mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-27 22:03:01 +00:00
365 lines
15 KiB
C++
365 lines
15 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "nvidia-vfx-superresolution.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "util/util-logging.hpp"
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#include "util/utility.hpp"
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#include "warning-disable.hpp"
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#include <cmath>
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#include <utility>
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#include <vector>
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#include "warning-enable.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<nvidia::vfx::superresolution::superresolution> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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static std::vector<float> supported_scale_factors{4. / 3., 1.5, 2., 3., 4.};
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static float find_closest_scale_factor(float factor)
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{
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std::pair<float, float> minimal = {0.f, std::numeric_limits<float>::max()};
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for (float delta : supported_scale_factors) {
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float value = abs(delta - factor);
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if (minimal.second > value) {
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minimal.first = delta;
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minimal.second = value;
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}
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}
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return minimal.first;
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}
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static size_t find_closest_scale_factor_index(float factor)
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{
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std::pair<size_t, float> minimal = {0, std::numeric_limits<float>::max()};
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for (size_t idx = 0; idx < supported_scale_factors.size(); idx++) {
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float delta = supported_scale_factors[idx];
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float value = abs(delta - factor);
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if (minimal.second > value) {
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minimal.first = idx;
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minimal.second = value;
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}
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}
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return minimal.first;
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}
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streamfx::nvidia::vfx::superresolution::~superresolution()
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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// Clean up any CUDA resources in use.
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_input.reset();
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_convert_to_fp32.reset();
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_source.reset();
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_destination.reset();
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_convert_to_u8.reset();
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_output.reset();
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_tmp.reset();
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}
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streamfx::nvidia::vfx::superresolution::superresolution() : effect(EFFECT_SUPERRESOLUTION), _dirty(true), _input(), _convert_to_fp32(), _source(), _destination(), _convert_to_u8(), _output(), _tmp(), _strength(1.), _scale(1.5), _cache_input_size(), _cache_output_size(), _cache_scale()
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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// Set the strength, scale and buffers.
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set_strength(_strength);
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set_scale(_scale);
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resize(160, 90);
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// Load the effect.
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load();
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}
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void streamfx::nvidia::vfx::superresolution::set_strength(float strength)
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{
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strength = (strength >= .5f) ? 1.f : 0.f;
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std::swap(_strength, strength);
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// If anything was changed, flag the effect as dirty.
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if (!::streamfx::util::math::is_close<float>(_strength, strength, 0.01f))
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_dirty = true;
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// Update Effect
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uint32_t value = (_strength >= .5f) ? 1u : 0u;
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (auto res = set(::streamfx::nvidia::vfx::PARAMETER_STRENGTH, value); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set '%s' to %lu.", ::streamfx::nvidia::vfx::PARAMETER_STRENGTH, value);
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};
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}
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float streamfx::nvidia::vfx::superresolution::strength()
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{
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return _strength;
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}
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void streamfx::nvidia::vfx::superresolution::set_scale(float scale)
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{
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// Limit to acceptable range.
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scale = std::clamp<float>(scale, 1., 4.);
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// Match to nearest scale.
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float factor = static_cast<float>(find_closest_scale_factor(scale));
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// If anything was changed, flag the effect as dirty.
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if (!::streamfx::util::math::is_close<float>(_scale, factor, 0.01f))
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_dirty = true;
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// Save new scale factor.
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_scale = factor;
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}
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float streamfx::nvidia::vfx::superresolution::scale()
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{
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return _scale;
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}
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void streamfx::nvidia::vfx::superresolution::size(std::pair<uint32_t, uint32_t> const& size, std::pair<uint32_t, uint32_t>& input_size, std::pair<uint32_t, uint32_t>& output_size)
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{
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// Check if the size has actually changed at all.
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if ((input_size.first == _cache_input_size.first) && (input_size.second == _cache_input_size.second) && (_scale == _cache_scale)) {
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input_size = _cache_input_size;
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output_size = _cache_output_size;
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_scale = _cache_scale;
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return;
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}
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// Define lower and upper boundaries for resolution.
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constexpr uint32_t min_width = 160;
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constexpr uint32_t min_height = 90;
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uint32_t max_width = 0;
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uint32_t max_height = 0;
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if (_scale > 3.0) {
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max_width = 960;
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max_height = 540;
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} else if (_scale > 2.0) {
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max_width = 1280;
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max_height = 720;
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} else {
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max_width = 1920;
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max_height = 1080;
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}
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// Restore Input Size
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input_size.first = size.first;
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input_size.second = size.second;
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// Calculate Input Size
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if (input_size.first > input_size.second) {
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// Dominant Width
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double ar = static_cast<double>(input_size.second) / static_cast<double>(input_size.first);
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input_size.first = std::clamp<uint32_t>(input_size.first, min_width, max_width);
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input_size.second = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(input_size.first) * ar)), min_height, max_height);
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} else {
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// Dominant Height
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double ar = static_cast<double>(input_size.first) / static_cast<double>(input_size.second);
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input_size.second = std::clamp<uint32_t>(input_size.second, min_height, max_height);
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input_size.first = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(input_size.second) * ar)), min_width, max_width);
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}
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// Calculate Output Size.
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output_size.first = static_cast<uint32_t>(std::lround(static_cast<float>(input_size.first) * _scale));
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output_size.second = static_cast<uint32_t>(std::lround(static_cast<float>(input_size.second) * _scale));
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// Verify that this is a valid scale factor.
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float width_mul = (static_cast<float>(output_size.first) / static_cast<float>(input_size.first));
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float height_mul = (static_cast<float>(output_size.second) / static_cast<float>(input_size.second));
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if (!::streamfx::util::math::is_close<float>(width_mul, _scale, 0.00001) || !::streamfx::util::math::is_close<float>(height_mul, _scale, 0.00001)) {
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size_t scale_idx = find_closest_scale_factor_index(_scale);
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if (scale_idx < supported_scale_factors.size()) {
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_scale = supported_scale_factors[scale_idx + 1];
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this->size(size, input_size, output_size);
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}
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}
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// Update last stored values.
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_cache_input_size = input_size;
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_cache_output_size = output_size;
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_cache_scale = _scale;
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}
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std::shared_ptr<::streamfx::obs::gs::texture> streamfx::nvidia::vfx::superresolution::process(std::shared_ptr<::streamfx::obs::gs::texture> in)
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = _nvcuda->get_context()->enter();
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_magenta, "NvVFX Super-Resolution"};
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#endif
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// Resize if the size or scale was changed.
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resize(in->get_width(), in->get_height());
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// Reload effect if dirty.
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if (_dirty) {
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load();
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}
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{ // Copy parameter to input.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy In -> Input"};
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#endif
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gs_copy_texture(_input->get_texture()->get_object(), in->get_object());
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}
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{ // Convert Input to Source format
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert, "Convert Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_input->get_image(), _convert_to_fp32->get_image(), 1.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy input to source.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_fp32->get_image(), _source->get_image(), 1.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer input to processing source due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Process source to destination.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_cache, "Process"};
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#endif
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if (auto res = run(); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to process due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Run failed.");
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}
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}
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{ // Convert Destination to Output format
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert, "Convert Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_destination->get_image(), _convert_to_u8->get_image(), 1.f, _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy destination to output.
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_u8->get_image(), _output->get_image(), 1., _nvcuda->get_stream()->get(), _tmp->get_image()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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// Return output.
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return _output->get_texture();
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}
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void streamfx::nvidia::vfx::superresolution::resize(uint32_t width, uint32_t height)
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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_cache_input_size = {width, height};
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this->size(_cache_input_size, _cache_input_size, _cache_output_size);
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if (!_tmp) {
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_tmp = std::make_shared<::streamfx::nvidia::cv::image>(_cache_output_size.first, _cache_output_size.second, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (!_input || (_input->get_image()->width != _cache_input_size.first) || (_input->get_image()->height != _cache_input_size.second)) {
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if (_input) {
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_input->resize(_cache_input_size.first, _cache_input_size.second);
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} else {
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_input = std::make_shared<::streamfx::nvidia::cv::texture>(_cache_input_size.first, _cache_input_size.second, GS_RGBA_UNORM);
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}
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}
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if (!_convert_to_fp32 || (_convert_to_fp32->get_image()->width != _cache_input_size.first) || (_convert_to_fp32->get_image()->height != _cache_input_size.second)) {
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if (_convert_to_fp32) {
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_convert_to_fp32->resize(_cache_input_size.first, _cache_input_size.second);
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} else {
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_convert_to_fp32 = std::make_shared<::streamfx::nvidia::cv::image>(_cache_input_size.first, _cache_input_size.second, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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}
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if (!_source || (_source->get_image()->width != _cache_input_size.first) || (_source->get_image()->height != _cache_input_size.second)) {
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if (_source) {
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_source->resize(_cache_input_size.first, _cache_input_size.second);
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} else {
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_source = std::make_shared<::streamfx::nvidia::cv::image>(_cache_input_size.first, _cache_input_size.second, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (auto res = set(::streamfx::nvidia::vfx::PARAMETER_INPUT_IMAGE_0, _source); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set input image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetImage failed.");
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}
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_dirty = true;
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}
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if (!_destination || (_destination->get_image()->width != _cache_output_size.first) || (_destination->get_image()->height != _cache_output_size.second)) {
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if (_destination) {
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_destination->resize(_cache_output_size.first, _cache_output_size.second);
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} else {
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_destination = std::make_shared<::streamfx::nvidia::cv::image>(_cache_output_size.first, _cache_output_size.second, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (auto res = set(::streamfx::nvidia::vfx::PARAMETER_OUTPUT_IMAGE_0, _destination); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set output image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetImage failed.");
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}
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_dirty = true;
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}
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if (!_convert_to_u8 || (_convert_to_u8->get_image()->width != _cache_output_size.first) || (_convert_to_u8->get_image()->height != _cache_output_size.second)) {
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if (_convert_to_u8) {
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_convert_to_u8->resize(_cache_output_size.first, _cache_output_size.second);
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} else {
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_convert_to_u8 = std::make_shared<::streamfx::nvidia::cv::image>(_cache_output_size.first, _cache_output_size.second, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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}
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if (!_output || (_output->get_image()->width != _cache_output_size.first) || (_output->get_image()->height != _cache_output_size.second)) {
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if (_output) {
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_output->resize(_cache_output_size.first, _cache_output_size.second);
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} else {
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_output = std::make_shared<::streamfx::nvidia::cv::texture>(_cache_output_size.first, _cache_output_size.second, GS_RGBA_UNORM);
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}
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}
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}
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void streamfx::nvidia::vfx::superresolution::load()
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (auto res = effect::load(); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to initialize effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Load failed.");
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}
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_dirty = false;
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}
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