obs-StreamFX/source/obs/gs/gs-texture.cpp
Michael Fabian 'Xaymar' Dirks d332007ae0 project: Code cleanup and reapply formatting
Changes applied:

* Moved utility files to /util/.
* Removed unused #includes.
* Removed unused ::ffmpeg::tools function.
* Removed unused variables.
* Fixed missing parentheses in the version macro.
* Fixed missing override on virtual function overrides and removed unnecessary virtual keyword from them.
* Disabled additional warning for ATL headers on MSVC only.
* Replaced direct printf parameters with their macro equivalent.
* Replaced C-style casts with C++-style casts.
* Applied clang-format again after an earlier change to the CMake file broke the integration for it.
2020-07-29 05:17:42 +02:00

210 lines
5.8 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "gs-texture.hpp"
#include <fstream>
#include <stdexcept>
#include <sys/stat.h>
#include "obs/gs/gs-helper.hpp"
static std::uint32_t decode_flags(gs::texture::flags texture_flags)
{
std::uint32_t flags = 0;
if (exact(texture_flags, gs::texture::flags::Dynamic))
flags |= GS_DYNAMIC;
if (exact(texture_flags, gs::texture::flags::BuildMipMaps))
flags |= GS_BUILD_MIPMAPS;
return flags;
}
gs::texture::texture(std::uint32_t width, std::uint32_t height, gs_color_format format, std::uint32_t mip_levels,
const std::uint8_t** mip_data, gs::texture::flags texture_flags)
{
if (width == 0)
throw std::logic_error("width must be at least 1");
if (height == 0)
throw std::logic_error("height must be at least 1");
if (mip_levels == 0)
throw std::logic_error("mip_levels must be at least 1");
if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
bool isPOT = util::math::is_power_of_two(width) && util::math::is_power_of_two(height);
if (!isPOT)
throw std::logic_error("mip mapping requires power of two dimensions");
}
{
auto gctx = gs::context();
_texture = gs_texture_create(width, height, format, mip_levels, mip_data, decode_flags(texture_flags));
}
if (!_texture)
throw std::runtime_error("Failed to create texture.");
_type = type::Normal;
}
gs::texture::texture(std::uint32_t width, std::uint32_t height, std::uint32_t depth, gs_color_format format,
std::uint32_t mip_levels, const std::uint8_t** mip_data, gs::texture::flags texture_flags)
{
if (width == 0)
throw std::logic_error("width must be at least 1");
if (height == 0)
throw std::logic_error("height must be at least 1");
if (depth == 0)
throw std::logic_error("depth must be at least 1");
if (mip_levels == 0)
throw std::logic_error("mip_levels must be at least 1");
if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
bool isPOT = (util::math::is_equal(pow(2, static_cast<int64_t>(floor(log(width) / log(2)))), width)
&& util::math::is_equal(pow(2, static_cast<int64_t>(floor(log(height) / log(2)))), height)
&& util::math::is_equal(pow(2, static_cast<int64_t>(floor(log(depth) / log(2)))), depth));
if (!isPOT)
throw std::logic_error("mip mapping requires power of two dimensions");
}
{
auto gctx = gs::context();
_texture =
gs_voltexture_create(width, height, depth, format, mip_levels, mip_data, decode_flags(texture_flags));
}
if (!_texture)
throw std::runtime_error("Failed to create texture.");
_type = type::Volume;
}
gs::texture::texture(std::uint32_t size, gs_color_format format, std::uint32_t mip_levels,
const std::uint8_t** mip_data, gs::texture::flags texture_flags)
{
if (size == 0)
throw std::logic_error("size must be at least 1");
if (mip_levels == 0)
throw std::logic_error("mip_levels must be at least 1");
if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
bool isPOT = util::math::is_equal(pow(2, static_cast<int64_t>(floor(log(size) / log(2)))), size);
if (!isPOT)
throw std::logic_error("mip mapping requires power of two dimensions");
}
{
auto gctx = gs::context();
_texture = gs_cubetexture_create(size, format, mip_levels, mip_data, decode_flags(texture_flags));
}
if (!_texture)
throw std::runtime_error("Failed to create texture.");
_type = type::Cube;
}
gs::texture::texture(std::string file)
{
struct stat st;
if (os_stat(file.c_str(), &st) != 0)
throw std::ios_base::failure(file);
auto gctx = gs::context();
_texture = gs_texture_create_from_file(file.c_str());
if (!_texture)
throw std::runtime_error("Failed to load texture.");
}
gs::texture::~texture()
{
if (_is_owner && _texture) {
auto gctx = gs::context();
switch (gs_get_texture_type(_texture)) {
case GS_TEXTURE_2D:
gs_texture_destroy(_texture);
break;
case GS_TEXTURE_3D:
gs_voltexture_destroy(_texture);
break;
case GS_TEXTURE_CUBE:
gs_cubetexture_destroy(_texture);
break;
}
}
_texture = nullptr;
}
void gs::texture::load(std::int32_t unit)
{
auto gctx = gs::context();
gs_load_texture(_texture, unit);
}
gs_texture_t* gs::texture::get_object()
{
return _texture;
}
std::uint32_t gs::texture::get_width()
{
switch (_type) {
case type::Normal:
return gs_texture_get_width(_texture);
case type::Volume:
return gs_voltexture_get_width(_texture);
case type::Cube:
return gs_cubetexture_get_size(_texture);
}
return 0;
}
std::uint32_t gs::texture::get_height()
{
switch (_type) {
case type::Normal:
return gs_texture_get_height(_texture);
case type::Volume:
return gs_voltexture_get_height(_texture);
case type::Cube:
return gs_cubetexture_get_size(_texture);
}
return 0;
}
std::uint32_t gs::texture::get_depth()
{
switch (_type) {
case type::Normal:
return 1;
case type::Volume:
return gs_voltexture_get_depth(_texture);
case type::Cube:
return 6;
}
return 0;
}
gs::texture::type gs::texture::get_type()
{
return _type;
}
gs_color_format gs::texture::get_color_format()
{
return gs_texture_get_color_format(_texture);
}