obs-StreamFX/source/obs-source.hpp
Michael Fabian 'Xaymar' Dirks 9848c5aa28 obs-source: Implement copy and move constructors and operators
There was no proper implementation for all copy and move constructors and operators before, which meant that occasionally the default behavior took over. This is not what we want, as the default behavior doesn't deal well with reference counted pointers.

Related: #32, #33
2019-01-23 18:49:20 +01:00

142 lines
4.8 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2018 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef OBS_STREAM_EFFECTS_OBS_SOURCE_HPP
#define OBS_STREAM_EFFECTS_OBS_SOURCE_HPP
#pragma once
#include <cinttypes>
#include <string>
#include "util-event.hpp"
// OBS
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4201)
#endif
#include <obs.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
namespace obs {
class source {
obs_source_t* self;
bool track_ownership = false;
static void handle_destroy(void* p, calldata_t* calldata);
static void handle_remove(void* p, calldata_t* calldata);
static void handle_save(void* p, calldata_t* calldata);
static void handle_load(void* p, calldata_t* calldata);
static void handle_activate(void* p, calldata_t* calldata);
static void handle_deactivate(void* p, calldata_t* calldata);
static void handle_show(void* p, calldata_t* calldata);
static void handle_hide(void* p, calldata_t* calldata);
static void handle_enable(void* p, calldata_t* calldata);
static void handle_push_to_mute_changed(void* p, calldata_t* calldata);
static void handle_push_to_mute_delay(void* p, calldata_t* calldata);
static void handle_push_to_talk_changed(void* p, calldata_t* calldata);
static void handle_push_to_talk_delay(void* p, calldata_t* calldata);
static void handle_rename(void* p, calldata_t* calldata);
static void handle_update_properties(void* p, calldata_t* calldata);
static void handle_update_flags(void* p, calldata_t* calldata);
static void handle_mute(void* p, calldata_t* calldata);
static void handle_volume(void* p, calldata_t* calldata);
static void handle_audio_sync(void* p, calldata_t* calldata);
static void handle_audio_mixers(void* p, calldata_t* calldata);
static void handle_filter_add(void* p, calldata_t* calldata);
static void handle_filter_remove(void* p, calldata_t* calldata);
static void handle_reorder_filters(void* p, calldata_t* calldata);
static void handle_transition_start(void* p, calldata_t* calldata);
static void handle_transition_video_stop(void* p, calldata_t* calldata);
static void handle_transition_stop(void* p, calldata_t* calldata);
private:
void connect_signals();
public:
virtual ~source();
source(std::string name, bool track_ownership = true, bool add_reference = true);
source(obs_source_t* source, bool track_ownership = true, bool add_reference = false);
public /*copy*/:
source(source const& other);
source& operator=(source const& other);
public /*move*/:
source(source&& other);
source& operator=(source&& other);
public:
obs_source_type type();
void* type_data();
uint32_t width();
uint32_t height();
bool destroyed();
public: // Unsafe Methods
void clear();
obs_source_t* get();
public: // Events
struct {
util::event<obs::source*> destroy;
util::event<obs::source*> remove;
util::event<obs::source*> save;
util::event<obs::source*> load;
util::event<obs::source*> activate;
util::event<obs::source*> deactivate;
util::event<obs::source*> show;
util::event<obs::source*> hide;
util::event<obs::source*, bool> enable;
util::event<obs::source*, bool> push_to_mute_changed;
util::event<obs::source*, long long> push_to_mute_delay;
util::event<obs::source*, bool> push_to_talk_changed;
util::event<obs::source*, long long> push_to_talk_delay;
util::event<obs::source*, std::string, std::string> rename;
util::event<obs::source*> update_properties;
util::event<obs::source*, long long> update_flags;
util::event<obs::source*, bool> mute;
util::event<obs::source*, double&> volume;
util::event<obs::source*, long long&> audio_sync;
util::event<obs::source*, long long&> audio_mixers;
util::event<obs::source*, obs_source_t*> filter_add;
util::event<obs::source*, obs_source_t*> filter_remove;
util::event<obs::source*> reorder_filters;
util::event<obs::source*> transition_start;
util::event<obs::source*> transition_video_stop;
util::event<obs::source*> transition_stop;
} events;
};
} // namespace obs
#endif