mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-03 08:37:25 +00:00
285 lines
12 KiB
C++
285 lines
12 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "nvidia-vfx-denoising.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "util/util-logging.hpp"
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#include "util/utility.hpp"
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#include "warning-disable.hpp"
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#include <cmath>
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#include <utility>
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#include "warning-enable.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<nvidia::vfx::denoising::denoising> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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streamfx::nvidia::vfx::denoising::~denoising()
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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// Clean up state buffer.
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_nvcuda->get_cuda()->cuMemFree(_state);
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// Clean up any CUDA resources in use.
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_input.reset();
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_convert_to_fp32.reset();
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_source.reset();
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_destination.reset();
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_convert_to_u8.reset();
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_output.reset();
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_tmp.reset();
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}
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streamfx::nvidia::vfx::denoising::denoising() : effect(EFFECT_DENOISING), _dirty(true), _input(), _convert_to_fp32(), _source(), _destination(), _convert_to_u8(), _output(), _tmp(), _state(0), _state_size(0), _strength(1.)
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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// Set the strength, scale and buffers.
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set_strength(_strength);
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resize(160, 90);
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// Load the effect.
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load();
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}
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void streamfx::nvidia::vfx::denoising::set_strength(float strength)
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{
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std::swap(_strength, strength);
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// If anything was changed, flag the effect as dirty.
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if (!::streamfx::util::math::is_close<float>(_strength, strength, 0.01f))
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_dirty = true;
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// Update Effect
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = _nvcuda->get_context()->enter();
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if (auto res = set(PARAMETER_STRENGTH, _strength); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set '%s' to %1.3f.", PARAMETER_STRENGTH, _strength);
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};
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}
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float streamfx::nvidia::vfx::denoising::strength()
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{
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return _strength;
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}
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void streamfx::nvidia::vfx::denoising::size(std::pair<uint32_t, uint32_t>& size)
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{
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constexpr uint32_t min_width = 142;
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constexpr uint32_t min_height = 80;
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uint32_t max_width = 1920;
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uint32_t max_height = 1080;
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// Calculate Size
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if (size.first > size.second) {
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// Dominant Width
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double ar = static_cast<double>(size.second) / static_cast<double>(size.first);
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size.first = std::clamp<uint32_t>(size.first, min_width, max_width);
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size.second = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.first) * ar)), min_height, max_height);
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} else {
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// Dominant Height
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double ar = static_cast<double>(size.first) / static_cast<double>(size.second);
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size.second = std::clamp<uint32_t>(size.second, min_height, max_height);
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size.first = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.second) * ar)), min_width, max_width);
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}
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}
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std::shared_ptr<::streamfx::obs::gs::texture> streamfx::nvidia::vfx::denoising::process(std::shared_ptr<::streamfx::obs::gs::texture> in)
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = _nvcuda->get_context()->enter();
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_magenta, "NvVFX Denoising"};
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#endif
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// Resize if the size or scale was changed.
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resize(in->get_width(), in->get_height());
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// Reload effect if dirty.
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if (_dirty) {
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load();
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}
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{ // Copy parameter to input.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy In -> Input"};
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#endif
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gs_copy_texture(_input->get_texture()->get_object(), in->get_object());
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}
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{ // Convert Input to Source format
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert, "Convert Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_input->get_image(), _convert_to_fp32->get_image(), 1.f / 255.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer input to processing source due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy input to source.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_fp32->get_image(), _source->get_image(), 1.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer input to processing source due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Process source to destination.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_cache, "Process"};
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#endif
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if (auto res = _nvvfx->NvVFX_Run(_fx.get(), 0); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to process due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Run failed.");
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}
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}
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{ // Convert Destination to Output format
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert, "Convert Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_destination->get_image(), _convert_to_u8->get_image(), 255.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy destination to output.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_u8->get_image(), _output->get_image(), 1., _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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// Return output.
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return _output->get_texture();
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}
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void streamfx::nvidia::vfx::denoising::resize(uint32_t width, uint32_t height)
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (!_tmp) {
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_tmp = std::make_shared<::streamfx::nvidia::cv::image>(width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (!_input || (_input->get_image()->width != width) || (_input->get_image()->height != height)) {
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if (_input) {
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_input->resize(width, height);
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} else {
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_input = std::make_shared<::streamfx::nvidia::cv::texture>(width, height, GS_RGBA_UNORM);
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}
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}
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if (!_convert_to_fp32 || (_convert_to_fp32->get_image()->width != width) || (_convert_to_fp32->get_image()->height != height)) {
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if (_convert_to_fp32) {
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_convert_to_fp32->resize(width, height);
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} else {
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_convert_to_fp32 = std::make_shared<::streamfx::nvidia::cv::image>(width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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}
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if (!_source || (_source->get_image()->width != width) || (_source->get_image()->height != height)) {
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if (_source) {
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_source->resize(width, height);
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} else {
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_source = std::make_shared<::streamfx::nvidia::cv::image>(width, height, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (auto res = set(::streamfx::nvidia::vfx::PARAMETER_INPUT_IMAGE_0, _source); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set input image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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_source.reset();
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throw std::runtime_error("SetImage failed.");
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}
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_dirty = true;
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}
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if (!_destination || (_destination->get_image()->width != width) || (_destination->get_image()->height != height)) {
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if (_destination) {
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_destination->resize(width, height);
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} else {
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_destination = std::make_shared<::streamfx::nvidia::cv::image>(width, height, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (auto res = set(::streamfx::nvidia::vfx::PARAMETER_OUTPUT_IMAGE_0, _destination); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set output image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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_destination.reset();
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throw std::runtime_error("SetImage failed.");
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}
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_dirty = true;
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}
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if (!_convert_to_u8 || (_convert_to_u8->get_image()->width != width) || (_convert_to_u8->get_image()->height != height)) {
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if (_convert_to_u8) {
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_convert_to_u8->resize(width, height);
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} else {
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_convert_to_u8 = std::make_shared<::streamfx::nvidia::cv::image>(width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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}
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if (!_output || (_output->get_image()->width != width) || (_output->get_image()->height != height)) {
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if (_output) {
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_output->resize(width, height);
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} else {
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_output = std::make_shared<::streamfx::nvidia::cv::texture>(width, height, GS_RGBA_UNORM);
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}
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}
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if (!_state || _dirty) { // Reallocate and clean state.
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if (_state) {
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_nvcuda->get_cuda()->cuMemFree(_state);
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}
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_nvvfx->NvVFX_GetU32(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STATE_SIZE, &_state_size);
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_nvcuda->get_cuda()->cuMemAlloc(&_state, _state_size);
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_nvcuda->get_cuda()->cuMemsetD8(_state, 0, _state_size);
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_states[0] = reinterpret_cast<void*>(_state);
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if (auto res = _nvvfx->NvVFX_SetObject(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STATE, reinterpret_cast<void*>(_states)); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set state due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetObject failed.");
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}
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_dirty = true;
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}
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}
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void streamfx::nvidia::vfx::denoising::load()
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (auto res = effect::load(); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to initialize effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Load failed.");
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}
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_dirty = false;
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}
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