mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 14:25:05 +00:00
29bbe22bec
Improves cross-platform compatibility of Shaders written for StreamFX through the use of preprocessing to make things a bit more compatible. While we don't perform any proper parsing, this will be able to prevent basic issues.
632 lines
19 KiB
C++
632 lines
19 KiB
C++
// Modern effects for a modern Streamer
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// Copyright (C) 2019 Michael Fabian Dirks
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#include "gfx-blur-gaussian.hpp"
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#include <algorithm>
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#include <stdexcept>
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#include "obs/gs/gs-helper.hpp"
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#include "plugin.hpp"
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <obs.h>
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#include <obs-module.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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// TODO: It may be possible to optimize to run much faster: https://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
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#define ST_KERNEL_SIZE 128u
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#define ST_OVERSAMPLE_MULTIPLIER 2
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#define ST_MAX_BLUR_SIZE ST_KERNEL_SIZE / ST_OVERSAMPLE_MULTIPLIER
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streamfx::gfx::blur::gaussian_data::gaussian_data()
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{
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using namespace streamfx::util;
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std::vector<double> kernel_dbl(ST_KERNEL_SIZE);
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std::vector<float> kernel(ST_KERNEL_SIZE);
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{
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auto gctx = streamfx::obs::gs::context();
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{
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auto file = streamfx::data_file_path("effects/blur/gaussian.effect");
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try {
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_effect = streamfx::obs::gs::effect::create(file);
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} catch (const std::exception& ex) {
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DLOG_ERROR("Error loading '%s': %s", file.generic_u8string().c_str(), ex.what());
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}
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}
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}
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//#define ST_USE_PASCAL_TRIANGLE
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// Pre-calculate Kernel Information for all Kernel sizes
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for (size_t size = 1; size <= ST_MAX_BLUR_SIZE; size++) {
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#ifdef ST_USE_PASCAL_TRIANGLE
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// The Pascal Triangle can be used to generate Gaussian Kernels, which is
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// significantly faster than doing the same task with searching. It is also
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// much more accurate at the same time, so it is a 2-in-1 solution.
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// Generate the required row and sum.
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size_t offset = size;
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size_t row = size * 2;
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auto triangle = math::pascal_triangle<double>(row);
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double sum = pow(2, row);
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// Convert all integers to floats.
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double accum = 0.;
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for (size_t idx = offset; idx < std::min<size_t>(triangle.size(), ST_KERNEL_SIZE); idx++) {
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double v = static_cast<double>(triangle[idx]) / sum;
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kernel_dbl[idx - offset] = v;
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// Accumulator needed as we end up with float inaccuracies above a certain threshold.
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accum += v * (idx > offset ? 2 : 1);
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}
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// Rescale all values back into useful ranges.
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accum = 1. / accum;
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for (size_t idx = offset; idx < ST_KERNEL_SIZE; idx++) {
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kernel[idx - offset] = kernel_dbl[idx - offset] * accum;
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}
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#else
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size_t oversample = size * ST_OVERSAMPLE_MULTIPLIER;
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// Generate initial weights and calculate a total from them.
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double total = 0.;
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for (size_t idx = 0; (idx < oversample) && (idx < ST_KERNEL_SIZE); idx++) {
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kernel_dbl[idx] = math::gaussian<double>(static_cast<double>(idx), static_cast<double>(size));
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total += kernel_dbl[idx] * (idx > 0 ? 2 : 1);
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}
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// Scale the weights according to the total gathered, and convert to float.
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for (size_t idx = 0; (idx < oversample) && (idx < ST_KERNEL_SIZE); idx++) {
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kernel_dbl[idx] /= total;
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kernel[idx] = static_cast<float>(kernel_dbl[idx]);
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}
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#endif
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// Store Kernel
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_kernels.insert_or_assign(size, kernel);
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}
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}
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streamfx::gfx::blur::gaussian_data::~gaussian_data()
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{
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auto gctx = streamfx::obs::gs::context();
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_effect.reset();
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}
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streamfx::obs::gs::effect streamfx::gfx::blur::gaussian_data::get_effect()
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{
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return _effect;
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}
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std::vector<float_t> const& streamfx::gfx::blur::gaussian_data::get_kernel(std::size_t width)
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{
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width = std::clamp<size_t>(width, 1, ST_MAX_BLUR_SIZE);
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return _kernels.at(width);
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}
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streamfx::gfx::blur::gaussian_factory::gaussian_factory() {}
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streamfx::gfx::blur::gaussian_factory::~gaussian_factory() {}
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bool streamfx::gfx::blur::gaussian_factory::is_type_supported(::streamfx::gfx::blur::type v)
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{
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switch (v) {
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case ::streamfx::gfx::blur::type::Area:
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return true;
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case ::streamfx::gfx::blur::type::Directional:
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return true;
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case ::streamfx::gfx::blur::type::Rotational:
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return true;
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case ::streamfx::gfx::blur::type::Zoom:
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return true;
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default:
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return false;
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}
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}
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std::shared_ptr<::streamfx::gfx::blur::base>
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streamfx::gfx::blur::gaussian_factory::create(::streamfx::gfx::blur::type v)
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{
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switch (v) {
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case ::streamfx::gfx::blur::type::Area:
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return std::make_shared<::streamfx::gfx::blur::gaussian>();
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case ::streamfx::gfx::blur::type::Directional:
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return std::static_pointer_cast<::streamfx::gfx::blur::gaussian>(
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std::make_shared<::streamfx::gfx::blur::gaussian_directional>());
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case ::streamfx::gfx::blur::type::Rotational:
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return std::make_shared<::streamfx::gfx::blur::gaussian_rotational>();
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case ::streamfx::gfx::blur::type::Zoom:
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return std::make_shared<::streamfx::gfx::blur::gaussian_zoom>();
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default:
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throw std::runtime_error("Invalid type.");
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}
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_min_size(::streamfx::gfx::blur::type)
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{
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return double_t(1.0);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_step_size(::streamfx::gfx::blur::type)
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{
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return double_t(1.0);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_max_size(::streamfx::gfx::blur::type)
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{
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return double_t(ST_MAX_BLUR_SIZE);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_min_angle(::streamfx::gfx::blur::type v)
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{
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switch (v) {
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case ::streamfx::gfx::blur::type::Directional:
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case ::streamfx::gfx::blur::type::Rotational:
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return -180.0;
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default:
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return 0;
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}
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_step_angle(::streamfx::gfx::blur::type)
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{
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return double_t(0.01);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_max_angle(::streamfx::gfx::blur::type v)
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{
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switch (v) {
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case ::streamfx::gfx::blur::type::Directional:
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case ::streamfx::gfx::blur::type::Rotational:
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return 180.0;
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default:
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return 0;
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}
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}
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bool streamfx::gfx::blur::gaussian_factory::is_step_scale_supported(::streamfx::gfx::blur::type v)
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{
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switch (v) {
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case ::streamfx::gfx::blur::type::Area:
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case ::streamfx::gfx::blur::type::Zoom:
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case ::streamfx::gfx::blur::type::Directional:
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return true;
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default:
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return false;
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}
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_min_step_scale_x(::streamfx::gfx::blur::type)
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{
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return double_t(0.01);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_step_step_scale_x(::streamfx::gfx::blur::type)
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{
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return double_t(0.01);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_max_step_scale_x(::streamfx::gfx::blur::type)
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{
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return double_t(1000.0);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_min_step_scale_y(::streamfx::gfx::blur::type)
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{
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return double_t(0.01);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_step_step_scale_y(::streamfx::gfx::blur::type)
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{
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return double_t(0.01);
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}
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double_t streamfx::gfx::blur::gaussian_factory::get_max_step_scale_y(::streamfx::gfx::blur::type)
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{
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return double_t(1000.0);
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}
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std::shared_ptr<::streamfx::gfx::blur::gaussian_data> streamfx::gfx::blur::gaussian_factory::data()
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{
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std::unique_lock<std::mutex> ulock(_data_lock);
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std::shared_ptr<::streamfx::gfx::blur::gaussian_data> data = _data.lock();
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if (!data) {
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data = std::make_shared<::streamfx::gfx::blur::gaussian_data>();
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_data = data;
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}
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return data;
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}
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::streamfx::gfx::blur::gaussian_factory& streamfx::gfx::blur::gaussian_factory::get()
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{
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static ::streamfx::gfx::blur::gaussian_factory instance;
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return instance;
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}
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streamfx::gfx::blur::gaussian::gaussian()
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: _data(::streamfx::gfx::blur::gaussian_factory::get().data()), _size(1.), _step_scale({1., 1.})
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{
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auto gctx = streamfx::obs::gs::context();
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_rendertarget = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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_rendertarget2 = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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}
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streamfx::gfx::blur::gaussian::~gaussian() {}
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void streamfx::gfx::blur::gaussian::set_input(std::shared_ptr<::streamfx::obs::gs::texture> texture)
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{
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_input_texture = texture;
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}
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::streamfx::gfx::blur::type streamfx::gfx::blur::gaussian::get_type()
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{
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return ::streamfx::gfx::blur::type::Area;
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}
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double_t streamfx::gfx::blur::gaussian::get_size()
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{
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return _size;
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}
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void streamfx::gfx::blur::gaussian::set_size(double_t width)
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{
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if (width < 1.)
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width = 1.;
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if (width > ST_MAX_BLUR_SIZE)
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width = ST_MAX_BLUR_SIZE;
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_size = width;
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}
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void streamfx::gfx::blur::gaussian::set_step_scale(double_t x, double_t y)
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{
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_step_scale.first = x;
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_step_scale.second = y;
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}
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void streamfx::gfx::blur::gaussian::get_step_scale(double_t& x, double_t& y)
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{
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x = _step_scale.first;
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y = _step_scale.second;
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}
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double_t streamfx::gfx::blur::gaussian::get_step_scale_x()
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{
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return _step_scale.first;
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}
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double_t streamfx::gfx::blur::gaussian::get_step_scale_y()
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{
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return _step_scale.second;
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}
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std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian::render()
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{
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auto gctx = streamfx::obs::gs::context();
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#ifdef ENABLE_PROFILING
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auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Gaussian Blur");
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#endif
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streamfx::obs::gs::effect effect = _data->get_effect();
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if (!effect || ((_step_scale.first + _step_scale.second) < std::numeric_limits<double_t>::epsilon())) {
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return _input_texture;
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}
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auto kernel = _data->get_kernel(size_t(_size));
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float_t width = float_t(_input_texture->get_width());
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float_t height = float_t(_input_texture->get_height());
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// Setup
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gs_set_cull_mode(GS_NEITHER);
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gs_enable_color(true, true, true, true);
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gs_enable_depth_test(false);
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gs_depth_function(GS_ALWAYS);
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gs_blend_state_push();
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gs_reset_blend_state();
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gs_enable_blending(false);
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
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gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
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effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
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effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER));
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effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE);
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// First Pass
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if (_step_scale.first > std::numeric_limits<double_t>::epsilon()) {
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effect.get_parameter("pImage").set_texture(_input_texture);
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effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f);
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{
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#ifdef ENABLE_PROFILING
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auto gdm = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Horizontal");
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#endif
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auto op = _rendertarget2->render(uint32_t(width), uint32_t(height));
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gs_ortho(0, 1., 0, 1., 0, 1.);
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while (gs_effect_loop(effect.get_object(), "Draw")) {
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streamfx::gs_draw_fullscreen_tri();
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}
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}
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std::swap(_rendertarget, _rendertarget2);
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}
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// Second Pass
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if (_step_scale.second > std::numeric_limits<double_t>::epsilon()) {
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effect.get_parameter("pImage").set_texture(_rendertarget->get_texture());
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effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height));
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{
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#ifdef ENABLE_PROFILING
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auto gdm = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Vertical");
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#endif
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auto op = _rendertarget2->render(uint32_t(width), uint32_t(height));
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gs_ortho(0, 1., 0, 1., 0, 1.);
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while (gs_effect_loop(effect.get_object(), "Draw")) {
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streamfx::gs_draw_fullscreen_tri();
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}
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}
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std::swap(_rendertarget, _rendertarget2);
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}
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gs_blend_state_pop();
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return this->get();
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}
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std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian::get()
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{
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return _rendertarget->get_texture();
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}
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streamfx::gfx::blur::gaussian_directional::gaussian_directional() : m_angle(0.) {}
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streamfx::gfx::blur::gaussian_directional::~gaussian_directional() {}
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::streamfx::gfx::blur::type streamfx::gfx::blur::gaussian_directional::get_type()
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{
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return ::streamfx::gfx::blur::type::Directional;
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}
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double_t streamfx::gfx::blur::gaussian_directional::get_angle()
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{
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return D_RAD_TO_DEG(m_angle);
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}
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void streamfx::gfx::blur::gaussian_directional::set_angle(double_t angle)
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{
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m_angle = D_DEG_TO_RAD(angle);
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}
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std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_directional::render()
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{
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auto gctx = streamfx::obs::gs::context();
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#ifdef ENABLE_PROFILING
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auto gdmp =
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streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Gaussian Directional Blur");
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#endif
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streamfx::obs::gs::effect effect = _data->get_effect();
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if (!effect || ((_step_scale.first + _step_scale.second) < std::numeric_limits<double_t>::epsilon())) {
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return _input_texture;
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}
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auto kernel = _data->get_kernel(size_t(_size));
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float_t width = float_t(_input_texture->get_width());
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float_t height = float_t(_input_texture->get_height());
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// Setup
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gs_set_cull_mode(GS_NEITHER);
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gs_enable_color(true, true, true, true);
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gs_enable_depth_test(false);
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gs_depth_function(GS_ALWAYS);
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gs_blend_state_push();
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gs_reset_blend_state();
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gs_enable_blending(false);
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
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gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
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effect.get_parameter("pImage").set_texture(_input_texture);
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effect.get_parameter("pImageTexel")
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.set_float2(float_t(1.f / width * cos(m_angle)), float_t(1.f / height * sin(m_angle)));
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effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
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effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER));
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|
effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE);
|
|
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
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|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Draw")) {
|
|
streamfx::gs_draw_fullscreen_tri();
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return this->get();
|
|
}
|
|
|
|
::streamfx::gfx::blur::type streamfx::gfx::blur::gaussian_rotational::get_type()
|
|
{
|
|
return ::streamfx::gfx::blur::type::Rotational;
|
|
}
|
|
|
|
std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_rotational::render()
|
|
{
|
|
auto gctx = streamfx::obs::gs::context();
|
|
|
|
#ifdef ENABLE_PROFILING
|
|
auto gdmp =
|
|
streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Gaussian Rotational Blur");
|
|
#endif
|
|
|
|
streamfx::obs::gs::effect effect = _data->get_effect();
|
|
|
|
if (!effect || ((_step_scale.first + _step_scale.second) < std::numeric_limits<double_t>::epsilon())) {
|
|
return _input_texture;
|
|
}
|
|
|
|
auto kernel = _data->get_kernel(size_t(_size));
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
// Setup
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_depth_test(false);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_blending(false);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height));
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER));
|
|
effect.get_parameter("pAngle").set_float(float_t(m_angle / _size));
|
|
effect.get_parameter("pCenter").set_float2(float_t(m_center.first), float_t(m_center.second));
|
|
effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE);
|
|
|
|
// First Pass
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Rotate")) {
|
|
streamfx::gs_draw_fullscreen_tri();
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return this->get();
|
|
}
|
|
|
|
void streamfx::gfx::blur::gaussian_rotational::set_center(double_t x, double_t y)
|
|
{
|
|
m_center.first = x;
|
|
m_center.second = y;
|
|
}
|
|
|
|
void streamfx::gfx::blur::gaussian_rotational::get_center(double_t& x, double_t& y)
|
|
{
|
|
x = m_center.first;
|
|
y = m_center.second;
|
|
}
|
|
|
|
double_t streamfx::gfx::blur::gaussian_rotational::get_angle()
|
|
{
|
|
return double_t(D_RAD_TO_DEG(m_angle));
|
|
}
|
|
|
|
void streamfx::gfx::blur::gaussian_rotational::set_angle(double_t angle)
|
|
{
|
|
m_angle = D_DEG_TO_RAD(angle);
|
|
}
|
|
|
|
::streamfx::gfx::blur::type streamfx::gfx::blur::gaussian_zoom::get_type()
|
|
{
|
|
return ::streamfx::gfx::blur::type::Zoom;
|
|
}
|
|
|
|
std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_zoom::render()
|
|
{
|
|
auto gctx = streamfx::obs::gs::context();
|
|
|
|
#ifdef ENABLE_PROFILING
|
|
auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Gaussian Zoom Blur");
|
|
#endif
|
|
|
|
streamfx::obs::gs::effect effect = _data->get_effect();
|
|
auto kernel = _data->get_kernel(size_t(_size));
|
|
|
|
if (!effect || ((_step_scale.first + _step_scale.second) < std::numeric_limits<double_t>::epsilon())) {
|
|
return _input_texture;
|
|
}
|
|
|
|
float_t width = float_t(_input_texture->get_width());
|
|
float_t height = float_t(_input_texture->get_height());
|
|
|
|
// Setup
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_depth_test(false);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_blending(false);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
effect.get_parameter("pImage").set_texture(_input_texture);
|
|
effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height));
|
|
effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second));
|
|
effect.get_parameter("pSize").set_float(float_t(_size));
|
|
effect.get_parameter("pCenter").set_float2(float_t(m_center.first), float_t(m_center.second));
|
|
effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE);
|
|
|
|
// First Pass
|
|
{
|
|
auto op = _rendertarget->render(uint32_t(width), uint32_t(height));
|
|
gs_ortho(0, 1., 0, 1., 0, 1.);
|
|
while (gs_effect_loop(effect.get_object(), "Zoom")) {
|
|
streamfx::gs_draw_fullscreen_tri();
|
|
}
|
|
}
|
|
|
|
gs_blend_state_pop();
|
|
|
|
return this->get();
|
|
}
|
|
|
|
void streamfx::gfx::blur::gaussian_zoom::set_center(double_t x, double_t y)
|
|
{
|
|
m_center.first = x;
|
|
m_center.second = y;
|
|
}
|
|
|
|
void streamfx::gfx::blur::gaussian_zoom::get_center(double_t& x, double_t& y)
|
|
{
|
|
x = m_center.first;
|
|
y = m_center.second;
|
|
}
|