obs-StreamFX/source/filter-transform.cpp

367 lines
11 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "filter-transform.h"
#include "strings.h"
#include "libobs/util/platform.h"
#include "libobs/graphics/graphics.h"
#include "libobs/graphics/matrix4.h"
static const float PI = 3.1415926535897932384626433832795;
Filter::Transform::Transform() {
memset(&sourceInfo, 0, sizeof(obs_source_info));
sourceInfo.id = "obs-stream-effects-filter-transform";
sourceInfo.type = OBS_SOURCE_TYPE_FILTER;
sourceInfo.output_flags = OBS_SOURCE_VIDEO;
sourceInfo.get_name = get_name;
sourceInfo.get_defaults = get_defaults;
sourceInfo.get_properties = get_properties;
sourceInfo.create = create;
sourceInfo.destroy = destroy;
sourceInfo.update = update;
sourceInfo.activate = activate;
sourceInfo.deactivate = deactivate;
sourceInfo.show = show;
sourceInfo.hide = hide;
sourceInfo.video_tick = video_tick;
sourceInfo.video_render = video_render;
obs_register_source(&sourceInfo);
}
Filter::Transform::~Transform() {
}
const char* Filter::Transform::get_name(void *) {
return P_TRANSLATE(P_FILTER_TRANSFORM);
}
void Filter::Transform::get_defaults(obs_data_t *data) {
obs_data_set_default_bool(data, P_FILTER_TRANSFORM_ORTHOGRAPHIC, true);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_X, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Y, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Z, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_ROTATION_X, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_ROTATION_Y, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_ROTATION_Z, 0);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_SCALE_X, 1);
obs_data_set_default_double(data, P_FILTER_TRANSFORM_SCALE_Y, 1);
}
obs_properties_t * Filter::Transform::get_properties(void *) {
obs_properties_t *pr = obs_properties_create();
obs_property_t* p = NULL;
p = obs_properties_add_bool(pr, P_FILTER_TRANSFORM_ORTHOGRAPHIC, P_TRANSLATE(P_FILTER_TRANSFORM_ORTHOGRAPHIC));
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_TRANSFORM_ORTHOGRAPHIC)));
{
std::pair<const char*, const char*> entries[] = {
std::make_pair(P_FILTER_TRANSFORM_POSITION_X, P_DESC(P_FILTER_TRANSFORM_POSITION_X)),
std::make_pair(P_FILTER_TRANSFORM_POSITION_Y, P_DESC(P_FILTER_TRANSFORM_POSITION_Y)),
std::make_pair(P_FILTER_TRANSFORM_POSITION_Z, P_DESC(P_FILTER_TRANSFORM_POSITION_Z)),
std::make_pair(P_FILTER_TRANSFORM_SCALE_X, P_DESC(P_FILTER_TRANSFORM_SCALE_X)),
std::make_pair(P_FILTER_TRANSFORM_SCALE_Y, P_DESC(P_FILTER_TRANSFORM_SCALE_Y)),
};
for (auto kv : entries) {
p = obs_properties_add_float(pr, kv.first, P_TRANSLATE(kv.first),
-100000.00, 100000.00, 0.01);
obs_property_set_long_description(p, P_TRANSLATE(kv.second));
}
}
{
std::pair<const char*, const char*> entries[] = {
std::make_pair(P_FILTER_TRANSFORM_ROTATION_X, P_DESC(P_FILTER_TRANSFORM_ROTATION_X)),
std::make_pair(P_FILTER_TRANSFORM_ROTATION_Y, P_DESC(P_FILTER_TRANSFORM_ROTATION_Y)),
std::make_pair(P_FILTER_TRANSFORM_ROTATION_Z, P_DESC(P_FILTER_TRANSFORM_ROTATION_Z)),
};
for (auto kv : entries) {
p = obs_properties_add_float_slider(pr, kv.first, P_TRANSLATE(kv.first),
-360.00, 360.00, 0.01);
obs_property_set_long_description(p, P_TRANSLATE(kv.second));
}
}
return pr;
}
bool Filter::Transform::modified_properties(obs_properties_t *pr, obs_property_t *, obs_data_t *data) {
return true;
}
void * Filter::Transform::create(obs_data_t *data, obs_source_t *source) {
return new Instance(data, source);
}
void Filter::Transform::destroy(void *ptr) {
delete reinterpret_cast<Instance*>(ptr);
}
uint32_t Filter::Transform::get_width(void *ptr) {
return reinterpret_cast<Instance*>(ptr)->get_width();
}
uint32_t Filter::Transform::get_height(void *ptr) {
return reinterpret_cast<Instance*>(ptr)->get_height();
}
void Filter::Transform::update(void *ptr, obs_data_t *data) {
reinterpret_cast<Instance*>(ptr)->update(data);
}
void Filter::Transform::activate(void *ptr) {
reinterpret_cast<Instance*>(ptr)->activate();
}
void Filter::Transform::deactivate(void *ptr) {
reinterpret_cast<Instance*>(ptr)->deactivate();
}
void Filter::Transform::show(void *ptr) {
reinterpret_cast<Instance*>(ptr)->show();
}
void Filter::Transform::hide(void *ptr) {
reinterpret_cast<Instance*>(ptr)->hide();
}
void Filter::Transform::video_tick(void *ptr, float time) {
reinterpret_cast<Instance*>(ptr)->video_tick(time);
}
void Filter::Transform::video_render(void *ptr, gs_effect_t *effect) {
reinterpret_cast<Instance*>(ptr)->video_render(effect);
}
Filter::Transform::Instance::Instance(obs_data_t *data, obs_source_t *context)
: context(context) {
obs_enter_graphics();
m_texRender = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
m_shapeRender = gs_texrender_create(GS_RGBA, GS_Z32F);
m_vertexHelper = new Helper::VertexBuffer(4);
m_vertexHelper->set_uv_layers(1);
m_vertexHelper->resize(4);
obs_leave_graphics();
update(data);
}
Filter::Transform::Instance::~Instance() {
obs_enter_graphics();
delete m_vertexHelper;
gs_texrender_destroy(m_texRender);
gs_texrender_destroy(m_shapeRender);
obs_leave_graphics();
}
void Filter::Transform::Instance::update(obs_data_t *data) {
pos.x = obs_data_get_double(data, P_FILTER_TRANSFORM_POSITION_X);
pos.y = obs_data_get_double(data, P_FILTER_TRANSFORM_POSITION_Y);
pos.z = obs_data_get_double(data, P_FILTER_TRANSFORM_POSITION_Z);
rot.x = obs_data_get_double(data, P_FILTER_TRANSFORM_ROTATION_X) / 360.0 * PI;
rot.y = obs_data_get_double(data, P_FILTER_TRANSFORM_ROTATION_Y) / 360.0 * PI;
rot.z = obs_data_get_double(data, P_FILTER_TRANSFORM_ROTATION_Z) / 360.0 * PI;
scale.x = obs_data_get_double(data, P_FILTER_TRANSFORM_SCALE_X);
scale.y = obs_data_get_double(data, P_FILTER_TRANSFORM_SCALE_Y);
scale.z = 1.0;
m_isOrthographic = obs_data_get_bool(data, P_FILTER_TRANSFORM_ORTHOGRAPHIC);
// Matrix
matrix4 ident;
matrix4_identity(&ident);
matrix4_scale(&ident, &ident, &scale);
matrix4_rotate_aa4f(&ident, &ident, 1, 0, 0, rot.x);
matrix4_rotate_aa4f(&ident, &ident, 0, 1, 0, rot.y);
matrix4_rotate_aa4f(&ident, &ident, 0, 0, 1, rot.z);
// Mesh
{
Helper::Vertex& v = m_vertexHelper->at(0);
v.position.x = -0.5;
v.position.y = -0.5;
v.position.z = 0.0;
vec3_transform(&v.position, &v.position, &ident);
v.color = 0xFFFFFFFF;
v.uv[0].x = 0;
v.uv[0].y = 0;
}
{
Helper::Vertex& v = m_vertexHelper->at(1);
v.position.x = 0.5;
v.position.y = -0.5;
v.position.z = 0.0;
vec3_transform(&v.position, &v.position, &ident);
v.color = 0xFFFFFFFF;
v.uv[0].x = 1;
v.uv[0].y = 0;
}
{
Helper::Vertex& v = m_vertexHelper->at(2);
v.position.x = -0.5;
v.position.y = 0.5;
v.position.z = 0.0;
vec3_transform(&v.position, &v.position, &ident);
v.color = 0xFFFFFFFF;
v.uv[0].x = 0;
v.uv[0].y = 1;
}
{
Helper::Vertex& v = m_vertexHelper->at(3);
v.position.x = 0.5;
v.position.y = 0.5;
v.position.z = 0.0;
vec3_transform(&v.position, &v.position, &ident);
v.color = 0xFFFFFFFF;
v.uv[0].x = 1;
v.uv[0].y = 1;
}
obs_enter_graphics();
m_vertexBuffer = m_vertexHelper->update();
obs_leave_graphics();
}
uint32_t Filter::Transform::Instance::get_width() {
return 0;
}
uint32_t Filter::Transform::Instance::get_height() {
return 0;
}
void Filter::Transform::Instance::activate() {
}
void Filter::Transform::Instance::deactivate() {
}
void Filter::Transform::Instance::show() {
}
void Filter::Transform::Instance::hide() {
}
void Filter::Transform::Instance::video_tick(float) {
}
void Filter::Transform::Instance::video_render(gs_effect_t *effect) {
obs_source_t *parent = obs_filter_get_parent(context);
obs_source_t *target = obs_filter_get_target(context);
// Skip rendering if our target, parent or context is not valid.
if (!target || !parent || !context || !m_vertexBuffer || !m_texRender || !m_shapeRender) {
obs_source_skip_video_filter(context);
return;
}
uint32_t
baseW = obs_source_get_base_width(target),
baseH = obs_source_get_base_height(target);
float halfW = (float)baseW / 2.0,
halfH = (float)baseH / 2.0;
gs_effect_t* opaqueEffect = obs_get_base_effect(OBS_EFFECT_OPAQUE),
*alphaEffect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
// Draw previous filters to texture.
gs_texrender_reset(m_texRender);
if (gs_texrender_begin(m_texRender, baseW, baseH)) {
if (obs_source_process_filter_begin(context, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
obs_source_process_filter_end(context, alphaEffect, baseW, baseH);
} else {
obs_source_skip_video_filter(context);
}
gs_texrender_end(m_texRender);
} else {
obs_source_skip_video_filter(context);
}
gs_texture* filterTexture = gs_texrender_get_texture(m_texRender);
// Draw shape to texture
gs_texrender_reset(m_shapeRender);
if (gs_texrender_begin(m_shapeRender, baseW, baseH)) {
gs_rect vp;
gs_get_viewport(&vp);
gs_projection_push();
gs_matrix_push();
gs_viewport_push();
gs_set_viewport(0, 0, baseW, baseH);
if (m_isOrthographic) {
gs_ortho(
-halfW, halfW,
-halfH, halfH,
-65535.0, 65535.0);
gs_matrix_scale3f(baseW, baseH, 1);
} else {
gs_frustum(
-halfW, halfW,
-halfH, halfH,
-1.0, 65535.0);
}
gs_set_cull_mode(GS_NEITHER);
gs_enable_blending(false);
gs_enable_depth_test(false);
gs_enable_stencil_test(false);
gs_enable_stencil_write(false);
gs_enable_color(true, true, true, true);
gs_enable_depth_test(false);
// Rendering
vec4 black;
vec4_zero(&black);
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
while (gs_effect_loop(alphaEffect, "Draw")) {
gs_effect_set_texture(gs_effect_get_param_by_name(alphaEffect, "image"), filterTexture);
gs_load_vertexbuffer(m_vertexBuffer);
gs_load_indexbuffer(NULL);
gs_draw(GS_TRISTRIP, 0, 4);
}
gs_projection_pop();
gs_matrix_pop();
gs_viewport_pop();
gs_texrender_end(m_shapeRender);
} else {
obs_source_skip_video_filter(context);
}
gs_texture* shapeTexture = gs_texrender_get_texture(m_shapeRender);
// Draw final shape
while (gs_effect_loop(alphaEffect, "Draw")) {
gs_effect_set_texture(gs_effect_get_param_by_name(alphaEffect, "image"), shapeTexture);
gs_draw_sprite(shapeTexture, 0, 0, 0);
}
}