mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-24 04:15:11 +00:00
279 lines
7 KiB
C++
279 lines
7 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2022-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "gfx-util.hpp"
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#include "graphics/matrix4.h"
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#include "obs/gs/gs-helper.hpp"
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#include "plugin.hpp"
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#include "util/util-logging.hpp"
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#include "warning-disable.hpp"
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#include <mutex>
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#include "warning-enable.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<gfx::debug> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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std::shared_ptr<streamfx::gfx::util> streamfx::gfx::util::get()
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{
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static std::weak_ptr<streamfx::gfx::util> instance;
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static std::mutex lock;
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std::unique_lock<std::mutex> ul(lock);
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if (instance.expired()) {
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auto hard_instance = std::shared_ptr<streamfx::gfx::util>(new streamfx::gfx::util());
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instance = hard_instance;
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return hard_instance;
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}
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return instance.lock();
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}
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streamfx::gfx::util::util()
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{
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{
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std::filesystem::path file = ::streamfx::data_file_path("effects/standard.effect");
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try {
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_effect = std::make_shared<::streamfx::obs::gs::effect>(file);
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} catch (...) {
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D_LOG_ERROR("Failed to load '%s'.", file.generic_u8string().c_str());
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}
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}
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}
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streamfx::gfx::util::~util()
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{
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obs::gs::context gctx{};
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_point_vb.reset();
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_line_vb.reset();
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_arrow_vb.reset();
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_quad_vb.reset();
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}
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void streamfx::gfx::util::draw_point(float x, float y, uint32_t color)
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{
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obs::gs::context gctx{};
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if (!_point_vb) {
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_point_vb = std::make_shared<obs::gs::vertex_buffer>(uint32_t{1}, uint8_t{1});
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}
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{
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auto vtx = _point_vb->at(0);
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vec3_set(vtx.position, x, y, 0.);
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*vtx.color = color;
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_point_vb->update(true));
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while (gs_effect_loop(_effect->get_object(), "Color")) {
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gs_draw(GS_POINTS, 0, 1);
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}
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::util::draw_line(float x, float y, float x2, float y2, uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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if (!_line_vb) {
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_line_vb = std::make_shared<obs::gs::vertex_buffer>(uint32_t{2}, uint8_t{1});
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}
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{
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auto vtx = _line_vb->at(0);
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vec3_set(vtx.position, x, y, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _line_vb->at(1);
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vec3_set(vtx.position, x2, y2, 0.);
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*vtx.color = color;
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_line_vb->update(true));
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while (gs_effect_loop(_effect->get_object(), "Color")) {
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gs_draw(GS_LINES, 0, 2);
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}
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::util::draw_arrow(float x, float y, float x2, float y2, float w /*= 0.*/, uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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if (!_arrow_vb) {
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_arrow_vb = std::make_shared<obs::gs::vertex_buffer>(uint32_t{5}, uint8_t{1});
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}
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float dx = x2 - x;
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float dy = y2 - y;
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float ang = atan2(-dx, dy);
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float len = sqrt(dx * dx + dy * dy);
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if (abs(w) <= 1) {
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w = len / 3.f;
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}
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matrix4 rotator;
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matrix4_identity(&rotator);
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matrix4_rotate_aa4f(&rotator, &rotator, 0, 0, 1, ang);
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vec3 offset;
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vec3_set(&offset, x, y, 0.);
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{
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auto vtx = _arrow_vb->at(0);
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vec3_set(vtx.position, 0, 0, 0.);
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vec3_transform(vtx.position, vtx.position, &rotator);
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vec3_add(vtx.position, vtx.position, &offset);
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*vtx.color = color;
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}
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{
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auto vtx = _arrow_vb->at(1);
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vec3_set(vtx.position, 0, len, 0.);
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vec3_transform(vtx.position, vtx.position, &rotator);
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vec3_add(vtx.position, vtx.position, &offset);
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*vtx.color = color;
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}
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{
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auto vtx = _arrow_vb->at(2);
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vec3_set(vtx.position, -w, len - w, 0.);
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vec3_transform(vtx.position, vtx.position, &rotator);
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vec3_add(vtx.position, vtx.position, &offset);
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*vtx.color = color;
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}
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{
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auto vtx = _arrow_vb->at(3);
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vec3_set(vtx.position, w, len - w, 0.);
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vec3_transform(vtx.position, vtx.position, &rotator);
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vec3_add(vtx.position, vtx.position, &offset);
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*vtx.color = color;
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}
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{
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auto vtx = _arrow_vb->at(4);
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vec3_set(vtx.position, 0, len, 0.);
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vec3_transform(vtx.position, vtx.position, &rotator);
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vec3_add(vtx.position, vtx.position, &offset);
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*vtx.color = color;
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_arrow_vb->update(true));
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while (gs_effect_loop(_effect->get_object(), "Color")) {
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gs_draw(GS_LINESTRIP, 0, 5);
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}
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::util::draw_rectangle(float x, float y, float w, float h, bool frame, uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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if (!_quad_vb) {
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_quad_vb = std::make_shared<obs::gs::vertex_buffer>(uint32_t{5}, uint8_t{1});
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}
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if (frame) {
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{
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auto vtx = _quad_vb->at(0);
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vec3_set(vtx.position, x, y, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(1);
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vec3_set(vtx.position, x + w, y, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(2);
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vec3_set(vtx.position, x + w, y + h, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(3);
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vec3_set(vtx.position, x, y + h, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(4);
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vec3_set(vtx.position, x, y, 0.);
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*vtx.color = color;
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_quad_vb->update(true));
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while (gs_effect_loop(_effect->get_object(), "Color")) {
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gs_draw(GS_LINESTRIP, 0, 5);
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}
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gs_load_vertexbuffer(nullptr);
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} else {
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{
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auto vtx = _quad_vb->at(0);
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vec3_set(vtx.position, x, y, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(1);
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vec3_set(vtx.position, x + w, y, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(2);
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vec3_set(vtx.position, x, y + h, 0.);
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*vtx.color = color;
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}
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{
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auto vtx = _quad_vb->at(3);
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vec3_set(vtx.position, x + w, y + h, 0.);
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*vtx.color = color;
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_quad_vb->update(true));
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while (gs_effect_loop(_effect->get_object(), "Color")) {
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gs_draw(GS_TRISTRIP, 0, 4);
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}
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gs_load_vertexbuffer(nullptr);
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}
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}
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void streamfx::gfx::util::draw_fullscreen_triangle()
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{
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if (!_fstri_vb) {
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_fstri_vb = std::make_shared<streamfx::obs::gs::vertex_buffer>(uint32_t(3), uint8_t(1));
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{
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auto vtx = _fstri_vb->at(0);
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vec3_set(vtx.position, 0, 0, 0);
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vec4_set(vtx.uv[0], 0, 0, 0, 0);
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}
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{
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auto vtx = _fstri_vb->at(1);
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vec3_set(vtx.position, 2, 0, 0);
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vec4_set(vtx.uv[0], 2, 0, 0, 0);
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}
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{
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auto vtx = _fstri_vb->at(2);
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vec3_set(vtx.position, 0, 2, 0);
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vec4_set(vtx.uv[0], 0, 2, 0, 0);
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}
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_fstri_vb->update();
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}
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gs_load_indexbuffer(nullptr);
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gs_load_vertexbuffer(_fstri_vb->update(false));
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gs_draw(GS_TRIS, 0, 3); //_gs_fstri_vb->size());
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gs_load_vertexbuffer(nullptr);
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}
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