mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
1774efb01b
* New translations en-US.ini (Turkish) * New translations en-US.ini (Croatian) * New translations en-US.ini (Ukrainian) * New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Chinese Traditional) * New translations en-US.ini (Vietnamese) * New translations en-US.ini (Icelandic) * New translations en-US.ini (Portuguese, Brazilian) * New translations en-US.ini (Thai) * New translations en-US.ini (Estonian) * New translations en-US.ini (Russian) * New translations en-US.ini (English, Australia) * New translations en-US.ini (English, Canada) * New translations en-US.ini (English, United Kingdom) * New translations en-US.ini (Faroese) * New translations en-US.ini (Chinese Traditional, Hong Kong) * New translations en-US.ini (Bosnian) * New translations en-US.ini (Sinhala) * New translations en-US.ini (Serbo-Croatian) * New translations en-US.ini (Swedish) * New translations en-US.ini (Portuguese) * New translations en-US.ini (Romanian) * New translations en-US.ini (Finnish) * New translations en-US.ini (French) * New translations en-US.ini (Spanish) * New translations en-US.ini (Arabic) * New translations en-US.ini (Bulgarian) * New translations en-US.ini (Czech) * New translations en-US.ini (Danish) * New translations en-US.ini (German) * New translations en-US.ini (Greek) * New translations en-US.ini (Irish) * New translations en-US.ini (Polish) * New translations en-US.ini (Hebrew) * New translations en-US.ini (Hungarian) * New translations en-US.ini (Italian) * New translations en-US.ini (Japanese) * New translations en-US.ini (Korean) * New translations en-US.ini (Mongolian) * New translations en-US.ini (Dutch) * New translations en-US.ini (Norwegian) * New translations en-US.ini (Indonesian) * New translations en-US.ini (French) * New translations en-US.ini (Italian) * New translations en-US.ini (German) * New translations en-US.ini (Turkish) * New translations en-US.ini (Croatian) * New translations en-US.ini (Ukrainian) * New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Chinese Traditional) * New translations en-US.ini (Vietnamese) * New translations en-US.ini (Icelandic) * New translations en-US.ini (Portuguese, Brazilian) * New translations en-US.ini (Thai) * New translations en-US.ini (Estonian) * New translations en-US.ini (Russian) * New translations en-US.ini (English, Australia) * New translations en-US.ini (English, Canada) * New translations en-US.ini (English, United Kingdom) * New translations en-US.ini (Faroese) * New translations en-US.ini (Chinese Traditional, Hong Kong) * New translations en-US.ini (Bosnian) * New translations en-US.ini (Sinhala) * New translations en-US.ini (Serbo-Croatian) * New translations en-US.ini (Swedish) * New translations en-US.ini (Portuguese) * New translations en-US.ini (Romanian) * New translations en-US.ini (Finnish) * New translations en-US.ini (French) * New translations en-US.ini (Spanish) * New translations en-US.ini (Arabic) * New translations en-US.ini (Bulgarian) * New translations en-US.ini (Czech) * New translations en-US.ini (Danish) * New translations en-US.ini (German) * New translations en-US.ini (Greek) * New translations en-US.ini (Irish) * New translations en-US.ini (Polish) * New translations en-US.ini (Hebrew) * New translations en-US.ini (Hungarian) * New translations en-US.ini (Italian) * New translations en-US.ini (Japanese) * New translations en-US.ini (Korean) * New translations en-US.ini (Mongolian) * New translations en-US.ini (Dutch) * New translations en-US.ini (Norwegian) * New translations en-US.ini (Indonesian) * New translations en-US.ini (Italian) * New translations en-US.ini (Russian)
481 lines
22 KiB
INI
481 lines
22 KiB
INI
Advanced="Erweiterte Optionen"
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Manual.Open="Handbuch Öffnen"
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Channel.Red="Rot"
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Channel.Green="Grün"
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Channel.Blue="Blau"
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Channel.Alpha="Alpha"
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FileType.Image="Bild"
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FileType.Images="Bilder"
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FileType.Video="Video"
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FileType.Videos="Videos"
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FileType.Sound="Ton"
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FileType.Sounds="Töne"
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FileType.Effect="Effekt"
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FileType.Effects="Effekte"
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SourceType.Source="Quelle"
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SourceType.Scene="Szene"
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Alignment.Center="Mittig"
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Alignment.Left="Links"
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Alignment.Right="Rechts"
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Alignment.Top="Oben"
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Alignment.Bottom="Unten"
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State.Disabled="Deaktiviert"
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State.Enabled="Aktiviert"
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State.Manual="Manuell"
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State.Automatic="Automatisch"
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State.Default="Standard"
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UI.Menu="StreamFX"
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UI.Menu.Wiki="Lese die Wiki"
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UI.Menu.Support="Hilfe && Support"
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UI.Menu.Website="Besuche die StreamFX Webseite"
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UI.Menu.Discord="Tritt dem StreamFX Discord bei"
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UI.Menu.Twitter="Folge StreamFX auf Twitter"
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UI.Menu.YouTube="Abonniere StreamFX auf YouTube"
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UI.Menu.About="Über StreamFX"
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UI.About.Title="Über StreamFX"
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UI.About.Text="<html><head/><body><p>StreamFX wurde durch alle Unterstützer auf <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a> und <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a> möglich gemacht, und durch jeden der über <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a> gespendet hat. Weitere Danksagungen gehen raus an alle Übersetzer die mit der Übersetzung auf <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a> helfen. Ihr seid alle Super!</p></body></html>"
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UI.About.Role.Contributor="Mitwirkender"
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UI.About.Role.Translator="Übersetzer"
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UI.About.Role.Supporter="Unterstützer"
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UI.About.Role.Creator="Content Creator"
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UI.About.Version="Version:"
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UI.Updater.Dialog.Title="StreamFX Version %s ist jetzt verfügbar!"
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UI.Updater.Dialog.Text="Eine neue Version von StreamFX steht zum Download bereit."
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UI.Updater.Dialog.Version.Current="Aktuelle Version:"
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UI.Updater.Dialog.Version.Latest="Neueste Version:"
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UI.Updater.Dialog.Button.Ok="Downloadseite öffnen"
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UI.Updater.Dialog.Button.Cancel="Später erinnern"
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UI.Updater.GitHubPermission.Title="StreamFX benötigt deine Berechtigung, um sich mit GitHub zu verbinden!"
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UI.Updater.GitHubPermission.Text="Um manuelle oder automatische Updateprüfungen durchzuführen verwendet StreamFX die GitHub API um die neuesten Information zu bekommen.<br>Bitte lese die <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github Datenschutzerklärung</span></a> und klicke 'OK' wenn du dieser zustimmst, oder 'Abbrechen' wenn du dieser nicht zustimmst."
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UI.Updater.Menu.CheckForUpdates="Prüfe auf Updates"
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UI.Updater.Menu.CheckForUpdates.Automatically="Automatische Updateprüfung"
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UI.Updater.Menu.Channel="Updatekanal"
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UI.Updater.Menu.Channel.Release="Release"
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UI.Updater.Menu.Channel.Testing="Testphase"
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Encoder.AOM.AV1="AOM AV1 (direkt)"
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Encoder.AOM.AV1.Encoder="Kodierer"
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Encoder.AOM.AV1.Encoder.Usage="Verwendungszweck"
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Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Gute Qualität"
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Encoder.AOM.AV1.Encoder.Usage.RealTime="Echtzeit"
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Encoder.AOM.AV1.Encoder.Usage.AllIntra="Alles Intra-Bilder"
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Encoder.AOM.AV1.Encoder.CPUUsage="CPU-Nutzung"
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Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
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Encoder.AOM.AV1.Encoder.CPUUsage.1="Sehr Langsam"
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Encoder.AOM.AV1.Encoder.CPUUsage.2="Langsamer"
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Encoder.AOM.AV1.Encoder.CPUUsage.3="Langsam"
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Encoder.AOM.AV1.Encoder.CPUUsage.4="Mittel"
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Encoder.AOM.AV1.Encoder.CPUUsage.5="Schnell"
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Encoder.AOM.AV1.Encoder.CPUUsage.6="Schneller"
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Encoder.AOM.AV1.Encoder.CPUUsage.7="Sehr Schnell"
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Encoder.AOM.AV1.Encoder.CPUUsage.8="Super Schnell"
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Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Schnell"
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Encoder.AOM.AV1.Encoder.CPUUsage.10="Unglaublich Schnell"
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Encoder.AOM.AV1.Encoder.Profile="Profil"
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Encoder.AOM.AV1.KeyFrames="Schlüsselbilder"
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Encoder.AOM.AV1.KeyFrames.IntervalType="Intervalltyp"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Bilder"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Sekunden"
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Encoder.AOM.AV1.KeyFrames.Interval="Intervall"
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Encoder.AOM.AV1.RateControl="Ratenkontrolle"
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Encoder.AOM.AV1.RateControl.Mode="Modus"
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Encoder.AOM.AV1.RateControl.Mode.CBR="Konstante Bitrate (CBR)"
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Encoder.AOM.AV1.RateControl.Mode.VBR="Variable Bitrate (VBR)"
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Encoder.AOM.AV1.RateControl.Mode.CQ="Eingeschränkte Qualität (CQ)"
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Encoder.AOM.AV1.RateControl.Mode.Q="Konstante Qualität (Q)"
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Encoder.AOM.AV1.RateControl.LookAhead="Vorausschauen"
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Encoder.AOM.AV1.RateControl.Limits="Beschränkungen"
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Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
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Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bitraten-Untertreibung"
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Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Bitraten-Übersteigerung"
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Encoder.AOM.AV1.RateControl.Limits.Quality="Qualität"
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Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimaler Quantisierer"
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Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maximaler Quantisierer"
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Encoder.AOM.AV1.RateControl.Buffer="Puffer"
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Encoder.AOM.AV1.RateControl.Buffer.Size="Größe"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Anfängliche Größe"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimale Größe"
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Encoder.AOM.AV1.Advanced="Erweitert"
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Encoder.AOM.AV1.Advanced.Threads="Threads"
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Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading pro Zeile"
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Encoder.AOM.AV1.Advanced.Tile.Columns="Kachel-Spalten"
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Encoder.AOM.AV1.Advanced.Tile.Rows="Kachel-Zeilen"
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Encoder.AOM.AV1.Advanced.Tune="Justierung"
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Encoder.AOM.AV1.Advanced.Tune.Metric="Metrik"
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Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
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Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (mit Vorverarbeitung)"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (ohne Vorverarbeitung)"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
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Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
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Encoder.AOM.AV1.Advanced.Tune.Content="Inhalt"
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Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Bildschirm"
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Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
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Encoder.FFmpeg.NVENC.Preset="Voreinstellung"
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Encoder.FFmpeg.NVENC.Preset.Default="Standard"
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Encoder.FFmpeg.NVENC.Preset.Slow="Langsam"
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Encoder.FFmpeg.NVENC.Preset.Medium="Mittel"
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Encoder.FFmpeg.NVENC.Preset.Fast="Schnell"
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Encoder.FFmpeg.NVENC.Preset.HighPerformance="Hohe Leistung"
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Encoder.FFmpeg.NVENC.Preset.HighQuality="Hohe Qualität"
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Encoder.FFmpeg.NVENC.Preset.BluRayDisc="BluRay Disc"
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Encoder.FFmpeg.NVENC.Preset.LowLatency="Niedrige Latenz"
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Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="Niedrige Latenz, Hohe Leistung"
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Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="Niedrige Latenz, Hohe Qualität"
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Encoder.FFmpeg.NVENC.Preset.Lossless="Verlustfrei"
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Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="Verlusfrei, Hohe Leistung"
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Encoder.FFmpeg.NVENC.RateControl="Ratenkontrollmethode"
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Encoder.FFmpeg.NVENC.RateControl.Mode="Modus"
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Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="Parameter für Konstante Quantisierung"
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Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="Variable Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.Mode.VBR_HQ="Hohe Qualität, Variable Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.Mode.CBR="Konstante Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_HQ="Hohe Qualität, Konstante Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_LD_HQ="Niedrige Latenz, Hohe Qualität, Konstante Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.TwoPass="Zwei Durchläufe"
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Encoder.FFmpeg.NVENC.RateControl.LookAhead="Vorausschauen"
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Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptive I-Frames"
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Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptive B-Frames"
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Encoder.FFmpeg.NVENC.RateControl.Limits="Beschränkungen"
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Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Puffergröße"
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Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Zielqualität"
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Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Zielbitrate"
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Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximale Bitrate"
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Encoder.FFmpeg.NVENC.RateControl.QP="Quantifizierungsparameter"
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Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimaler QP"
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Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maximaler QP"
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Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Bild QP"
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Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Bild QP"
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Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Bild QP"
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Encoder.FFmpeg.NVENC.AQ="Anpassungsfähige Quantisierung"
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Encoder.FFmpeg.NVENC.AQ.Spatial="Raum-Adaptive Quantifizierung"
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Encoder.FFmpeg.NVENC.AQ.Strength="Stärke der Raum-Adaptiven Quantifizierung"
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Encoder.FFmpeg.NVENC.AQ.Temporal="Zeitlich-adaptive Quantisierung"
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Encoder.FFmpeg.NVENC.Other="Weitere Optionen"
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Encoder.FFmpeg.NVENC.Other.BFrames="Maximale B‐Bilder"
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Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-Bild Referenzmodus"
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Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Middle="Benutze nur mittlere B-Bilder als Referenz"
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Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Each="Benutze alle B-Bilder als Referenz"
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Encoder.FFmpeg.NVENC.Other.ZeroLatency="Null Latenz"
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Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Gewichtete Vorhersage"
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Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Nicht-referenzierte P-Bilder"
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Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referenzbilder"
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Blur.Type.Box="Box"
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Blur.Type.BoxLinear="Box Linear"
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Blur.Type.Gaussian="Gaußisch"
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Blur.Type.GaussianLinear="Gaußisch Linear"
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Blur.Type.DualFiltering="Zweifache Filterung"
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Blur.Subtype.Area="Gebiet"
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Blur.Subtype.Directional="Gerichtet"
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Blur.Subtype.Rotational="Rotierend"
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Blur.Subtype.Zoom="Zoom"
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MipGenerator="Mip-Map-Generator"
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MipGenerator.Point="Punkt"
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MipGenerator.Linear="Linear"
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MipGenerator.Sharpen="Schärfen"
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MipGenerator.Smoothen="Glätten"
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MipGenerator.Bicubic="Bicubic"
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MipGenerator.Lanczos="Lanczos"
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MipGenerator.Intensity="Intensität"
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Shader="Shader"
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Shader.Refresh="Optionen und Parameter aktualisieren"
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Shader.Shader="Shader Optionen"
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Shader.Shader.File="Datei"
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Shader.Shader.Technique="Technik"
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Shader.Shader.Size="Größe"
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Shader.Shader.Size.Width="Breite"
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Shader.Shader.Size.Height="Höhe"
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Shader.Shader.Seed="Zufallsstartwert"
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Shader.Parameters="Shader Parameter"
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Filter.Shader="Shader"
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Source.Shader="Shader"
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Transition.Shader="Shader"
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Filter.Blur="Weichzeichner"
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Filter.Blur.Type="Art"
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Filter.Blur.Subtype="Untertyp"
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Filter.Blur.Size="Größe"
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Filter.Blur.Angle="Winkel (Grad)"
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Filter.Blur.Center.X="Mitte (X) (Prozent)"
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Filter.Blur.Center.Y="Mitte (Y) (Prozent)"
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Filter.Blur.StepScale="Schrittskalierung"
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Filter.Blur.StepScale.X="Schrittskalierung X"
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Filter.Blur.StepScale.Y="Schrittskalierung Y"
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Filter.Blur.Mask="Eine Maske anwenden"
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Filter.Blur.Mask.Type="Maskentyp"
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Filter.Blur.Mask.Type.Region="Bereich"
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Filter.Blur.Mask.Type.Image="Bild"
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Filter.Blur.Mask.Type.Source="Quelle"
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Filter.Blur.Mask.Region.Left="Linker Rand"
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Filter.Blur.Mask.Region.Top="Oberer Rand"
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Filter.Blur.Mask.Region.Right="Rechter Rand"
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Filter.Blur.Mask.Region.Bottom="Unterer Rand"
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Filter.Blur.Mask.Region.Feather="Federgebiet"
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Filter.Blur.Mask.Region.Feather.Shift="Federverschiebung"
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Filter.Blur.Mask.Region.Invert="Bereich invertieren"
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Filter.Blur.Mask.Image="Bildmaske"
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Filter.Blur.Mask.Source="Quellenmaske"
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Filter.Blur.Mask.Color="Maskenfarbfilter"
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Filter.Blur.Mask.Alpha="Maskentransparenzfilter"
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Filter.Blur.Mask.Multiplier="Maskenmultiplikator"
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Filter.ColorGrade="Color Grading"
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Filter.ColorGrade.Lift="Anhebung"
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Filter.ColorGrade.Lift.Red="Rot Anhebung"
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Filter.ColorGrade.Lift.Green="Grün Anhebung"
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Filter.ColorGrade.Lift.Blue="Blau Anhebung"
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Filter.ColorGrade.Lift.All="Alle Anhebung"
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Filter.ColorGrade.Gamma="Gamma"
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Filter.ColorGrade.Gamma.Red="Rot Gamma"
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Filter.ColorGrade.Gamma.Green="Grün Gamma"
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Filter.ColorGrade.Gamma.Blue="Blau Gamma"
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Filter.ColorGrade.Gamma.All="Alle Gamma"
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Filter.ColorGrade.Gain="Verstärkung"
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Filter.ColorGrade.Gain.Red="Rote Verstärkung"
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Filter.ColorGrade.Gain.Green="Grüne Verstärkung"
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Filter.ColorGrade.Gain.Blue="Blaue Verstärkung"
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Filter.ColorGrade.Gain.All="Alle Verstärkung"
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Filter.ColorGrade.Offset="Verschiebung"
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Filter.ColorGrade.Offset.Red="Rotkanalverschiebung"
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Filter.ColorGrade.Offset.Green="Grünkanalverschiebung"
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Filter.ColorGrade.Offset.Blue="Blaukanalverschiebung"
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Filter.ColorGrade.Offset.All="Gesamtkanalverschiebung"
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Filter.ColorGrade.Tint="Färbung"
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Filter.ColorGrade.Tint.Detection="Färbungsluminositätserkennungsmethode"
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Filter.ColorGrade.Tint.Detection.HSV="Farbton Sättigung Wert"
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Filter.ColorGrade.Tint.Detection.HSL="Farbton Sättigung Helligkeit"
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Filter.ColorGrade.Tint.Detection.YUV.SDR="Luminosität Chrominanz (BT.709 SDR)"
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Filter.ColorGrade.Tint.Mode="Färbungsluminositätsmodus"
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Filter.ColorGrade.Tint.Mode.Linear="Linear"
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Filter.ColorGrade.Tint.Mode.Exp="Exp"
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Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
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Filter.ColorGrade.Tint.Mode.Log="Log"
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Filter.ColorGrade.Tint.Mode.Log10="Log10"
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Filter.ColorGrade.Tint.Exponent="Luminositätsfärbungsexponent"
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Filter.ColorGrade.Tint.Shadow.Red="Schatten Rotfärbung"
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Filter.ColorGrade.Tint.Shadow.Green="Schatten Grünfarbung"
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Filter.ColorGrade.Tint.Shadow.Blue="Schatten Blaufärbung"
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Filter.ColorGrade.Tint.Midtone.Red="Mittelton Rotfärbung"
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Filter.ColorGrade.Tint.Midtone.Green="Mittelton Grünfärbung"
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Filter.ColorGrade.Tint.Midtone.Blue="Mittelton Blaufärbung"
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Filter.ColorGrade.Tint.Highlight.Red="Licht Rotfärbung"
|
||
Filter.ColorGrade.Tint.Highlight.Green="Licht Grünfärbung"
|
||
Filter.ColorGrade.Tint.Highlight.Blue="Licht Blaufärbung"
|
||
Filter.ColorGrade.Correction="Farbkorrektur"
|
||
Filter.ColorGrade.Correction.Hue="Farbtonverschiebung"
|
||
Filter.ColorGrade.Correction.Saturation="Sättigung"
|
||
Filter.ColorGrade.Correction.Lightness="Helligkeit"
|
||
Filter.ColorGrade.Correction.Contrast="Kontrast"
|
||
Filter.ColorGrade.RenderMode="Render-Modus"
|
||
Filter.ColorGrade.RenderMode.Direct="Direktes Bearbeiten"
|
||
Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit LUT"
|
||
Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit LUT"
|
||
Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit LUT"
|
||
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit LUT"
|
||
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit LUT"
|
||
|
||
Filter.Denoising="Entrauschen"
|
||
Filter.Denoising.Provider="Anbieter"
|
||
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Entrauschung, unterstützt von NVIDIA® Broadcast"
|
||
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Entrauschung"
|
||
Filter.Denoising.NVIDIA.Denoising.Strength="Stärke"
|
||
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Schwach"
|
||
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stark"
|
||
|
||
Filter.Displacement="Verschiebungs-Mapping"
|
||
Filter.Displacement.File="Datei"
|
||
Filter.Displacement.Scale="Skalierung"
|
||
Filter.Displacement.Scale.Type="Skalierungsart"
|
||
|
||
Filter.DynamicMask="Dynamische Maske"
|
||
Filter.DynamicMask.Input="Eingabequelle"
|
||
Filter.DynamicMask.Channel="%s Kanal"
|
||
Filter.DynamicMask.Channel.Value="Basiswert"
|
||
Filter.DynamicMask.Channel.Multiplier="Multiplikator"
|
||
Filter.DynamicMask.Channel.Input="%s Eingangswert"
|
||
|
||
Filter.NVIDIA.FaceTracking="NVIDIA Gesichtsverfolgung"
|
||
Filter.NVIDIA.FaceTracking.ROI="Interessengebiet"
|
||
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
|
||
Filter.NVIDIA.FaceTracking.ROI.Offset="Verschiebung"
|
||
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
|
||
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
|
||
Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilität"
|
||
|
||
Filter.SDFEffects="SDF Effekte"
|
||
Filter.SDFEffects.Shadow.Inner="Innerer Schatten"
|
||
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Innere Schatten-Minimaldistanz"
|
||
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Innere Schatten-Maximaldistanz"
|
||
Filter.SDFEffects.Shadow.Inner.Offset.X="Innerer X-Schattenversatz"
|
||
Filter.SDFEffects.Shadow.Inner.Offset.Y="Innerer Y-Schattenversatz"
|
||
Filter.SDFEffects.Shadow.Inner.Color="Innere Schattenfarbe"
|
||
Filter.SDFEffects.Shadow.Inner.Alpha="Innere Schattentransparenz"
|
||
Filter.SDFEffects.Shadow.Outer="Äußerer Schatten"
|
||
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Äußere Schattenminimaldistanz"
|
||
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Äußere Schattenmaximaldistanz"
|
||
Filter.SDFEffects.Shadow.Outer.Offset.X="Äußerer X-Schattenversatz"
|
||
Filter.SDFEffects.Shadow.Outer.Offset.Y="Äußerer Y-Schattenversatz"
|
||
Filter.SDFEffects.Shadow.Outer.Color="Äußere Schattenfarbe"
|
||
Filter.SDFEffects.Shadow.Outer.Alpha="Äußere Schattentransparenz"
|
||
Filter.SDFEffects.Glow.Outer="Äußeres Leuchten"
|
||
Filter.SDFEffects.Glow.Outer.Color="Äußere Leuchtfarbe"
|
||
Filter.SDFEffects.Glow.Outer.Alpha="Äußere Schattentransparenz"
|
||
Filter.SDFEffects.Glow.Outer.Width="Äußere Leuchtbreite"
|
||
Filter.SDFEffects.Glow.Outer.Sharpness="Äußere Leuchtschärfe"
|
||
Filter.SDFEffects.Glow.Inner="Inneres Leuchten"
|
||
Filter.SDFEffects.Glow.Inner.Color="Innere Leuchtfarbe"
|
||
Filter.SDFEffects.Glow.Inner.Alpha="Innere Leuchttransparenz"
|
||
Filter.SDFEffects.Glow.Inner.Width="Innere Breite des Leuchtens"
|
||
Filter.SDFEffects.Glow.Inner.Sharpness="Innere Leuchtschärfe"
|
||
Filter.SDFEffects.Outline="Umriss"
|
||
Filter.SDFEffects.Outline.Color="Umrissfarbe"
|
||
Filter.SDFEffects.Outline.Alpha="Umrisstransparenz"
|
||
Filter.SDFEffects.Outline.Width="Umrissbreite"
|
||
Filter.SDFEffects.Outline.Offset="Umrissversatz"
|
||
Filter.SDFEffects.Outline.Sharpness="Schärfeumriss"
|
||
Filter.SDFEffects.SDF.Scale="SDF-Texturskalierung"
|
||
Filter.SDFEffects.SDF.Threshold="SDF-Transparenzsgrenzwert"
|
||
|
||
Filter.Transform="3D-Transformation"
|
||
Filter.Transform.Camera="Kamera"
|
||
Filter.Transform.Camera.Orthographic="Orthographisch"
|
||
Filter.Transform.Camera.Perspective="Perspektive"
|
||
Filter.Transform.Camera.FieldOfView="Sichtfeld"
|
||
Filter.Transform.Position="Position"
|
||
Filter.Transform.Position.X="X"
|
||
Filter.Transform.Position.Y="Y"
|
||
Filter.Transform.Position.Z="Z"
|
||
Filter.Transform.Scale="Skalierung"
|
||
Filter.Transform.Scale.X="X"
|
||
Filter.Transform.Scale.Y="Y"
|
||
Filter.Transform.Shear="Scherung"
|
||
Filter.Transform.Shear.X="X"
|
||
Filter.Transform.Shear.Y="Y"
|
||
Filter.Transform.Rotation="Rotation"
|
||
Filter.Transform.Rotation.X="Neigung (X)"
|
||
Filter.Transform.Rotation.Y="Schwenkung (Y)"
|
||
Filter.Transform.Rotation.Z="Roll (Z)"
|
||
Filter.Transform.Rotation.Order="Rotationsreihenfolge"
|
||
Filter.Transform.Rotation.Order.XYZ="Neigung, Schwenkung, Drehung"
|
||
Filter.Transform.Rotation.Order.XZY="Neigung, Drehung, Schwenkung"
|
||
Filter.Transform.Rotation.Order.YXZ="Schwenkung, Neigung, Drehung"
|
||
Filter.Transform.Rotation.Order.YZX="Schwenkung, Drehung, Neigung"
|
||
Filter.Transform.Rotation.Order.ZXY="Drehung, Neigung, Schwenkung"
|
||
Filter.Transform.Rotation.Order.ZYX="Drehung, Schwenkung, Neigung"
|
||
Filter.Transform.Mipmapping="Mipmapping aktivieren"
|
||
|
||
Filter.Upscaling="Hochskalierung"
|
||
Filter.Upscaling.Provider="Anbieter"
|
||
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Auflösung, unterstützt von NVIDIA® Broadcast"
|
||
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Auflösung"
|
||
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skalierung"
|
||
Filter.Upscaling.NVIDIA.SuperRes.Strength="Stärke"
|
||
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Schwach"
|
||
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Stark"
|
||
|
||
Source.Mirror="Quellenspiegel"
|
||
Source.Mirror.Source="Quelle"
|
||
Source.Mirror.Source.Audio="Audio aktivieren"
|
||
Source.Mirror.Source.Audio.Layout="Tonlayout"
|
||
Source.Mirror.Source.Audio.Layout.Unknown="Unbekannt"
|
||
Source.Mirror.Source.Audio.Layout.Mono="Mono"
|
||
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
|
||
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo mit Tieftöner"
|
||
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonisch"
|
||
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonisch mit Tieftöner"
|
||
Source.Mirror.Source.Audio.Layout.Surround="Surround"
|
||
Source.Mirror.Source.Audio.Layout.FullSurround="Komplett-Surround"
|
||
|
||
Codec.AV1="AV1"
|
||
Codec.AV1.Profile="Profil"
|
||
Codec.AV1.Profile.Main="Main"
|
||
Codec.AV1.Profile.High="High"
|
||
Codec.AV1.Profile.Professional="Professionell"
|
||
|
||
Codec.H264="H264"
|
||
Codec.H264.Profile="Profil"
|
||
Codec.H264.Profile.baseline="Baseline"
|
||
Codec.H264.Profile.main="Main"
|
||
Codec.H264.Profile.high="High"
|
||
Codec.H264.Profile.high444p="High 4:4:4 Predictive"
|
||
Codec.H264.Level="Level"
|
||
|
||
Codec.HEVC="HEVC"
|
||
Codec.HEVC.Profile="Profil"
|
||
Codec.HEVC.Profile.main="Main"
|
||
Codec.HEVC.Profile.main10="Main 10-bit"
|
||
Codec.HEVC.Profile.rext="Range Extended"
|
||
Codec.HEVC.Tier="Tier"
|
||
Codec.HEVC.Tier.main="Main"
|
||
Codec.HEVC.Tier.high="High"
|
||
Codec.HEVC.Level="Level"
|
||
|
||
Codec.ProRes.Profile="Profil"
|
||
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
|
||
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
|
||
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
|
||
Codec.ProRes.Profile.APCH="422 Hohe Qualität/HQ (APCH)"
|
||
Codec.ProRes.Profile.AP4H="4444 Hohe Qualität/HQ (AP4H)"
|
||
Codec.ProRes.Profile.AP4X="4444 Extreme Qualität/XQ (AP4X)"
|
||
|
||
FFmpegEncoder="FFmpeg Optionen"
|
||
FFmpegEncoder.Suffix=" (via FFmpeg)"
|
||
FFmpegEncoder.CustomSettings="Benutzerdefinierte Einstellungen"
|
||
FFmpegEncoder.Threads="Anzahl an Threads"
|
||
FFmpegEncoder.ColorFormat="Erzwinge Farbformat"
|
||
FFmpegEncoder.StandardCompliance="Standardkonformität"
|
||
FFmpegEncoder.StandardCompliance.VeryStrict="Sehr strikt"
|
||
FFmpegEncoder.StandardCompliance.Strict="Strikt"
|
||
FFmpegEncoder.StandardCompliance.Normal="Normal"
|
||
FFmpegEncoder.StandardCompliance.Unofficial="Inoffiziell"
|
||
FFmpegEncoder.StandardCompliance.Experimental="Experimentell"
|
||
FFmpegEncoder.GPU="GPU"
|
||
FFmpegEncoder.KeyFrames="Schlüsselbilder"
|
||
FFmpegEncoder.KeyFrames.IntervalType="Intervalltyp"
|
||
FFmpegEncoder.KeyFrames.IntervalType.Frames="Bilder"
|
||
FFmpegEncoder.KeyFrames.IntervalType.Seconds="Sekunden"
|
||
FFmpegEncoder.KeyFrames.Interval="Intervall"
|
||
|
||
FFmpegEncoder.AMF.Preset="Voreinstellung"
|
||
FFmpegEncoder.AMF.Preset.Speed="Geschwindigkeit"
|
||
FFmpegEncoder.AMF.Preset.Balanced="Ausgeglichen"
|
||
FFmpegEncoder.AMF.Preset.Quality="Qualität"
|
||
FFmpegEncoder.AMF.RateControl="Ratenkontrollmethode"
|
||
FFmpegEncoder.AMF.RateControl.Mode="Modus"
|
||
FFmpegEncoder.AMF.RateControl.Mode.CQP="Parameter für Konstante Quantisierung"
|
||
FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Variable Bitrate (Eingeschränkt via Spitzenbitrate)"
|
||
FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Variable Bitrate (Eingeschränkt via Latenz)"
|
||
FFmpegEncoder.AMF.RateControl.Mode.CBR="Konstante Bitrate"
|
||
FFmpegEncoder.AMF.RateControl.LookAhead="Vorausschauen"
|
||
FFmpegEncoder.AMF.RateControl.FrameSkipping="Bildüberspringung"
|
||
FFmpegEncoder.AMF.RateControl.Limits="Beschränkungen"
|
||
FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Puffergröße"
|
||
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Zielbitrate"
|
||
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximale Bitrate"
|
||
FFmpegEncoder.AMF.RateControl.QP="Quantifizierungsparameter"
|
||
FFmpegEncoder.AMF.RateControl.QP.I="I-Bild QP"
|
||
FFmpegEncoder.AMF.RateControl.QP.P="P-Bild QP"
|
||
FFmpegEncoder.AMF.RateControl.QP.B="B-Bild QP"
|
||
FFmpegEncoder.AMF.Other="Weitere Optionen"
|
||
FFmpegEncoder.AMF.Other.BFrames="Maximale B‐Bilder"
|
||
FFmpegEncoder.AMF.Other.BFrameReferences="B-Bild Referenzen"
|
||
FFmpegEncoder.AMF.Other.ReferenceFrames="Referenzbilder"
|
||
FFmpegEncoder.AMF.Other.EnforceHRD="Erzwinge HRD"
|
||
FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
|
||
FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Zugriffseinheitabgrenzer"
|
||
|
||
|
||
|