obs-StreamFX/source/sources/source-mirror.hpp
Michael Fabian 'Xaymar' Dirks 5a65cf3525 plugin: Replace long descriptions with "Open Manual" button
While the long descriptions were useful, keeping the updated and translated is pretty much impossible. Technology moves fast and not everyone that translates the project knows a lot about technology.

Therefore the long descriptions have now been replaced with a button that opens the wiki page for the feature instead. This should drastically reduce the number of help cases, and improve the translation coverage at the same time.
2023-03-28 13:11:20 +02:00

107 lines
3.4 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
#include <condition_variable>
#include <mutex>
#include <queue>
#include <thread>
#include <vector>
#include "gfx/gfx-source-texture.hpp"
#include "obs/gs/gs-rendertarget.hpp"
#include "obs/gs/gs-sampler.hpp"
#include "obs/obs-signal-handler.hpp"
#include "obs/obs-source-factory.hpp"
#include "obs/obs-source.hpp"
#include "obs/obs-tools.hpp"
namespace streamfx::source::mirror {
struct mirror_audio_data {
mirror_audio_data(const audio_data*, speaker_layout);
obs_source_audio osa;
std::vector<std::vector<uint8_t>> data;
};
class mirror_instance : public obs::source_instance {
// Source
std::shared_ptr<obs_source_t> _source;
std::shared_ptr<obs::tools::child_source> _source_child;
std::shared_ptr<obs::source_signal_handler> _signal_rename;
std::shared_ptr<obs::audio_signal_handler> _signal_audio;
std::pair<uint32_t, uint32_t> _source_size;
// Audio
bool _audio_enabled;
speaker_layout _audio_layout;
std::mutex _audio_queue_lock;
std::queue<mirror_audio_data> _audio_queue;
public:
mirror_instance(obs_data_t* settings, obs_source_t* self);
virtual ~mirror_instance();
virtual uint32_t get_width() override;
virtual uint32_t get_height() override;
virtual void load(obs_data_t*) override;
virtual void migrate(obs_data_t*, uint64_t) override;
virtual void update(obs_data_t*) override;
virtual void save(obs_data_t*) override;
virtual void video_tick(float_t) override;
virtual void video_render(gs_effect_t*) override;
virtual void enum_active_sources(obs_source_enum_proc_t, void*) override;
virtual void enum_all_sources(obs_source_enum_proc_t, void*) override;
private:
void acquire(std::string source_name);
void release();
void on_rename(std::shared_ptr<obs_source_t>, calldata*);
void on_audio(std::shared_ptr<obs_source_t>, const struct audio_data*, bool);
void audio_output(std::shared_ptr<void> data);
};
class mirror_factory : public obs::source_factory<source::mirror::mirror_factory, source::mirror::mirror_instance> {
public:
mirror_factory();
virtual ~mirror_factory() override;
virtual const char* get_name() override;
virtual void get_defaults2(obs_data_t* data) override;
virtual obs_properties_t* get_properties2(source::mirror::mirror_instance* data) override;
#ifdef ENABLE_FRONTEND
static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
#endif
public: // Singleton
static void initialize();
static void finalize();
static std::shared_ptr<mirror_factory> get();
};
} // namespace streamfx::source::mirror