mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-15 08:15:06 +00:00
385 lines
13 KiB
C++
385 lines
13 KiB
C++
// AUTOGENERATED COPYRIGHT HEADER START
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// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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// Copyright (C) 2021 coolsoft.rf <coolsoft.rf@gmail.com>
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// Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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// AUTOGENERATED COPYRIGHT HEADER END
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#include "gfx-shader-param-texture.hpp"
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#include "strings.hpp"
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#include "gfx-shader.hpp"
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#include "gfx/gfx-util.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "obs/obs-source-tracker.hpp"
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#include "util/util-platform.hpp"
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#include "warning-disable.hpp"
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#include <map>
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#include <sstream>
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#include <stdexcept>
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#include "warning-enable.hpp"
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// TODO:
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// - FFT Audio Conversion
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// - FFT Variable Size...
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// UI:
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// Name/Key {
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// Type = File/Source/Sink
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// File = ...
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// Source = ...
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// }
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#define ST_I18N "Shader.Parameter.Texture"
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#define ST_KEY_TYPE ".Type"
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#define ST_I18N_TYPE ST_I18N ".Type"
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#define ST_I18N_TYPE_FILE ST_I18N_TYPE ".File"
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#define ST_I18N_TYPE_SOURCE ST_I18N_TYPE ".Source"
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#define ST_KEY_FILE ".File"
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#define ST_I18N_FILE ST_I18N ".File"
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#define ST_KEY_SOURCE ".Source"
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#define ST_I18N_SOURCE ST_I18N ".Source"
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static constexpr std::string_view _annotation_field_type = "field_type";
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static constexpr std::string_view _annotation_default = "default";
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static constexpr std::string_view _annotation_enum_entry = "enum_%zu";
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static constexpr std::string_view _annotation_enum_entry_name = "enum_%zu_name";
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streamfx::gfx::shader::texture_field_type streamfx::gfx::shader::get_texture_field_type_from_string(std::string_view v)
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{
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std::map<std::string, texture_field_type> matches = {
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{"input", texture_field_type::Input},
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{"enum", texture_field_type::Enum},
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{"enumeration", texture_field_type::Enum},
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};
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auto fnd = matches.find(v.data());
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if (fnd != matches.end())
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return fnd->second;
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return texture_field_type::Input;
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}
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streamfx::gfx::shader::texture_parameter::texture_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param, std::string prefix) : parameter(parent, param, prefix), _field_type(texture_field_type::Input), _keys(), _values(), _type(texture_type::File), _active(false), _visible(false), _dirty(true), _dirty_ts(std::chrono::high_resolution_clock::now()), _file_path(), _file_texture(), _source_name(), _source(), _source_child(), _source_active(), _source_visible(), _source_rendertarget()
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{
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char string_buffer[256];
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// Build keys and names.
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{
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_keys.reserve(3);
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{ // Type
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_TYPE);
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_keys.emplace_back(string_buffer);
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}
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{ // File
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_FILE);
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_keys.emplace_back(string_buffer);
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}
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{ // Source
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_SOURCE);
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_keys.emplace_back(string_buffer);
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}
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}
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// Detect Field Types
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if (auto anno = get_parameter().get_annotation(_annotation_field_type); anno) {
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_field_type = get_texture_field_type_from_string(anno.get_default_string());
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}
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if (auto anno = get_parameter().get_annotation(_annotation_default); anno) {
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_default = std::filesystem::path(anno.get_default_string());
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}
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if (field_type() == texture_field_type::Enum) {
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for (std::size_t idx = 0; idx < std::numeric_limits<std::size_t>::max(); idx++) {
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// Build key.
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std::string key_name;
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std::string key_value;
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{
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snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry.data(), idx);
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key_value = std::string(string_buffer);
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snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry_name.data(), idx);
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key_name = std::string(string_buffer);
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}
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// Value must be given, name is optional.
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if (auto eanno = get_parameter().get_annotation(key_value); eanno && (get_type_from_effect_type(eanno.get_type()) == streamfx::gfx::shader::parameter_type::String)) {
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texture_enum_data entry;
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entry.data.file = std::filesystem::path(eanno.get_default_string());
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if (auto nanno = get_parameter().get_annotation(key_name); nanno && (nanno.get_type() == streamfx::obs::gs::effect_parameter::type::String)) {
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entry.name = nanno.get_default_string();
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} else {
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entry.name = "Unnamed Entry";
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}
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_values.push_back(entry);
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} else {
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break;
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}
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}
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if (_values.size() == 0) {
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_field_type = texture_field_type::Input;
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} else {
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_keys[1] = get_key();
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}
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}
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if (field_type() == texture_field_type::Input) {
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// Special code for Input-only fields.
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}
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}
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streamfx::gfx::shader::texture_parameter::~texture_parameter() {}
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void streamfx::gfx::shader::texture_parameter::defaults(obs_data_t* settings)
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{
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if (field_type() == texture_field_type::Input) {
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obs_data_set_default_int(settings, _keys[0].c_str(), static_cast<long long>(texture_type::File));
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obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
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obs_data_set_default_string(settings, _keys[2].c_str(), "");
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} else {
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obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
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}
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}
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bool streamfx::gfx::shader::texture_parameter::modified_type(void* priv, obs_properties_t* props, obs_property_t*, obs_data_t* settings)
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{
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auto self = reinterpret_cast<streamfx::gfx::shader::texture_parameter*>(priv);
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if (self->field_type() == texture_field_type::Input) {
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auto type = static_cast<texture_type>(obs_data_get_int(settings, self->_keys[0].c_str()));
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obs_property_set_visible(obs_properties_get(props, self->_keys[1].c_str()), type == texture_type::File);
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obs_property_set_visible(obs_properties_get(props, self->_keys[2].c_str()), type == texture_type::Source);
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return true;
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}
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return false;
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}
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void streamfx::gfx::shader::texture_parameter::properties(obs_properties_t* props, obs_data_t* settings)
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{
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if (!is_visible())
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return;
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if (field_type() == texture_field_type::Enum) {
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auto p = obs_properties_add_list(props, get_key().data(), has_name() ? get_name().data() : get_key().data(), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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for (auto v : _values) {
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obs_property_list_add_string(p, v.name.c_str(), v.data.file.generic_u8string().c_str());
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}
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} else {
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obs_properties_t* pr = obs_properties_create();
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{
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auto p = obs_properties_add_group(props, get_key().data(), has_name() ? get_name().data() : get_key().data(), OBS_GROUP_NORMAL, pr);
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if (has_description())
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obs_property_set_long_description(p, get_description().data());
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}
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{
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auto p = obs_properties_add_list(pr, _keys[0].c_str(), D_TRANSLATE(ST_I18N_TYPE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
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obs_property_set_modified_callback2(p, modified_type, this);
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obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_FILE), static_cast<int64_t>(texture_type::File));
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obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_SOURCE), static_cast<int64_t>(texture_type::Source));
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}
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{
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// ToDo: Filter and Default Path.
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auto p = obs_properties_add_path(pr, _keys[1].c_str(), D_TRANSLATE(ST_I18N_FILE), OBS_PATH_FILE, "* (*.*)", nullptr);
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}
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{
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auto p = obs_properties_add_list(pr, _keys[2].c_str(), D_TRANSLATE(ST_I18N_SOURCE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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obs_property_list_add_string(p, "", "");
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obs::source_tracker::get()->enumerate(
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[&p](std::string name, ::streamfx::obs::source) {
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std::stringstream sstr;
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sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")";
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obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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return false;
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},
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obs::source_tracker::filter_video_sources);
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obs::source_tracker::get()->enumerate(
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[&p](std::string name, ::streamfx::obs::source) {
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std::stringstream sstr;
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sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")";
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obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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return false;
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},
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obs::source_tracker::filter_scenes);
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}
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modified_type(this, props, nullptr, settings);
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}
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}
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std::filesystem::path make_absolute_to(const std::filesystem::path& origin, const std::filesystem::path& destination)
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{
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return std::filesystem::absolute(destination / origin);
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}
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void streamfx::gfx::shader::texture_parameter::update(obs_data_t* settings)
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{
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// Value is assigned elsewhere.
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if (is_automatic())
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return;
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if (field_type() == texture_field_type::Input) {
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_type = static_cast<texture_type>(obs_data_get_int(settings, _keys[0].c_str()));
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} else {
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_type = texture_type::File;
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}
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if (_type == texture_type::File) {
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auto file_path = std::filesystem::path(obs_data_get_string(settings, _keys[1].c_str()));
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if (file_path.is_relative()) {
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file_path = make_absolute_to(file_path, get_parent()->get_shader_file());
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}
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if (_file_path != file_path) {
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_file_path = file_path;
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_dirty = true;
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_dirty_ts = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
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}
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} else if (_type == texture_type::Source) {
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const char* source_name = obs_data_get_string(settings, _keys[2].c_str());
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if (_source_name != source_name) {
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_source_name = source_name;
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_dirty = true;
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_dirty_ts = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
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}
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}
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}
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void streamfx::gfx::shader::texture_parameter::assign()
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{
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if (is_automatic())
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return;
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// If the data has been marked dirty, and the future timestamp minus the now is smaller than 0ms.
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if (_dirty && ((_dirty_ts - std::chrono::high_resolution_clock::now()) < std::chrono::milliseconds(0))) {
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// Reload or Reacquire everything necessary.
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try {
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// Remove now unused references.
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_source.reset();
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_source_child.reset();
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_source_active.reset();
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_source_visible.reset();
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_source_rendertarget.reset();
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_file_texture.reset();
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if (((field_type() == texture_field_type::Input) && (_type == texture_type::File)) || (field_type() == texture_field_type::Enum)) {
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if (!_file_path.empty()) {
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_file_texture = std::make_shared<streamfx::obs::gs::texture>(streamfx::util::platform::native_to_utf8(_file_path).generic_u8string().c_str());
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}
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} else if ((field_type() == texture_field_type::Input) && (_type == texture_type::Source)) {
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// Try and grab the source itself.
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auto source = ::streamfx::obs::source(_source_name);
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if (!source) {
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throw std::runtime_error("Specified Source does not exist.");
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}
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// Attach the child to our parent.
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auto child = std::make_shared<::streamfx::obs::source_active_child>(source, get_parent()->get());
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// Create necessary visible and active objects.
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decltype(_source_active) active;
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decltype(_source_visible) visible;
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if (_active) {
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active = ::streamfx::obs::source_active_reference::add_active_reference(source);
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}
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if (_visible) {
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visible = ::streamfx::obs::source_showing_reference::add_showing_reference(source);
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}
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// Create the necessary render target to capture the source.
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auto rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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// Propagate all of this into the storage.
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_source_rendertarget = rt;
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_source_visible = std::move(visible);
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_source_active = std::move(active);
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_source_child = child;
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_source = source;
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}
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_dirty = false;
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} catch (const std::exception&) {
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_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
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} catch (...) {
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_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
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}
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}
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// If this is a source and active or visible, capture it.
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if ((_type == texture_type::Source) && (_active || _visible) && _source_rendertarget) {
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auto source = _source.lock();
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#if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_capture, "Parameter '%s'", get_key().data()};
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::streamfx::obs::gs::debug_marker profiler2{::streamfx::obs::gs::debug_color_capture, "Capture '%s'", source.name().data()};
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#endif
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uint32_t width = source.width();
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uint32_t height = source.height();
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auto op = _source_rendertarget->render(width, height);
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gs_matrix_push();
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gs_ortho(0, static_cast<float>(width), 0, static_cast<float>(height), 0, 1);
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// ToDo: Figure out if this breaks some sources.
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gs_blend_state_push();
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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gs_enable_blending(false);
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gs_enable_color(true, true, true, true);
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obs_source_video_render(source.get());
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gs_blend_state_pop();
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gs_matrix_pop();
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}
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if (_type == texture_type::Source) {
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if (_source_rendertarget) {
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auto tex = _source_rendertarget->get_texture();
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if (tex) {
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get_parameter().set_texture(_source_rendertarget->get_texture(), false);
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} else {
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get_parameter().set_texture(nullptr, false);
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}
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} else {
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get_parameter().set_texture(nullptr, false);
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}
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} else if (_type == texture_type::File) {
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if (_file_texture) {
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// Loaded files are always linear.
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get_parameter().set_texture(_file_texture, false);
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} else {
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get_parameter().set_texture(nullptr, false);
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}
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}
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}
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void streamfx::gfx::shader::texture_parameter::visible(bool visible)
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{
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_visible = visible;
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if (visible) {
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auto source = _source.lock();
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if (source) {
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_source_visible = ::streamfx::obs::source_showing_reference::add_showing_reference(source);
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}
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} else {
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_source_visible.reset();
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}
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}
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void streamfx::gfx::shader::texture_parameter::active(bool active)
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{
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_active = active;
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if (active) {
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auto source = _source.lock();
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if (source) {
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_source_active = ::streamfx::obs::source_active_reference::add_active_reference(source);
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}
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} else {
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_source_active.reset();
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}
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}
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