obs-StreamFX/source/filters/filter-nv-face-tracking.hpp
2021-06-16 13:34:47 +02:00

154 lines
5.5 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
#include <atomic>
#include <vector>
#include "obs/gs/gs-effect.hpp"
#include "obs/gs/gs-rendertarget.hpp"
#include "obs/gs/gs-vertexbuffer.hpp"
#include "obs/obs-source-factory.hpp"
// Nvidia
#include "nvidia/ar/nvidia-ar.hpp"
#include "nvidia/cuda/nvidia-cuda-context.hpp"
#include "nvidia/cuda/nvidia-cuda-gs-texture.hpp"
#include "nvidia/cuda/nvidia-cuda-memory.hpp"
#include "nvidia/cuda/nvidia-cuda-obs.hpp"
#include "nvidia/cuda/nvidia-cuda-stream.hpp"
#include "nvidia/cuda/nvidia-cuda.hpp"
namespace streamfx::filter::nvidia {
class face_tracking_instance : public obs::source_instance {
// Filter Cache
std::pair<uint32_t, uint32_t> _size;
bool _rt_is_fresh;
std::shared_ptr<streamfx::obs::gs::rendertarget> _rt;
std::mutex _delete_protection;
// Settings
double_t _cfg_zoom;
std::pair<double_t, double_t> _cfg_offset;
double_t _cfg_stability;
// Operational Data
std::shared_ptr<streamfx::obs::gs::vertex_buffer> _geometry;
struct {
streamfx::util::math::kalman1D<double_t> center[2];
streamfx::util::math::kalman1D<double_t> size[2];
} _filters;
struct {
std::mutex lock;
double_t center[2];
double_t size[2];
double_t velocity[2];
} _values;
// Nvidia CUDA interop
std::shared_ptr<::streamfx::nvidia::cuda::obs> _cuda;
std::shared_ptr<::streamfx::nvidia::cuda::stream> _cuda_stream;
// Nvidia AR interop
std::shared_ptr<::streamfx::nvidia::ar::ar> _ar_library;
std::atomic_bool _ar_loaded;
std::shared_ptr<nvAR_Feature> _ar_feature;
std::atomic_bool _ar_is_tracking;
std::mutex _ar_lock;
std::vector<float_t> _ar_bboxes_confidence;
std::vector<NvAR_Rect> _ar_bboxes_data;
NvAR_BBoxes _ar_bboxes;
std::shared_ptr<streamfx::obs::gs::texture> _ar_texture;
bool _ar_texture_cuda_fresh;
std::shared_ptr<::streamfx::nvidia::cuda::gstexture> _ar_texture_cuda;
std::shared_ptr<::streamfx::nvidia::cuda::memory> _ar_texture_cuda_mem;
NvCVImage _ar_image;
NvCVImage _ar_image_bgr;
NvCVImage _ar_image_temp;
// Tasks
std::shared_ptr<::streamfx::util::threadpool::task> _async_initialize;
std::shared_ptr<::streamfx::util::threadpool::task> _async_track;
#ifdef ENABLE_PROFILING
// Profiling
std::shared_ptr<streamfx::util::profiler> _profile_capture;
std::shared_ptr<streamfx::util::profiler> _profile_capture_realloc;
std::shared_ptr<streamfx::util::profiler> _profile_capture_copy;
std::shared_ptr<streamfx::util::profiler> _profile_ar_realloc;
std::shared_ptr<streamfx::util::profiler> _profile_ar_copy;
std::shared_ptr<streamfx::util::profiler> _profile_ar_transfer;
std::shared_ptr<streamfx::util::profiler> _profile_ar_run;
std::shared_ptr<streamfx::util::profiler> _profile_ar_calc;
#endif
public:
face_tracking_instance(obs_data_t*, obs_source_t*);
virtual ~face_tracking_instance() override;
// Tasks
void async_initialize(std::shared_ptr<void> = nullptr);
void async_track(std::shared_ptr<void> = nullptr);
void refresh_geometry();
void refresh_region_of_interest();
virtual void load(obs_data_t* data) override;
virtual void migrate(obs_data_t* data, uint64_t version) override;
virtual void update(obs_data_t* data) override;
virtual void video_tick(float_t seconds) override;
virtual void video_render(gs_effect_t* effect) override;
#ifdef ENABLE_PROFILING
bool button_profile(obs_properties_t* props, obs_property_t* property);
#endif
};
class face_tracking_factory
: public obs::source_factory<filter::nvidia::face_tracking_factory, filter::nvidia::face_tracking_instance> {
std::shared_ptr<::streamfx::nvidia::cuda::obs> _cuda;
std::shared_ptr<::streamfx::nvidia::ar::ar> _ar;
public:
face_tracking_factory();
virtual ~face_tracking_factory() override;
virtual const char* get_name() override;
virtual void get_defaults2(obs_data_t* data) override;
virtual obs_properties_t* get_properties2(filter::nvidia::face_tracking_instance* data) override;
std::shared_ptr<::streamfx::nvidia::ar::ar> get_ar();
public: // Singleton
static void initialize();
static void finalize();
static std::shared_ptr<face_tracking_factory> get();
};
} // namespace streamfx::filter::nvidia