mirror of
https://github.com/Xaymar/obs-StreamFX
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6e1566386e
- Use auto in places where code clarity is improved or identical. - Replace trivial constructors and destructors with default. - Use true random for random generation. - Use std::string_view where it is valid to do so. - Apply const where it is valid to do so. - Use references where it is valid to do so. - Manually optimize memory usage with std::move and std::copy. - Opt for memory efficient containers where the size is known ahead of time. Signed-off-by: lainon <GermanAizek@yandex.ru> |
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.. | ||
gfx-shader-param-audio.cpp | ||
gfx-shader-param-audio.hpp | ||
gfx-shader-param-basic.cpp | ||
gfx-shader-param-basic.hpp | ||
gfx-shader-param-matrix.cpp | ||
gfx-shader-param-matrix.hpp | ||
gfx-shader-param-texture.cpp | ||
gfx-shader-param-texture.hpp | ||
gfx-shader-param.cpp | ||
gfx-shader-param.hpp | ||
gfx-shader.cpp | ||
gfx-shader.hpp |