mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
90 lines
2.7 KiB
INI
90 lines
2.7 KiB
INI
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FileType.Image="Image"
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FileType.Images="Images"
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FileType.Video="Video"
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FileType.Videos="Videos"
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FileType.Sound="Sound"
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FileType.Sounds="Sounds"
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FileType.Effect="Effect"
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FileType.Effects="Effects"
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SourceType.Source="Source"
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Blur.Type.Box="Box"
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Blur.Type.BoxLinear="Box Linear"
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Blur.Type.Gaussian="Gaussian"
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Blur.Type.GaussianLinear="Gaussian Linear"
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Blur.Type.DualFiltering="Dual Filtering"
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Blur.Subtype.Area="Area"
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Blur.Subtype.Directional="Directional"
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Blur.Subtype.Rotational="Rotational"
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Blur.Subtype.Zoom="Zoom"
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MipGenerator.Point="Point"
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MipGenerator.Linear="Linear"
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MipGenerator.Sharpen="Sharpen"
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MipGenerator.Smoothen="Smoothen"
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MipGenerator.Bicubic="Bicubic"
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MipGenerator.Lanczos="Lanczos"
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MipGenerator.Intensity="Intensity"
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Shader.Shader.File="File"
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Filter.Blur="Blur"
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Filter.Blur.Type="Type"
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Filter.Blur.Mask.Type.Source="Source"
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Filter.ColorGrade.Tint.Mode.Linear="Linear"
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Filter.Displacement="Displacement Mapping"
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Filter.Displacement.File="File"
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Filter.Displacement.Scale="Scale"
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Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
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Filter.SDFEffects.Shadow.Inner="Inner Shadow"
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Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance"
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Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance"
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Filter.SDFEffects.Shadow.Inner.Offset.X="Inner Shadow Offset X"
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Filter.SDFEffects.Shadow.Inner.Offset.Y="Inner Shadow Offset Y"
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Filter.SDFEffects.Shadow.Inner.Color="Inner Shadow Colour"
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Filter.SDFEffects.Shadow.Inner.Alpha="Inner Shadow Alpha"
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Filter.SDFEffects.Shadow.Outer="Outer Shadow"
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Filter.SDFEffects.Shadow.Outer.Range.Minimum="Outer Shadow Minimum Distance"
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Filter.SDFEffects.Shadow.Outer.Range.Maximum="Outer Shadow Maximum Distance"
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Filter.SDFEffects.Shadow.Outer.Offset.X="Outer Shadow Offset X"
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Filter.SDFEffects.Shadow.Outer.Offset.Y="Outer Shadow Offset Y"
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Filter.SDFEffects.Shadow.Outer.Color="Outer Shadow Colour"
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Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
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Filter.SDFEffects.Glow.Outer="Outer Glow"
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Filter.SDFEffects.Glow.Outer.Color="Outer Glow Colour"
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Filter.SDFEffects.Glow.Outer.Alpha="Outer Glow Alpha"
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Filter.SDFEffects.Glow.Outer.Width="Outer Glow Width"
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Filter.SDFEffects.Glow.Outer.Sharpness="Outer Glow Sharpness"
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Filter.SDFEffects.Glow.Inner="Inner Glow"
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Filter.SDFEffects.Glow.Inner.Color="Inner Glow Colour"
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Filter.SDFEffects.Glow.Inner.Alpha="Inner Glow Alpha"
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Filter.SDFEffects.Glow.Inner.Width="Inner Glow Width"
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Filter.SDFEffects.Glow.Inner.Sharpness="Inner Glow Sharpness"
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Filter.SDFEffects.Outline="Outline"
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Filter.SDFEffects.Outline.Color="Outline Colour"
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Filter.SDFEffects.Outline.Alpha="Outline Alpha"
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Filter.SDFEffects.Outline.Width="Outline Width"
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Filter.SDFEffects.Outline.Offset="Outline Offset"
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Filter.Transform.Scale="Scale"
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Source.Mirror.Source="Source"
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