obs-StreamFX/source/filters/filter-sdf-effects.hpp
Michael Fabian 'Xaymar' Dirks cd5acd42f4 obs-source-factory: Add settings migration code
Previously sources had to manually implement migration code, which resulted in unresolvable regression issues due to the lack of version and commit tagging. With the new migration code, all sources automatically have this version and commit tagging at all times, and as such can now have a temporary regression fixed without the user needing to change any values manually.
2020-04-05 07:28:10 +02:00

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3.9 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017-2018 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
#include "obs/gs/gs-effect.hpp"
#include "obs/gs/gs-rendertarget.hpp"
#include "obs/gs/gs-sampler.hpp"
#include "obs/gs/gs-texture.hpp"
#include "obs/gs/gs-vertexbuffer.hpp"
#include "obs/obs-source-factory.hpp"
namespace filter::sdf_effects {
class sdf_effects_instance : public obs::source_instance {
gs::effect _sdf_producer_effect;
gs::effect _sdf_consumer_effect;
// Input
std::shared_ptr<gs::rendertarget> _source_rt;
std::shared_ptr<gs::texture> _source_texture;
bool _source_rendered;
// Distance Field
std::shared_ptr<gs::rendertarget> _sdf_write;
std::shared_ptr<gs::rendertarget> _sdf_read;
std::shared_ptr<gs::texture> _sdf_texture;
double_t _sdf_scale;
float_t _sdf_threshold;
// Effects
bool _output_rendered;
std::shared_ptr<gs::texture> _output_texture;
std::shared_ptr<gs::rendertarget> _output_rt;
/// Inner Shadow
bool _inner_shadow;
vec4 _inner_shadow_color;
float_t _inner_shadow_range_min;
float_t _inner_shadow_range_max;
float_t _inner_shadow_offset_x;
float_t _inner_shadow_offset_y;
/// Outer Shadow
bool _outer_shadow;
vec4 _outer_shadow_color;
float_t _outer_shadow_range_min;
float_t _outer_shadow_range_max;
float_t _outer_shadow_offset_x;
float_t _outer_shadow_offset_y;
/// Inner Glow
bool _inner_glow;
vec4 _inner_glow_color;
float_t _inner_glow_width;
float_t _inner_glow_sharpness;
float_t _inner_glow_sharpness_inv;
/// Outer Glow
bool _outer_glow;
vec4 _outer_glow_color;
float_t _outer_glow_width;
float_t _outer_glow_sharpness;
float_t _outer_glow_sharpness_inv;
/// Outline
bool _outline;
vec4 _outline_color;
float_t _outline_width;
float_t _outline_offset;
float_t _outline_sharpness;
float_t _outline_sharpness_inv;
public:
sdf_effects_instance(obs_data_t* settings, obs_source_t* self);
virtual ~sdf_effects_instance();
virtual void load(obs_data_t* settings) override;
virtual void migrate(obs_data_t* data, std::uint64_t version) override;
virtual void update(obs_data_t* settings) override;
virtual void video_tick(float) override;
virtual void video_render(gs_effect_t*) override;
};
class sdf_effects_factory : public obs::source_factory<filter::sdf_effects::sdf_effects_factory,
filter::sdf_effects::sdf_effects_instance> {
static std::shared_ptr<filter::sdf_effects::sdf_effects_factory> factory_instance;
public: // Singleton
static void initialize()
{
factory_instance = std::make_shared<filter::sdf_effects::sdf_effects_factory>();
}
static void finalize()
{
factory_instance.reset();
}
static std::shared_ptr<sdf_effects_factory> get()
{
return factory_instance;
}
public:
sdf_effects_factory();
virtual ~sdf_effects_factory();
virtual const char* get_name() override;
virtual void get_defaults2(obs_data_t* data) override;
virtual obs_properties_t* get_properties2(filter::sdf_effects::sdf_effects_instance* data) override;
};
} // namespace filter::sdf_effects