mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-05 09:37:26 +00:00
d332007ae0
Changes applied: * Moved utility files to /util/. * Removed unused #includes. * Removed unused ::ffmpeg::tools function. * Removed unused variables. * Fixed missing parentheses in the version macro. * Fixed missing override on virtual function overrides and removed unnecessary virtual keyword from them. * Disabled additional warning for ATL headers on MSVC only. * Replaced direct printf parameters with their macro equivalent. * Replaced C-style casts with C++-style casts. * Applied clang-format again after an earlier change to the CMake file broke the integration for it.
316 lines
9.1 KiB
C++
316 lines
9.1 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "gs-vertexbuffer.hpp"
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#include <stdexcept>
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#include "obs/gs/gs-helper.hpp"
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void gs::vertex_buffer::initialize(uint32_t capacity, uint8_t layers)
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{
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finalize();
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if (capacity > MAXIMUM_VERTICES) {
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throw std::out_of_range("capacity");
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}
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if (layers > MAXIMUM_UVW_LAYERS) {
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throw std::out_of_range("layers");
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}
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// Allocate memory for data.
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_data = std::make_shared<decltype(_data)::element_type>();
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_data->num = _capacity;
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_data->num_tex = _layers;
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_data->points = _positions = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
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_data->normals = _normals = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
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_data->tangents = _tangents = static_cast<vec3*>(util::malloc_aligned(16, sizeof(vec3) * _capacity));
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_data->colors = _colors = static_cast<uint32_t*>(util::malloc_aligned(16, sizeof(uint32_t) * _capacity));
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// Clear the allocated memory of any data.
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memset(_positions, 0, sizeof(vec3) * _capacity);
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memset(_normals, 0, sizeof(vec3) * _capacity);
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memset(_tangents, 0, sizeof(vec3) * _capacity);
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memset(_colors, 0, sizeof(uint32_t) * _capacity);
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if (_layers == 0) {
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_data->tvarray = nullptr;
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} else {
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_data->tvarray = _uv_layers =
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static_cast<gs_tvertarray*>(util::malloc_aligned(16, sizeof(gs_tvertarray) * _layers));
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for (uint8_t n = 0; n < _layers; n++) {
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_uv_layers[n].array = _uvs[n] = static_cast<vec4*>(util::malloc_aligned(16, sizeof(vec4) * _capacity));
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_uv_layers[n].width = 4;
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memset(_uvs[n], 0, sizeof(vec4) * _capacity);
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}
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}
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// Allocate actual GPU vertex buffer.
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{
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auto gctx = gs::context();
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_buffer = decltype(_buffer)(gs_vertexbuffer_create(_data.get(), GS_DYNAMIC | GS_DUP_BUFFER),
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[this](gs_vertbuffer_t* v) {
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try {
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auto gctx = gs::context();
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gs_vertexbuffer_destroy(v);
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} catch (...) {
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if (obs_get_version() < MAKE_SEMANTIC_VERSION(26, 0, 0)) {
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// Fixes a memory leak with OBS Studio versions older than 26.x.
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gs_vbdata_destroy(_obs_data);
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}
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}
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});
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_obs_data = gs_vertexbuffer_get_data(_buffer.get());
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}
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if (!_buffer) {
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throw std::runtime_error("Failed to create vertex buffer.");
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}
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}
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void gs::vertex_buffer::finalize()
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{
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// Free data
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util::free_aligned(_positions);
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util::free_aligned(_normals);
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util::free_aligned(_tangents);
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util::free_aligned(_colors);
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util::free_aligned(_uv_layers);
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for (std::size_t n = 0; n < _layers; n++) {
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util::free_aligned(_uvs[n]);
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}
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_buffer.reset();
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_data.reset();
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}
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gs::vertex_buffer::~vertex_buffer()
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{
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finalize();
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}
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gs::vertex_buffer::vertex_buffer(uint32_t size, uint8_t layers)
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: _capacity(size), _size(size), _layers(layers),
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_buffer(nullptr), _data(nullptr),
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_positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(),
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_obs_data(nullptr)
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{
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initialize(_size, _layers);
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}
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gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb)
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: _capacity(0), _size(0), _layers(0),
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_buffer(nullptr), _data(nullptr),
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_positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(),
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_obs_data(nullptr)
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{
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auto gctx = gs::context();
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gs_vb_data* vbd = gs_vertexbuffer_get_data(vb);
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if (!vbd)
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throw std::runtime_error("vertex buffer with no data");
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initialize(static_cast<uint32_t>(vbd->num), static_cast<uint8_t>(vbd->num_tex));
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if (_positions && vbd->points)
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memcpy(_positions, vbd->points, vbd->num * sizeof(vec3));
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if (_normals && vbd->normals)
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memcpy(_normals, vbd->normals, vbd->num * sizeof(vec3));
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if (_tangents && vbd->tangents)
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memcpy(_tangents, vbd->tangents, vbd->num * sizeof(vec3));
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if (_colors && vbd->colors)
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memcpy(_colors, vbd->colors, vbd->num * sizeof(uint32_t));
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if (vbd->tvarray != nullptr) {
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for (std::size_t n = 0; n < vbd->num_tex; n++) {
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if (vbd->tvarray[n].array != nullptr && vbd->tvarray[n].width <= 4 && vbd->tvarray[n].width > 0) {
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if (vbd->tvarray[n].width == 4) {
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memcpy(_uvs[n], vbd->tvarray[n].array, vbd->num * sizeof(vec4));
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} else if (vbd->tvarray[n].width < 4) {
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for (std::size_t idx = 0; idx < _capacity; idx++) {
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float* mem = reinterpret_cast<float*>(vbd->tvarray[n].array) + (idx * vbd->tvarray[n].width);
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memset(&_uvs[n][idx], 0, sizeof(vec4));
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memcpy(&_uvs[n][idx], mem, vbd->tvarray[n].width);
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}
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}
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}
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}
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}
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}
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gs::vertex_buffer::vertex_buffer(vertex_buffer const& other) : vertex_buffer(other._capacity, other._layers)
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{ // Copy Constructor
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memcpy(_positions, other._positions, _capacity * sizeof(vec3));
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memcpy(_normals, other._normals, _capacity * sizeof(vec3));
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memcpy(_tangents, other._tangents, _capacity * sizeof(vec3));
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memcpy(_colors, other._colors, _capacity * sizeof(vec3));
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for (std::size_t n = 0; n < other._layers; n++) {
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memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4));
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}
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}
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void gs::vertex_buffer::operator=(vertex_buffer const& other)
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{ // Copy operator
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initialize(other._capacity, other._layers);
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_size = other._size;
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// Copy actual data over.
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memcpy(_positions, other._positions, other._capacity * sizeof(vec3));
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memcpy(_normals, other._normals, other._capacity * sizeof(vec3));
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memcpy(_tangents, other._tangents, other._capacity * sizeof(vec3));
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memcpy(_colors, other._colors, other._capacity * sizeof(uint32_t));
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memcpy(_uv_layers, other._uv_layers, sizeof(gs_tvertarray));
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for (std::size_t n = 0; n < other._layers; n++) {
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memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4));
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}
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}
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gs::vertex_buffer::vertex_buffer(vertex_buffer const&& other) noexcept
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{ // Move Constructor
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_capacity = other._capacity;
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_size = other._size;
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_layers = other._layers;
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_buffer = other._buffer;
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_data = other._data;
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_positions = other._positions;
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_normals = other._normals;
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_tangents = other._tangents;
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_colors = other._colors;
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_uv_layers = other._uv_layers;
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for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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_uvs[n] = other._uvs[n];
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}
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_obs_data = other._obs_data;
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}
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void gs::vertex_buffer::operator=(vertex_buffer const&& other)
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{ // Move Assignment
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finalize();
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_capacity = other._capacity;
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_size = other._size;
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_layers = other._layers;
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_buffer = other._buffer;
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_data = other._data;
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_positions = other._positions;
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_normals = other._normals;
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_tangents = other._tangents;
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_colors = other._colors;
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_uv_layers = other._uv_layers;
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for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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_uvs[n] = other._uvs[n];
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}
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_obs_data = other._obs_data;
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}
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void gs::vertex_buffer::resize(uint32_t size)
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{
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if (size > _capacity) {
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throw std::out_of_range("size larger than capacity");
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}
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_size = size;
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}
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uint32_t gs::vertex_buffer::size()
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{
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return _size;
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}
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uint32_t gs::vertex_buffer::capacity()
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{
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return _capacity;
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}
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bool gs::vertex_buffer::empty()
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{
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return _size == 0;
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}
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const gs::vertex gs::vertex_buffer::at(uint32_t idx)
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{
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if (idx >= _size) {
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throw std::out_of_range("idx out of range");
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}
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gs::vertex vtx(&_positions[idx], &_normals[idx], &_tangents[idx], &_colors[idx], nullptr);
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for (std::size_t n = 0; n < _layers; n++) {
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vtx.uv[n] = &_uvs[n][idx];
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}
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return vtx;
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}
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const gs::vertex gs::vertex_buffer::operator[](uint32_t const pos)
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{
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return at(pos);
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}
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void gs::vertex_buffer::set_uv_layers(uint8_t layers)
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{
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_layers = layers;
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}
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uint8_t gs::vertex_buffer::get_uv_layers()
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{
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return _layers;
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}
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vec3* gs::vertex_buffer::get_positions()
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{
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return _positions;
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}
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vec3* gs::vertex_buffer::get_normals()
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{
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return _normals;
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}
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vec3* gs::vertex_buffer::get_tangents()
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{
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return _tangents;
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}
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uint32_t* gs::vertex_buffer::get_colors()
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{
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return _colors;
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}
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vec4* gs::vertex_buffer::get_uv_layer(uint8_t idx)
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{
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if (idx >= _layers) {
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throw std::out_of_range("idx out of range");
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}
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return _uvs[idx];
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}
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gs_vertbuffer_t* gs::vertex_buffer::update(bool refreshGPU)
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{
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if (refreshGPU) {
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auto gctx = gs::context();
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gs_vertexbuffer_flush_direct(_buffer.get(), _data.get());
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_obs_data = gs_vertexbuffer_get_data(_buffer.get());
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}
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return _buffer.get();
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}
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gs_vertbuffer_t* gs::vertex_buffer::update()
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{
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return update(true);
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}
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