obs-StreamFX/source/gs-rendertarget.h
Michael Fabian 'Xaymar' Dirks 2adfa5765c gs: Rename to snake_case instead of PascalCase
This should prevent mishaps with upper/lowercase typos and fits in better with the C++ standard code, which is also in snake_case.
2018-03-20 12:44:02 +01:00

65 lines
1.9 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include <inttypes.h>
#include <memory>
#include "gs-texture.h"
extern "C" {
#pragma warning( push )
#pragma warning( disable: 4201 )
#include <libobs/graphics/graphics.h>
#pragma warning( pop )
}
namespace gs {
class rendertarget {
friend class rendertarget_op;
public:
rendertarget(gs_color_format colorFormat, gs_zstencil_format zsFormat);
virtual ~rendertarget();
gs_texture_t* get_object();
void get_texture(gs::texture& tex);
void get_texture(std::shared_ptr<gs::texture>& tex);
void get_texture(std::unique_ptr<gs::texture>& tex);
gs::rendertarget_op render(uint32_t width, uint32_t height);
protected:
gs_texrender_t* m_renderTarget;
bool m_isBeingRendered;
};
class rendertarget_op {
public:
rendertarget_op(gs::rendertarget* rt, uint32_t width, uint32_t height);
virtual ~rendertarget_op();
// Move Constructor
rendertarget_op(gs::rendertarget_op&&);
// Copy Constructor
rendertarget_op(const gs::rendertarget_op&) = delete;
rendertarget_op& operator=(const gs::rendertarget_op& r) = delete;
protected:
gs::rendertarget* m_renderTarget;
};
}