obs-StreamFX/source/obs/gs/gs-helper.hpp
Michael Fabian 'Xaymar' Dirks 5a3954ae0e project: Fix License, License headers and Copyright information
Fixes several files incorrectly stated a different license from the actual project, as well as the copyright headers included in all files. This change has no effect on the licensing terms, it should clear up a bit of confusion by contributors. Plus the files get a bit smaller, and we have less duplicated information across the entire project.

Overall the project is GPLv2 if not built with Qt, and GPLv3 if it is built with Qt. There are no parts licensed under a different license, all have been adapted from other compatible licenses into GPLv2 or GPLv3.
2023-04-05 18:59:08 +02:00

78 lines
2.9 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "common.hpp"
#include "plugin.hpp"
#include "warning-disable.hpp"
#include <vector>
#include "warning-enable.hpp"
namespace streamfx::obs::gs {
class context {
public:
inline context()
{
obs_enter_graphics();
if (gs_get_context() == nullptr)
throw std::runtime_error("Failed to enter graphics context.");
}
~context()
{
obs_leave_graphics();
}
};
#ifdef ENABLE_PROFILING
static constexpr float_t debug_color_white[4] = {1.f, 1.f, 1.f, 1.f};
static constexpr float_t debug_color_gray[4] = {.5f, .5f, .5f, 1.f};
static constexpr float_t debug_color_black[4] = {0.f, 0.f, 0.f, 1.f};
static constexpr float_t debug_color_red[4] = {1.f, 0.f, 0.f, 1.f};
static constexpr float_t debug_color_flush_orange[4] = {1.f, .5f, 0.f, 1.f};
static constexpr float_t debug_color_yellow[4] = {1.f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_chartreuse[4] = {.5f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_green[4] = {0.f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_spring_green[4] = {0.f, 1.f, .5f, 1.f};
static constexpr float_t debug_color_teal[4] = {0.f, 1.f, 1.f, 1.f};
static constexpr float_t debug_color_azure_radiance[4] = {0.f, .5f, 1.f, 1.f};
static constexpr float_t debug_color_blue[4] = {0.f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_electric_violet[4] = {.5f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_magenta[4] = {1.f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_rose[4] = {1.f, 0.f, .5f, 1.f};
static const float_t* debug_color_source = debug_color_white;
static const float_t* debug_color_capture = debug_color_flush_orange;
static const float_t* debug_color_cache = debug_color_capture;
static const float_t* debug_color_convert = debug_color_electric_violet;
static const float_t* debug_color_cache_render = debug_color_convert;
static const float_t* debug_color_copy = debug_color_azure_radiance;
static const float_t* debug_color_allocate = debug_color_red;
static const float_t* debug_color_render = debug_color_teal;
class debug_marker {
std::string _name;
public:
inline debug_marker(const float_t color[4], const char* format, ...)
{
std::size_t size;
std::vector<char> buffer(64);
va_list vargs;
va_start(vargs, format);
size = static_cast<size_t>(vsnprintf(buffer.data(), buffer.size(), format, vargs));
va_end(vargs);
_name = std::string(buffer.data(), buffer.data() + size);
gs_debug_marker_begin(color, _name.c_str());
}
inline ~debug_marker()
{
gs_debug_marker_end();
}
};
#endif
} // namespace streamfx::obs::gs