obs-StreamFX/source/gs-effect.cpp
Michael Fabian 'Xaymar' Dirks f5424d1aad gs-effect: Replace OBS cached file loading with custom one
The normal OBS behavior is to cache files that are loaded from disk, however this is not the behavior we want at all, as it can miss file updates as it never checks the disk for an updated file.

So instead of relying on OBS, this implements the file reading and effect creation without the cache. If a cache is necessary, it would not be the job of this class.
2019-01-31 02:30:18 +01:00

359 lines
9.1 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "gs-effect.hpp"
#include <stdexcept>
#include <fstream>
#include <iostream>
#include <vector>
// OBS
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4201)
#endif
#include <obs.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
//#define OBS_LOAD_EFFECT_FILE
gs::effect::effect() : m_effect(nullptr) {}
gs::effect::effect(std::string file)
{
#ifdef OBS_LOAD_EFFECT_FILE
obs_enter_graphics();
char* errorMessage = nullptr;
m_effect = gs_effect_create_from_file(file.c_str(), &errorMessage);
if (!m_effect || errorMessage) {
std::string error = "Generic Error";
if (errorMessage) {
error = std::string(errorMessage);
bfree((void*)errorMessage);
}
obs_leave_graphics();
throw std::runtime_error(error);
}
obs_leave_graphics();
#else
std::ifstream filestream = std::ifstream(file, std::ios::binary);
if (!filestream.is_open()) {
throw std::runtime_error("Failed to open file.");
}
filestream.ignore(std::numeric_limits<std::streamsize>::max());
std::streamsize length = filestream.gcount();
filestream.clear(); // Since ignore will have set eof.
filestream.seekg(0, std::ios_base::beg);
if (length > 256 * 1024 * 1024) {
throw std::runtime_error("Shader too large (>256mb)");
}
std::vector<char> shader_buf(length+1);
filestream.read(shader_buf.data(), length);
const char* buf = shader_buf.data();
obs_enter_graphics();
char* errorMessage = nullptr;
m_effect = gs_effect_create(shader_buf.data(), file.c_str(), &errorMessage);
if (!m_effect || errorMessage) {
std::string error = "Generic Error";
if (errorMessage) {
error = std::string(errorMessage);
bfree((void*)errorMessage);
}
obs_leave_graphics();
throw std::runtime_error(error);
}
obs_leave_graphics();
#endif
}
gs::effect::effect(std::string code, std::string name)
{
obs_enter_graphics();
char* errorMessage = nullptr;
m_effect = gs_effect_create(code.c_str(), name.c_str(), &errorMessage);
if (!m_effect || errorMessage) {
std::string error = "Generic Error";
if (errorMessage) {
error = std::string(errorMessage);
bfree((void*)errorMessage);
}
obs_leave_graphics();
throw std::runtime_error(error);
}
obs_leave_graphics();
}
gs::effect::~effect()
{
obs_enter_graphics();
gs_effect_destroy(m_effect);
obs_leave_graphics();
}
gs_effect_t* gs::effect::get_object()
{
return m_effect;
}
size_t gs::effect::count_parameters()
{
return (size_t)gs_effect_get_num_params(m_effect);
}
std::list<gs::effect_parameter> gs::effect::get_parameters()
{
size_t num = gs_effect_get_num_params(m_effect);
std::list<gs::effect_parameter> ps;
for (size_t idx = 0; idx < num; idx++) {
ps.emplace_back(get_parameter(idx));
}
return ps;
}
gs::effect_parameter gs::effect::get_parameter(size_t idx)
{
gs_eparam_t* param = gs_effect_get_param_by_idx(m_effect, idx);
if (!param)
throw std::invalid_argument("parameter with index not found");
return effect_parameter(param);
}
bool gs::effect::has_parameter(std::string name)
{
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
return (param != nullptr);
}
bool gs::effect::has_parameter(std::string name, effect_parameter::type type)
{
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
if (param == nullptr)
return false;
gs::effect_parameter eprm(param);
return eprm.get_type() == type;
}
gs::effect_parameter gs::effect::get_parameter(std::string name)
{
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
if (!param)
throw std::invalid_argument("parameter with name not found");
return effect_parameter(param);
}
gs::effect_parameter::effect_parameter(gs_eparam_t* param)
{
if (!param)
throw std::invalid_argument("param is null");
m_param = param;
gs_effect_get_param_info(m_param, &m_paramInfo);
}
std::string gs::effect_parameter::get_name()
{
return m_paramInfo.name;
}
gs::effect_parameter::type gs::effect_parameter::get_type()
{
switch (m_paramInfo.type) {
case GS_SHADER_PARAM_BOOL:
return type::Boolean;
case GS_SHADER_PARAM_FLOAT:
return type::Float;
case GS_SHADER_PARAM_VEC2:
return type::Float2;
case GS_SHADER_PARAM_VEC3:
return type::Float3;
case GS_SHADER_PARAM_VEC4:
return type::Float4;
case GS_SHADER_PARAM_INT:
return type::Integer;
case GS_SHADER_PARAM_INT2:
return type::Integer2;
case GS_SHADER_PARAM_INT3:
return type::Integer3;
case GS_SHADER_PARAM_INT4:
return type::Integer4;
case GS_SHADER_PARAM_MATRIX4X4:
return type::Matrix;
case GS_SHADER_PARAM_TEXTURE:
return type::Texture;
//case GS_SHADER_PARAM_STRING:
// return Type::String;
default:
case GS_SHADER_PARAM_UNKNOWN:
return type::Unknown;
}
}
void gs::effect_parameter::set_bool(bool v)
{
if (get_type() != type::Boolean)
throw std::bad_cast();
gs_effect_set_bool(m_param, v);
}
void gs::effect_parameter::set_bool_array(bool v[], size_t sz)
{
if (get_type() != type::Boolean)
throw std::bad_cast();
gs_effect_set_val(m_param, v, sz);
}
void gs::effect_parameter::set_float(float_t x)
{
if (get_type() != type::Float)
throw std::bad_cast();
gs_effect_set_float(m_param, x);
}
void gs::effect_parameter::set_float2(vec2& v)
{
if (get_type() != type::Float2)
throw std::bad_cast();
gs_effect_set_vec2(m_param, &v);
}
void gs::effect_parameter::set_float2(float_t x, float_t y)
{
if (get_type() != type::Float2)
throw std::bad_cast();
vec2 v = {x, y};
gs_effect_set_vec2(m_param, &v);
}
void gs::effect_parameter::set_float3(vec3& v)
{
if (get_type() != type::Float3)
throw std::bad_cast();
gs_effect_set_vec3(m_param, &v);
}
void gs::effect_parameter::set_float3(float_t x, float_t y, float_t z)
{
if (get_type() != type::Float3)
throw std::bad_cast();
vec3 v = {x, y, z};
gs_effect_set_vec3(m_param, &v);
}
void gs::effect_parameter::set_float4(vec4& v)
{
if (get_type() != type::Float4)
throw std::bad_cast();
gs_effect_set_vec4(m_param, &v);
}
void gs::effect_parameter::set_float4(float_t x, float_t y, float_t z, float_t w)
{
if (get_type() != type::Float4)
throw std::bad_cast();
vec4 v = {x, y, z, w};
gs_effect_set_vec4(m_param, &v);
}
void gs::effect_parameter::set_float_array(float_t v[], size_t sz)
{
if ((get_type() != type::Float) && (get_type() != type::Float2) && (get_type() != type::Float3)
&& (get_type() != type::Float4))
throw std::bad_cast();
gs_effect_set_val(m_param, v, sizeof(float_t) * sz);
}
void gs::effect_parameter::set_int(int32_t x)
{
if ((get_type() != type::Integer) && (get_type() != type::Unknown))
throw std::bad_cast();
gs_effect_set_int(m_param, x);
}
void gs::effect_parameter::set_int2(int32_t x, int32_t y)
{
if ((get_type() != type::Integer2) && (get_type() != type::Unknown))
throw std::bad_cast();
int32_t v[2] = {x, y};
gs_effect_set_val(m_param, v, sizeof(int) * 2);
}
void gs::effect_parameter::set_int3(int32_t x, int32_t y, int32_t z)
{
if ((get_type() != type::Integer3) && (get_type() != type::Unknown))
throw std::bad_cast();
int32_t v[3] = {x, y, z};
gs_effect_set_val(m_param, v, sizeof(int) * 3);
}
void gs::effect_parameter::set_int4(int32_t x, int32_t y, int32_t z, int32_t w)
{
if ((get_type() != type::Integer4) && (get_type() != type::Unknown))
throw std::bad_cast();
int32_t v[4] = {x, y, z, w};
gs_effect_set_val(m_param, v, sizeof(int) * 4);
}
void gs::effect_parameter::set_int_array(int32_t v[], size_t sz)
{
if ((get_type() != type::Integer) && (get_type() != type::Integer2) && (get_type() != type::Integer3)
&& (get_type() != type::Integer4) && (get_type() != type::Unknown))
throw std::bad_cast();
gs_effect_set_val(m_param, v, sizeof(int) * sz);
}
void gs::effect_parameter::set_matrix(matrix4& v)
{
if (get_type() != type::Matrix)
throw std::bad_cast();
gs_effect_set_matrix4(m_param, &v);
}
void gs::effect_parameter::set_texture(std::shared_ptr<gs::texture> v)
{
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_texture(m_param, v->get_object());
}
void gs::effect_parameter::set_texture(gs_texture_t* v)
{
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_texture(m_param, v);
}
void gs::effect_parameter::set_sampler(std::shared_ptr<gs::sampler> v)
{
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_next_sampler(m_param, v->get_object());
}
void gs::effect_parameter::set_sampler(gs_sampler_state* v)
{
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_next_sampler(m_param, v);
}