mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
cc9d3486b2
With this, GCC 8 and above should now be able to compile the project both in obs-studio and as a standalone install. Some features are currently still not fully supported and require extra work, but the majority of things are supported and work out of the box. Exact feature parity can be looked up here on the wiki: https://github.com/Xaymar/obs-StreamFX/wiki/Platform-Feature-Parity Related: #119 #98 #30
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "nvidia-cuda-context.hpp"
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#include <stdexcept>
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#ifdef WIN32
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable: 4191 4365 4777 5039 5204)
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#endif
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#include <atlutil.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#endif
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nvidia::cuda::context::context(std::shared_ptr<::nvidia::cuda::cuda> cuda)
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: _cuda(cuda), _ctx(), _has_device(false), _device()
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{
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if (!cuda)
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throw std::invalid_argument("cuda");
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}
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nvidia::cuda::context::~context()
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{
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if (_has_device) {
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_cuda->cuDevicePrimaryCtxRelease(_device);
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}
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_cuda->cuCtxDestroy(_ctx);
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}
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#ifdef WIN32
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nvidia::cuda::context::context(std::shared_ptr<::nvidia::cuda::cuda> cuda, ID3D11Device* device) : context(cuda)
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{
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using namespace nvidia::cuda;
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if (!device)
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throw std::invalid_argument("device");
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// Get DXGI Device
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IDXGIDevice* dxgi_device; // Don't use ATL::CComPtr
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device->QueryInterface(__uuidof(IDXGIDevice), (void**)&dxgi_device);
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// Get DXGI Adapter
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ATL::CComPtr<IDXGIAdapter> dxgi_adapter;
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dxgi_device->GetAdapter(&dxgi_adapter);
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// Get Device Index
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if (cu_result res = _cuda->cuD3D11GetDevice(&_device, dxgi_adapter); res != cu_result::SUCCESS) {
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throw std::runtime_error("Failed to get device index for device.");
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}
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// Acquire Context
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if (cu_result res = _cuda->cuDevicePrimaryCtxRetain(&_ctx, _device); res != cu_result::SUCCESS) {
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throw std::runtime_error("Failed to acquire primary device context.");
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}
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_has_device = true;
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}
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#endif
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::nvidia::cuda::cu_context_t nvidia::cuda::context::get()
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{
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return _ctx;
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}
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