obs-StreamFX/source/filter-custom-shader.cpp

513 lines
18 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "filter-custom-shader.h"
#include "strings.h"
#include <vector>
#include <tuple>
#include <fstream>
extern "C" {
#pragma warning (push)
#pragma warning (disable: 4201)
#include "util/platform.h"
#include "graphics/graphics.h"
#include "graphics/matrix4.h"
#pragma warning (pop)
}
#define S "Filter.CustomShader"
/** Shader Definitions
* - Only one technique, any number of passes.
* - Technique must be named 'Draw'.
* - Parameters are split by the last underscore (_) to determine if it is a special parameter or not.
*
* Predefined Parameters:
* - ViewProj: The current view projection matrix (float4x4).
* - ViewSize: The current rendered size (float2).
* - ViewSizeI: The current rendered size as an int (int2).
* - Time: Time passed during total rendering in seconds (float).
* - TimeActive: Time since last activation (float).
* - image: The source being filtered (texture2d).
*
* Texture Special Parameters:
* - $(name)_Size: Texture Size (float2).
* - $(name)_SizeI: Texture Size (int2).
* - $(name)_Texel: Texture Texel Size (1/Texture Size) (float2).
**/
enum class ShaderType : int64_t {
Text,
File
};
static Filter::CustomShader* handler;
INITIALIZER(HandlerInit) {
initializerFunctions.push_back([] {
handler = new Filter::CustomShader();
});
finalizerFunctions.push_back([] {
delete handler;
});
}
Filter::CustomShader::CustomShader() {
memset(&sourceInfo, 0, sizeof(obs_source_info));
sourceInfo.id = "obs-stream-effects-filter-custom-shader";
sourceInfo.type = OBS_SOURCE_TYPE_FILTER;
sourceInfo.output_flags = OBS_SOURCE_VIDEO;
sourceInfo.get_name = get_name;
sourceInfo.get_defaults = get_defaults;
sourceInfo.get_properties = get_properties;
sourceInfo.create = create;
sourceInfo.destroy = destroy;
sourceInfo.update = update;
sourceInfo.activate = activate;
sourceInfo.deactivate = deactivate;
sourceInfo.video_tick = video_tick;
sourceInfo.video_render = video_render;
obs_register_source(&sourceInfo);
}
Filter::CustomShader::~CustomShader() {}
const char * Filter::CustomShader::get_name(void *) {
return P_TRANSLATE(S);
}
void Filter::CustomShader::get_defaults(obs_data_t *data) {
gfx::effect_source::get_defaults(data);
}
obs_properties_t * Filter::CustomShader::get_properties(void *ptr) {
obs_properties_t *pr = obs_properties_create_param(ptr, nullptr);
reinterpret_cast<Instance*>(ptr)->get_properties(pr);
return pr;
}
void * Filter::CustomShader::create(obs_data_t *data, obs_source_t *src) {
return new Instance(data, src);
}
void Filter::CustomShader::destroy(void *ptr) {
delete reinterpret_cast<Instance*>(ptr);
}
uint32_t Filter::CustomShader::get_width(void *ptr) {
return reinterpret_cast<Instance*>(ptr)->get_width();
}
uint32_t Filter::CustomShader::get_height(void *ptr) {
return reinterpret_cast<Instance*>(ptr)->get_height();
}
void Filter::CustomShader::update(void *ptr, obs_data_t *data) {
reinterpret_cast<Instance*>(ptr)->update(data);
}
void Filter::CustomShader::activate(void *ptr) {
reinterpret_cast<Instance*>(ptr)->activate();
}
void Filter::CustomShader::deactivate(void *ptr) {
reinterpret_cast<Instance*>(ptr)->deactivate();
}
void Filter::CustomShader::video_tick(void *ptr, float time) {
reinterpret_cast<Instance*>(ptr)->video_tick(time);
}
void Filter::CustomShader::video_render(void *ptr, gs_effect_t *effect) {
reinterpret_cast<Instance*>(ptr)->video_render(effect);
}
Filter::CustomShader::Instance::Instance(obs_data_t *data, obs_source_t *source) : gfx::effect_source(data, source) {
m_defaultShaderPath = "shaders/filter/example.effect";
m_renderTarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
update(data);
}
Filter::CustomShader::Instance::~Instance() {}
//void Filter::CustomShader::Instance::update(obs_data_t *data) {
// ShaderType shaderType = (ShaderType)obs_data_get_int(data, S_TYPE);
// if (shaderType == ShaderType::Text) {
// const char* shaderText = obs_data_get_string(data, S_CONTENT_TEXT);
// try {
// m_effect.effect = std::make_unique<gs::effect>(shaderText, "Text Shader");
// } catch (std::runtime_error& ex) {
// const char* filterName = obs_source_get_name(m_source);
// P_LOG_ERROR("[%s] Shader loading failed with error(s): %s", filterName, ex.what());
// }
// } else if (shaderType == ShaderType::File) {
// CheckShaderFile(obs_data_get_string(data, S_CONTENT_FILE), 0.0f);
// }
//
// m_effectParameters.clear();
// if (m_effect.effect && m_effect.effect->count_parameters() > 0) {
// for (auto p : m_effect.effect->get_parameters()) {
// std::string p_name = p.get_name();
// std::string p_desc = p_name;
//
// if (IsSpecialParameter(p_name, p.get_type()))
// continue;
//
// Parameter prm;
// prm.name = p_name;
// prm.type = p.get_type();
//
// switch (p.get_type()) {
// case gs::effect_parameter::type::Boolean:
// {
// prm.uiNames.push_back(p_name);
// prm.uiDescriptions.push_back(p_desc);
// prm.value.b = obs_data_get_bool(data, p_name.c_str());
// break;
// }
// case gs::effect_parameter::type::Float:
// case gs::effect_parameter::type::Float2:
// case gs::effect_parameter::type::Float3:
// case gs::effect_parameter::type::Float4:
// {
// {
// prm.uiNames.push_back(p_name + "0");
// prm.uiDescriptions.push_back(p_desc + "[0]");
// prm.value.f[0] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Float2) {
// prm.uiNames.push_back(p_name + "1");
// prm.uiDescriptions.push_back(p_desc + "[1]");
// prm.value.f[1] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Float3) {
// prm.uiNames.push_back(p_name + "2");
// prm.uiDescriptions.push_back(p_desc + "[2]");
// prm.value.f[2] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Float4) {
// prm.uiNames.push_back(p_name + "3");
// prm.uiDescriptions.push_back(p_desc + "[3]");
// prm.value.f[3] = (float_t)obs_data_get_double(data, prm.uiNames.back().c_str());
// }
// break;
// }
// case gs::effect_parameter::type::Integer:
// case gs::effect_parameter::type::Integer2:
// case gs::effect_parameter::type::Integer3:
// case gs::effect_parameter::type::Integer4:
// {
// {
// prm.uiNames.push_back(p_name + "0");
// prm.uiDescriptions.push_back(p_desc + "[0]");
// prm.value.i[0] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Integer2) {
// prm.uiNames.push_back(p_name + "1");
// prm.uiDescriptions.push_back(p_desc + "[1]");
// prm.value.i[1] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Integer3) {
// prm.uiNames.push_back(p_name + "2");
// prm.uiDescriptions.push_back(p_desc + "[2]");
// prm.value.i[2] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
// }
// if (p.get_type() >= gs::effect_parameter::type::Integer4) {
// prm.uiNames.push_back(p_name + "3");
// prm.uiDescriptions.push_back(p_desc + "[3]");
// prm.value.i[3] = (int32_t)obs_data_get_int(data, prm.uiNames.back().c_str());
// }
// break;
// }
// case gs::effect_parameter::type::Texture:
// {
// prm.uiNames.push_back(p_name + "_type");
// prm.uiDescriptions.push_back(p_desc + " Type");
// prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames.back().c_str()) == 1;
// prm.uiNames.push_back(p_name + "_source");
// prm.uiDescriptions.push_back(p_desc);
// prm.value.source.name = obs_data_get_string(data, prm.uiNames.back().c_str());
// prm.uiNames.push_back(p_name + "_file");
// prm.uiDescriptions.push_back(p_desc);
// if (obs_data_has_user_value(data, prm.uiNames.back().c_str())) {
// prm.value.file.path = obs_data_get_string(data, prm.uiNames.back().c_str());
// } else {
// prm.value.file.path = obs_module_file("white.png");
// }
// break;
// }
// }
// m_effectParameters.emplace_back(prm);
// }
// }
//
// for (Parameter& prm : m_effectParameters) {
// switch (prm.type) {
// case gs::effect_parameter::type::Boolean:
// prm.value.b = obs_data_get_bool(data, prm.uiNames[0].c_str());
// break;
// case gs::effect_parameter::type::Float4:
// prm.value.f[3] = (float_t)obs_data_get_double(data, prm.uiNames[3].c_str());
// case gs::effect_parameter::type::Float3:
// prm.value.f[2] = (float_t)obs_data_get_double(data, prm.uiNames[2].c_str());
// case gs::effect_parameter::type::Float2:
// prm.value.f[1] = (float_t)obs_data_get_double(data, prm.uiNames[1].c_str());
// case gs::effect_parameter::type::Float:
// prm.value.f[0] = (float_t)obs_data_get_double(data, prm.uiNames[0].c_str());
// break;
// case gs::effect_parameter::type::Integer4:
// prm.value.i[3] = (int32_t)obs_data_get_int(data, prm.uiNames[3].c_str());
// case gs::effect_parameter::type::Integer3:
// prm.value.i[2] = (int32_t)obs_data_get_int(data, prm.uiNames[2].c_str());
// case gs::effect_parameter::type::Integer2:
// prm.value.i[1] = (int32_t)obs_data_get_int(data, prm.uiNames[1].c_str());
// case gs::effect_parameter::type::Integer:
// prm.value.i[0] = (int32_t)obs_data_get_int(data, prm.uiNames[0].c_str());
// break;
// case gs::effect_parameter::type::Texture:
// prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames[0].c_str()) == 1;
// std::string nName = obs_data_get_string(data, prm.uiNames[1].c_str());
// if (nName != prm.value.source.name) {
// prm.value.source.name = nName;
// prm.value.source.dirty = true;
// }
// std::string nPath = obs_data_get_string(data, prm.uiNames[2].c_str());
// if (nPath != prm.value.file.path) {
// prm.value.file.path = nPath;
// prm.value.file.dirty = true;
// }
// break;
// }
// }
//}
uint32_t Filter::CustomShader::Instance::get_width() {
return 0;
}
uint32_t Filter::CustomShader::Instance::get_height() {
return 0;
}
bool Filter::CustomShader::Instance::is_special_parameter(std::string name, gs::effect_parameter::type type) {
std::pair<std::string, gs::effect_parameter::type> reservedParameters[] = {
{ "ViewProj", gs::effect_parameter::type::Matrix },
{ "ViewSize", gs::effect_parameter::type::Float2 },
{ "ViewSizeI", gs::effect_parameter::type::Integer2 },
{ "Time", gs::effect_parameter::type::Float },
{ "TimeActive", gs::effect_parameter::type::Float },
{ "Image", gs::effect_parameter::type::Texture },
};
std::pair<std::string, gs::effect_parameter::type> textureParameters[] = {
{ "Size", gs::effect_parameter::type::Float2 },
{ "SizeI", gs::effect_parameter::type::Integer2 },
{ "Texel", gs::effect_parameter::type::Float2 }
};
for (auto& kv : reservedParameters) {
if ((name == kv.first) && (type == kv.second))
return true;
}
// Split by last underscore(_) (if there is one).
size_t posUnderscore = name.find_last_of('_');
if (posUnderscore != std::string::npos) {
std::string firstPart, secondPart;
firstPart = name.substr(0, posUnderscore);
secondPart = name.substr(posUnderscore + 1);
try {
gs::effect_parameter prm = m_shader.effect->get_parameter(firstPart);
if (prm.get_type() == gs::effect_parameter::type::Texture) {
for (auto& kv : textureParameters) {
if ((secondPart == kv.first) && (type == kv.second))
return true;
}
}
} catch (...) {
return false;
}
}
return false;
}
bool Filter::CustomShader::Instance::apply_special_parameters(uint32_t viewW, uint32_t viewH) {
std::unique_ptr<gs::texture> imageTexture;
m_renderTarget->get_texture(imageTexture);
if (m_shader.effect->has_parameter("Image", gs::effect_parameter::type::Texture)) {
m_shader.effect->get_parameter("Image").set_texture(imageTexture->get_object());
} else {
return false;
}
if (m_shader.effect->has_parameter("Image_Size", gs::effect_parameter::type::Float2)) {
m_shader.effect->get_parameter("Image_Size").set_float2(
float_t(imageTexture->get_width()),
float_t(imageTexture->get_height()));
}
if (m_shader.effect->has_parameter("Image_SizeI"/*, gs::effect_parameter::type::Integer2*/)) {
m_shader.effect->get_parameter("Image_SizeI").set_int2(
imageTexture->get_width(),
imageTexture->get_height());
}
if (m_shader.effect->has_parameter("Image_Texel", gs::effect_parameter::type::Float2)) {
m_shader.effect->get_parameter("Image_Texel").set_float2(
float_t(1.0 / imageTexture->get_width()),
float_t(1.0 / imageTexture->get_height()));
}
return true;
}
bool Filter::CustomShader::Instance::video_tick_impl(float_t time) {
return true;
}
bool Filter::CustomShader::Instance::video_render_impl(gs_effect_t* parent_effect, uint32_t viewW, uint32_t viewH) {
// Render original source to render target.
{
auto op = m_renderTarget->render(viewW, viewH);
vec4 black; vec4_zero(&black);
gs_ortho(0, (float_t)viewW, 0, (float_t)viewH, 0, 1);
gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
if (obs_source_process_filter_begin(m_source, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
obs_source_process_filter_end(m_source,
parent_effect ? parent_effect : obs_get_base_effect(OBS_EFFECT_DEFAULT), viewW, viewH);
}
}
gs_texture_t* sourceTexture = m_renderTarget->get_object();
if (!sourceTexture) {
return false;
}
if (!apply_special_parameters(viewW, viewH)) {
return false;
}
return true;
}
//void Filter::CustomShader::Instance::video_render(gs_effect_t *effect) {
// for (Parameter& prm : m_effectParameters) {
// gs::effect_parameter eprm = m_effect.effect->get_parameter(prm.name);
// switch (prm.type) {
// case gs::effect_parameter::type::Texture:
// if (prm.value.textureIsSource) {
// if (prm.value.source.rendertarget && prm.value.source.source) {
// uint32_t w, h;
// w = obs_source_get_width(prm.value.source.source);
// h = obs_source_get_height(prm.value.source.source);
// {
// auto op = prm.value.source.rendertarget->render(w, h);
// vec4 black; vec4_zero(&black);
// gs_ortho(0, (float_t)w, 0, (float_t)h, 0, 1);
// gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
// obs_source_video_render(prm.value.source.source);
// }
// eprm.set_texture(prm.value.source.rendertarget->get_object());
// }
// } else {
// if (prm.value.file.texture) {
// eprm.set_texture(prm.value.file.texture);
// }
// }
// break;
// }
// }
//
//}
//void Filter::CustomShader::Instance::CheckTextures(float_t time) {
//
// for (Parameter& prm : m_effectParameters) {
// if (prm.type != gs::effect_parameter::type::Texture)
// continue;
//
// if (prm.value.textureIsSource) {
// // If the source field is empty, simply clear the source reference.
// if (prm.value.source.name.empty()) {
// if (prm.value.source.source)
// obs_source_release(m_source);
// prm.value.source.source = nullptr;
// continue;
// }
//
// // Ensure that a render target exists.
// if (!prm.value.source.rendertarget)
// prm.value.source.rendertarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
//
// // Finally check if the source property was modified or is empty.
// if (prm.value.source.dirty || !prm.value.source.source) {
// prm.value.source.dirty = false;
// if (prm.value.source.source)
// obs_source_release(prm.value.source.source);
// prm.value.source.source = obs_get_source_by_name(prm.value.source.name.c_str());
// }
// } else {
// bool doRefresh = false;
//
// // If the path is empty, don't attempt to update any files and simply null the texture.
// if (prm.value.file.path.empty()) {
// prm.value.file.texture = nullptr;
// continue;
// }
//
// // If the property was modified or the texture is empty, force a refresh.
// if (prm.value.file.dirty || !prm.value.file.texture) {
// doRefresh = true;
// }
//
// // Skip testing if the last test was less than 1/2 of a second away.
// prm.value.file.lastCheck += time;
// if (prm.value.file.lastCheck < 0.5f) {
// if (!doRefresh)
// continue;
// } else {
// prm.value.file.lastCheck = prm.value.file.lastCheck - 0.5f;
// }
//
// // Test if the file was modified.
// struct stat stats;
// if (os_stat(prm.value.file.path.c_str(), &stats) == 0) {
// doRefresh = doRefresh ||
// (prm.value.file.createTime != stats.st_ctime) ||
// (prm.value.file.modifiedTime != stats.st_mtime) ||
// (prm.value.file.fileSize != stats.st_size);
// prm.value.file.createTime = stats.st_ctime;
// prm.value.file.modifiedTime = stats.st_mtime;
// prm.value.file.fileSize = stats.st_size;
// }
//
// if (doRefresh) {
// prm.value.file.dirty = false;
// try {
// prm.value.file.texture = std::make_shared<gs::texture>(prm.value.file.path);
// } catch (std::runtime_error& ex) {
// const char* filterName = obs_source_get_name(m_source);
// P_LOG_ERROR("[%s] Loading texture file '%s' failed with error(s): %s",
// filterName, prm.value.file.path.c_str(), ex.what());
// }
// }
// }
// }
//}