mirror of
https://github.com/Xaymar/obs-StreamFX
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e0e2d9fe80
While Linux was not an original goal of the project, it should still be supported out of the box. Therefore a number of changes are contained in this changeset: - All C++ .h files were renamed to .hpp. - All C includes (<....h>) were replaced with C++ includes (<c...>) and missing includes were added. - std::memset and std::memcpy was replaced with memset and memcpy. - All anonymous structs were removed where necessary. - `extern "C"` was removed where it wasn't needed. - #pragma warning was placed behind an #ifdef _MSC_VER - The macros for `min`, `max` and `clamp` were removed as they were not used. - `-fpedantic` was added to the GCC flags for bitmask support. - `gs::rendertarget_op` is now declared before use. - std::exception(const char*) was replaced with std::runtime_error(const char*). - Added aligned_alloc and aligned_free macros for GCC and MSVC support. - Replaced use of `sprintf_s` with `snprintf`. - Placed additional guards around windows only code. Additonally some changes were made that do not affect Linux: - `NOMINMAX` and `NOINOUT` were removed. Fixes: #27 Fixes: #13
26 lines
966 B
C++
26 lines
966 B
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <cinttypes>
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namespace gs {
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static const uint32_t MAXIMUM_VERTICES = 0xFFFFFFu;
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static const uint32_t MAXIMUM_UVW_LAYERS = 8u;
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} // namespace gs
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