mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
412 lines
14 KiB
C++
412 lines
14 KiB
C++
// Modern effects for a modern Streamer
|
|
// Copyright (C) 2019 Michael Fabian Dirks
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
#include "gfx-shader-param-texture.hpp"
|
|
#include "strings.hpp"
|
|
#include <map>
|
|
#include <sstream>
|
|
#include <stdexcept>
|
|
#include "gfx-shader.hpp"
|
|
#include "gfx/gfx-debug.hpp"
|
|
#include "obs/gs/gs-helper.hpp"
|
|
#include "obs/obs-source-tracker.hpp"
|
|
#include "util/util-platform.hpp"
|
|
|
|
// TODO:
|
|
// - FFT Audio Conversion
|
|
// - FFT Variable Size...
|
|
|
|
// UI:
|
|
// Name/Key {
|
|
// Type = File/Source/Sink
|
|
// File = ...
|
|
// Source = ...
|
|
// }
|
|
|
|
#define ST_I18N "Shader.Parameter.Texture"
|
|
#define ST_KEY_TYPE ".Type"
|
|
#define ST_I18N_TYPE ST_I18N ".Type"
|
|
#define ST_I18N_TYPE_FILE ST_I18N_TYPE ".File"
|
|
#define ST_I18N_TYPE_SOURCE ST_I18N_TYPE ".Source"
|
|
#define ST_KEY_FILE ".File"
|
|
#define ST_I18N_FILE ST_I18N ".File"
|
|
#define ST_KEY_SOURCE ".Source"
|
|
#define ST_I18N_SOURCE ST_I18N ".Source"
|
|
|
|
static constexpr std::string_view _annotation_field_type = "field_type";
|
|
static constexpr std::string_view _annotation_default = "default";
|
|
static constexpr std::string_view _annotation_enum_entry = "enum_%zu";
|
|
static constexpr std::string_view _annotation_enum_entry_name = "enum_%zu_name";
|
|
|
|
streamfx::gfx::shader::texture_field_type streamfx::gfx::shader::get_texture_field_type_from_string(std::string_view v)
|
|
{
|
|
std::map<std::string, texture_field_type> matches = {
|
|
{"input", texture_field_type::Input},
|
|
{"enum", texture_field_type::Enum},
|
|
{"enumeration", texture_field_type::Enum},
|
|
};
|
|
|
|
auto fnd = matches.find(v.data());
|
|
if (fnd != matches.end())
|
|
return fnd->second;
|
|
|
|
return texture_field_type::Input;
|
|
}
|
|
|
|
streamfx::gfx::shader::texture_parameter::texture_parameter(streamfx::gfx::shader::shader* parent,
|
|
streamfx::obs::gs::effect_parameter param,
|
|
std::string prefix)
|
|
: parameter(parent, param, prefix), _field_type(texture_field_type::Input), _keys(), _values(),
|
|
_type(texture_type::File), _active(false), _visible(false), _dirty(true),
|
|
_dirty_ts(std::chrono::high_resolution_clock::now()), _file_path(), _file_texture(), _source_name(), _source(),
|
|
_source_child(), _source_active(), _source_visible(), _source_rendertarget()
|
|
{
|
|
char string_buffer[256];
|
|
|
|
// Build keys and names.
|
|
{
|
|
_keys.reserve(3);
|
|
{ // Type
|
|
snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_TYPE);
|
|
_keys.emplace_back(string_buffer);
|
|
}
|
|
{ // File
|
|
snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_FILE);
|
|
_keys.emplace_back(string_buffer);
|
|
}
|
|
{ // Source
|
|
snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_SOURCE);
|
|
_keys.emplace_back(string_buffer);
|
|
}
|
|
}
|
|
|
|
// Detect Field Types
|
|
if (auto anno = get_parameter().get_annotation(_annotation_field_type); anno) {
|
|
_field_type = get_texture_field_type_from_string(anno.get_default_string());
|
|
}
|
|
if (auto anno = get_parameter().get_annotation(_annotation_default); anno) {
|
|
_default = std::filesystem::path(anno.get_default_string());
|
|
}
|
|
|
|
if (field_type() == texture_field_type::Enum) {
|
|
for (std::size_t idx = 0; idx < std::numeric_limits<std::size_t>::max(); idx++) {
|
|
// Build key.
|
|
std::string key_name;
|
|
std::string key_value;
|
|
{
|
|
snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry.data(), idx);
|
|
key_value = std::string(string_buffer);
|
|
snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry_name.data(), idx);
|
|
key_name = std::string(string_buffer);
|
|
}
|
|
|
|
// Value must be given, name is optional.
|
|
if (auto eanno = get_parameter().get_annotation(key_value);
|
|
eanno
|
|
&& (get_type_from_effect_type(eanno.get_type()) == streamfx::gfx::shader::parameter_type::String)) {
|
|
texture_enum_data entry;
|
|
|
|
entry.data.file = std::filesystem::path(eanno.get_default_string());
|
|
|
|
if (auto nanno = get_parameter().get_annotation(key_name);
|
|
nanno && (nanno.get_type() == streamfx::obs::gs::effect_parameter::type::String)) {
|
|
entry.name = nanno.get_default_string();
|
|
} else {
|
|
entry.name = "Unnamed Entry";
|
|
}
|
|
|
|
_values.push_back(entry);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_values.size() == 0) {
|
|
_field_type = texture_field_type::Input;
|
|
} else {
|
|
_keys[1] = get_key();
|
|
}
|
|
}
|
|
|
|
if (field_type() == texture_field_type::Input) {
|
|
// Special code for Input-only fields.
|
|
}
|
|
}
|
|
|
|
streamfx::gfx::shader::texture_parameter::~texture_parameter() {}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::defaults(obs_data_t* settings)
|
|
{
|
|
if (field_type() == texture_field_type::Input) {
|
|
obs_data_set_default_int(settings, _keys[0].c_str(), static_cast<long long>(texture_type::File));
|
|
obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
|
|
obs_data_set_default_string(settings, _keys[2].c_str(), "");
|
|
} else {
|
|
obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
|
|
}
|
|
}
|
|
|
|
bool streamfx::gfx::shader::texture_parameter::modified_type(void* priv, obs_properties_t* props, obs_property_t*,
|
|
obs_data_t* settings)
|
|
{
|
|
auto self = reinterpret_cast<streamfx::gfx::shader::texture_parameter*>(priv);
|
|
if (self->field_type() == texture_field_type::Input) {
|
|
auto type = static_cast<texture_type>(obs_data_get_int(settings, self->_keys[0].c_str()));
|
|
obs_property_set_visible(obs_properties_get(props, self->_keys[1].c_str()), type == texture_type::File);
|
|
obs_property_set_visible(obs_properties_get(props, self->_keys[2].c_str()), type == texture_type::Source);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::properties(obs_properties_t* props, obs_data_t* settings)
|
|
{
|
|
if (!is_visible())
|
|
return;
|
|
|
|
if (field_type() == texture_field_type::Enum) {
|
|
auto p = obs_properties_add_list(props, get_key().data(), has_name() ? get_name().data() : get_key().data(),
|
|
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
|
for (auto v : _values) {
|
|
obs_property_list_add_string(p, v.name.c_str(), v.data.file.generic_u8string().c_str());
|
|
}
|
|
} else {
|
|
obs_properties_t* pr = obs_properties_create();
|
|
{
|
|
auto p = obs_properties_add_group(props, get_key().data(),
|
|
has_name() ? get_name().data() : get_key().data(), OBS_GROUP_NORMAL, pr);
|
|
if (has_description())
|
|
obs_property_set_long_description(p, get_description().data());
|
|
}
|
|
|
|
{
|
|
auto p = obs_properties_add_list(pr, _keys[0].c_str(), D_TRANSLATE(ST_I18N_TYPE), OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_INT);
|
|
obs_property_set_modified_callback2(p, modified_type, this);
|
|
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_FILE), static_cast<int64_t>(texture_type::File));
|
|
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_SOURCE), static_cast<int64_t>(texture_type::Source));
|
|
}
|
|
|
|
{
|
|
// ToDo: Filter and Default Path.
|
|
auto p = obs_properties_add_path(pr, _keys[1].c_str(), D_TRANSLATE(ST_I18N_FILE), OBS_PATH_FILE, "* (*.*)",
|
|
nullptr);
|
|
}
|
|
|
|
{
|
|
auto p = obs_properties_add_list(pr, _keys[2].c_str(), D_TRANSLATE(ST_I18N_SOURCE), OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_STRING);
|
|
obs_property_list_add_string(p, "", "");
|
|
obs::source_tracker::get()->enumerate(
|
|
[&p](std::string name, obs_source_t*) {
|
|
std::stringstream sstr;
|
|
sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")";
|
|
obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_video_sources);
|
|
obs::source_tracker::get()->enumerate(
|
|
[&p](std::string name, obs_source_t*) {
|
|
std::stringstream sstr;
|
|
sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")";
|
|
obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_scenes);
|
|
}
|
|
|
|
modified_type(this, props, nullptr, settings);
|
|
}
|
|
}
|
|
|
|
std::filesystem::path make_absolute_to(const std::filesystem::path& origin, const std::filesystem::path& destination)
|
|
{
|
|
return std::filesystem::absolute(destination / origin);
|
|
}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::update(obs_data_t* settings)
|
|
{
|
|
// Value is assigned elsewhere.
|
|
if (is_automatic())
|
|
return;
|
|
|
|
if (field_type() == texture_field_type::Input) {
|
|
_type = static_cast<texture_type>(obs_data_get_int(settings, _keys[0].c_str()));
|
|
} else {
|
|
_type = texture_type::File;
|
|
}
|
|
|
|
if (_type == texture_type::File) {
|
|
auto file_path = std::filesystem::path(obs_data_get_string(settings, _keys[1].c_str()));
|
|
if (file_path.is_relative()) {
|
|
file_path = make_absolute_to(file_path, get_parent()->get_shader_file());
|
|
}
|
|
|
|
if (_file_path != file_path) {
|
|
_file_path = file_path;
|
|
_dirty = true;
|
|
_dirty_ts = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
|
|
}
|
|
} else if (_type == texture_type::Source) {
|
|
const char* source_name = obs_data_get_string(settings, _keys[2].c_str());
|
|
|
|
if (_source_name != source_name) {
|
|
_source_name = source_name;
|
|
_dirty = true;
|
|
_dirty_ts = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::assign()
|
|
{
|
|
if (is_automatic())
|
|
return;
|
|
|
|
// If the data has been marked dirty, and the future timestamp minus the now is smaller than 0ms.
|
|
if (_dirty && ((_dirty_ts - std::chrono::high_resolution_clock::now()) < std::chrono::milliseconds(0))) {
|
|
// Reload or Reacquire everything necessary.
|
|
try {
|
|
// Remove now unused references.
|
|
_source.reset();
|
|
_source_child.reset();
|
|
_source_active.reset();
|
|
_source_visible.reset();
|
|
_source_rendertarget.reset();
|
|
_file_texture.reset();
|
|
|
|
if (((field_type() == texture_field_type::Input) && (_type == texture_type::File))
|
|
|| (field_type() == texture_field_type::Enum)) {
|
|
if (!_file_path.empty()) {
|
|
_file_texture = std::make_shared<streamfx::obs::gs::texture>(
|
|
streamfx::util::platform::native_to_utf8(_file_path).generic_u8string().c_str());
|
|
}
|
|
} else if ((field_type() == texture_field_type::Input) && (_type == texture_type::Source)) {
|
|
// Try and grab the source itself.
|
|
auto source = ::streamfx::obs::source(_source_name);
|
|
if (!source) {
|
|
throw std::runtime_error("Specified Source does not exist.");
|
|
}
|
|
|
|
// Attach the child to our parent.
|
|
auto child = std::make_shared<::streamfx::obs::source_active_child>(source, get_parent()->get());
|
|
|
|
// Create necessary visible and active objects.
|
|
decltype(_source_active) active;
|
|
decltype(_source_visible) visible;
|
|
if (_active) {
|
|
active = ::streamfx::obs::source_active_reference::add_active_reference(source);
|
|
}
|
|
if (_visible) {
|
|
visible = ::streamfx::obs::source_showing_reference::add_showing_reference(source);
|
|
}
|
|
|
|
// Create the necessary render target to capture the source.
|
|
auto rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
|
|
|
|
// Propagate all of this into the storage.
|
|
_source_rendertarget = rt;
|
|
_source_visible = std::move(visible);
|
|
_source_active = std::move(active);
|
|
_source_child = child;
|
|
_source = source;
|
|
}
|
|
|
|
_dirty = false;
|
|
} catch (const std::exception&) {
|
|
_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
|
|
} catch (...) {
|
|
_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
|
|
}
|
|
}
|
|
|
|
// If this is a source and active or visible, capture it.
|
|
if ((_type == texture_type::Source) && (_active || _visible) && _source_rendertarget) {
|
|
auto source = _source.lock();
|
|
#ifdef ENABLE_PROFILING
|
|
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_capture, "Parameter '%s'",
|
|
get_key().data()};
|
|
::streamfx::obs::gs::debug_marker profiler2{::streamfx::obs::gs::debug_color_capture, "Capture '%s'",
|
|
source.name().data()};
|
|
#endif
|
|
uint32_t width = source.width();
|
|
uint32_t height = source.height();
|
|
|
|
auto op = _source_rendertarget->render(width, height);
|
|
|
|
gs_matrix_push();
|
|
gs_ortho(0, static_cast<float>(width), 0, static_cast<float>(height), 0, 1);
|
|
|
|
// ToDo: Figure out if this breaks some sources.
|
|
gs_blend_state_push();
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_enable_blending(false);
|
|
|
|
gs_enable_color(true, true, true, true);
|
|
|
|
obs_source_video_render(source.get());
|
|
|
|
gs_blend_state_pop();
|
|
gs_matrix_pop();
|
|
}
|
|
|
|
if (_type == texture_type::Source) {
|
|
if (_source_rendertarget) {
|
|
auto tex = _source_rendertarget->get_texture();
|
|
if (tex) {
|
|
get_parameter().set_texture(_source_rendertarget->get_texture(), false);
|
|
} else {
|
|
get_parameter().set_texture(nullptr, false);
|
|
}
|
|
} else {
|
|
get_parameter().set_texture(nullptr, false);
|
|
}
|
|
} else if (_type == texture_type::File) {
|
|
if (_file_texture) {
|
|
// Loaded files are always linear.
|
|
get_parameter().set_texture(_file_texture, false);
|
|
} else {
|
|
get_parameter().set_texture(nullptr, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::visible(bool visible)
|
|
{
|
|
_visible = visible;
|
|
if (visible) {
|
|
auto source = _source.lock();
|
|
if (source) {
|
|
_source_visible = ::streamfx::obs::source_showing_reference::add_showing_reference(source);
|
|
}
|
|
} else {
|
|
_source_visible.reset();
|
|
}
|
|
}
|
|
|
|
void streamfx::gfx::shader::texture_parameter::active(bool active)
|
|
{
|
|
_active = active;
|
|
if (active) {
|
|
auto source = _source.lock();
|
|
if (source) {
|
|
_source_active = ::streamfx::obs::source_active_reference::add_active_reference(source);
|
|
}
|
|
} else {
|
|
_source_active.reset();
|
|
}
|
|
}
|