mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-30 23:33:02 +00:00
3bf1333c84
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters. Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "plugin.hpp"
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#include "obs/obs-source-tracker.hpp"
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std::list<std::function<void()>> initializerFunctions;
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std::list<std::function<void()>> finalizerFunctions;
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MODULE_EXPORT bool obs_module_load(void)
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{
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P_LOG_INFO("Loading Version %u.%u.%u (Build %u)", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR,
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PROJECT_VERSION_PATCH, PROJECT_VERSION_TWEAK);
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obs::source_tracker::initialize();
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for (auto func : initializerFunctions) {
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func();
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}
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return true;
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}
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MODULE_EXPORT void obs_module_unload(void)
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{
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P_LOG_INFO("Unloading Version %u.%u.%u (Build %u)", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR,
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PROJECT_VERSION_PATCH, PROJECT_VERSION_TWEAK);
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for (auto func : finalizerFunctions) {
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func();
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}
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obs::source_tracker::finalize();
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}
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#ifdef _WIN32
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// Windows Only
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extern "C" {
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#include <windows.h>
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}
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BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID)
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{
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return TRUE;
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}
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#endif
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