64_t)floor(log(width) / log(2))) == width)
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height);
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if (!isPOT)
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throw std::logic_error("mip mapping requires power of two dimensions");
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}
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obs_enter_graphics();
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m_texture = gs_texture_create(
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width, height, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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throw std::runtime_error("Failed to create texture.");
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m_textureType = type::Normal;
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}
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gs::texture::texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels,
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const uint8_t** mip_data, gs::texture::flags texture_flags)
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{
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if (width == 0)
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throw std::logic_error("width must be at least 1");
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if (height == 0)
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throw std::logic_error("height must be at least 1");
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if (depth == 0)
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throw std::logic_error("depth must be at least 1");
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if (mip_levels == 0)
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throw std::logic_error("mip_levels must be at least 1");
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if (!mip_data)
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throw std::logic_error("mip_data is invalid");
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if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
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bool isPOT = (pow(2, (int64_t)floor(log(width) / log(2))) == width)
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height)
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&& (pow(2, (int64_t)floor(log(depth) / log(2))) == depth);
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if (!isPOT)
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throw std::logic_error("mip mapping requires power of two dimensions");
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}
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obs_enter_graphics();
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m_texture = gs_voltexture_create(
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width, height, depth, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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throw std::runtime_error("Failed to create texture.");
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m_textureType = type::Volume;
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}
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gs::texture::texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
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gs::texture::flags texture_flags)
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{
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if (size == 0)
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throw std::logic_error("size must be at least 1");
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if (mip_levels == 0)
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throw std::logic_error("mip_levels must be at least 1");
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if (!mip_data)
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throw std::logic_error("mip_data is invalid");
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if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
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bool isPOT = (pow(2, (int64_t)floor(log(size) / log(2))) == size);
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if (!isPOT)
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throw std::logic_error("mip mapping requires power of two dimensions");
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}
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obs_enter_graphics();
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m_texture = gs_cubetexture_create(
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size, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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throw std::runtime_error("Failed to create texture.");
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m_textureType = type::Cube;
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}
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gs::texture::texture(std::string file)
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{
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struct stat st;
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if (os_stat(file.c_str(), &st) != 0)
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throw std::ios_base::failure(file);
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obs_enter_graphics();
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m_texture = gs_texture_create_from_file(file.c_str());
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obs_leave_graphics();
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if (!m_texture)
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throw std::runtime_error("Failed to load texture.");
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}
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gs::texture::~texture()
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{
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if (m_isOwner && m_texture) {
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obs_enter_graphics();
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switch (gs_get_texture_type(m_texture)) {
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case GS_TEXTURE_2D:
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gs_texture_destroy(m_texture);
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break;
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case GS_TEXTURE_3D:
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gs_voltexture_destroy(m_texture);
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break;
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case GS_TEXTURE_CUBE:
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gs_cubetexture_destroy(m_texture);
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break;
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}
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obs_leave_graphics();
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}
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m_texture = nullptr;
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}
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void gs::texture::load(int unit)
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{
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obs_enter_graphics();
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gs_load_texture(m_texture, unit);
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obs_leave_graphics();
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}
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gs_texture_t* gs::texture::get_object()
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{
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return m_texture;
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}
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uint32_t gs::texture::get_width()
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{
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switch (m_textureType) {
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case type::Normal:
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return gs_texture_get_width(m_texture);
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case type::Volume:
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return gs_voltexture_get_width(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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}
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return 0;
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}
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uint32_t gs::texture::get_height()
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{
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switch (m_textureType) {
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case type::Normal:
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return gs_texture_get_height(m_texture);
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case type::Volume:
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return gs_voltexture_get_height(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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}
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return 0;
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}
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uint32_t gs::texture::get_depth()
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{
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switch (m_textureType) {
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case type::Normal:
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return 1;
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case type::Volume:
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return gs_voltexture_get_depth(m_texture);
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case type::Cube:
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return 6;
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}
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return 0;
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}
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gs::texture::type gs::texture::get_type()
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{
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return m_textureType;
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}
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gs_color_format gs::texture::get_color_format()
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{
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return gs_texture_get_color_format(m_texture);
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}
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