mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 15:55:07 +00:00
116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
/*
|
|
* Modern effects for a modern Streamer
|
|
* Copyright (C) 2017 Michael Fabian Dirks
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#pragma once
|
|
#include "common.hpp"
|
|
|
|
namespace streamfx::obs::gs {
|
|
class texture {
|
|
public:
|
|
enum class type : uint8_t { Normal, Volume, Cube };
|
|
|
|
enum class flags : uint8_t {
|
|
None,
|
|
Dynamic,
|
|
BuildMipMaps,
|
|
Shared,
|
|
GlobalShared,
|
|
};
|
|
|
|
protected:
|
|
gs_texture_t* _texture;
|
|
bool _is_owner = true;
|
|
type _type = type::Normal;
|
|
|
|
public:
|
|
~texture();
|
|
|
|
/*!
|
|
* \brief Create a 2D Texture
|
|
*
|
|
* \param width Width of the 2D Texture
|
|
* \param height Height of the 2D Texture
|
|
* \param format Color Format to use
|
|
* \param mip_levels Number of Mip Levels available
|
|
* \param mip_data Texture data including mipmaps
|
|
* \param texture_flags Texture Flags
|
|
*/
|
|
texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
|
|
streamfx::obs::gs::texture::flags texture_flags);
|
|
|
|
/*!
|
|
* \brief Create a 3D Texture
|
|
*
|
|
* \param width Width of the 3D Texture
|
|
* \param height Height of the 3D Texture
|
|
* \param depth Depth of the 3D Texture
|
|
* \param format Color Format to use
|
|
* \param mip_levels Number of Mip Levels available
|
|
* \param mip_data Texture data including mipmaps
|
|
* \param texture_flags Texture Flags
|
|
*/
|
|
texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels,
|
|
const uint8_t** mip_data, streamfx::obs::gs::texture::flags texture_flags);
|
|
|
|
/*!
|
|
* \brief Create a Cube Texture
|
|
*
|
|
* \param size Size of each Cube Maps face
|
|
* \param format Color Format to use
|
|
* \param mip_levels Number of Mip Levels available
|
|
* \param mip_data Texture data including mipmaps
|
|
* \param texture_flags Texture Flags
|
|
*/
|
|
texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
|
|
streamfx::obs::gs::texture::flags texture_flags);
|
|
|
|
/*!
|
|
* \brief Load a texture from a file
|
|
*
|
|
* Creates a new #GS::Texture from a file located on disk. If the
|
|
* file can not be found, accessed or read, a #Plugin::file_not_found_error
|
|
* will be thrown. If there is an error reading the file, a
|
|
* #Plugin::io_error will be thrown.
|
|
*
|
|
* \param file File to create the texture from.
|
|
*/
|
|
texture(std::string file);
|
|
|
|
/*!
|
|
* \brief Create a texture from an existing gs_texture_t object.
|
|
*/
|
|
texture(gs_texture_t* tex, bool takeOwnership = false) : _texture(tex), _is_owner(takeOwnership) {}
|
|
|
|
void load(int32_t unit);
|
|
|
|
gs_texture_t* get_object();
|
|
|
|
uint32_t get_width();
|
|
|
|
uint32_t get_height();
|
|
|
|
uint32_t get_depth();
|
|
|
|
streamfx::obs::gs::texture::type get_type();
|
|
|
|
gs_color_format get_color_format();
|
|
};
|
|
} // namespace streamfx::obs::gs
|
|
|
|
P_ENABLE_BITMASK_OPERATORS(streamfx::obs::gs::texture::flags)
|