mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
3bf1333c84
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters. Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <cinttypes>
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#include <list>
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#include <vector>
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#include "gfx/gfx-effect-source.hpp"
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "plugin.hpp"
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namespace filter {
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class CustomShader {
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public:
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CustomShader();
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~CustomShader();
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static const char* get_name(void*);
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static void get_defaults(obs_data_t*);
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static obs_properties_t* get_properties(void*);
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static void* create(obs_data_t*, obs_source_t*);
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static void destroy(void*);
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static uint32_t get_width(void*);
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static uint32_t get_height(void*);
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static void update(void*, obs_data_t*);
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static void activate(void*);
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static void deactivate(void*);
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static void video_tick(void*, float);
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static void video_render(void*, gs_effect_t*);
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private:
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obs_source_info sourceInfo;
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private:
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class Instance : public gfx::effect_source {
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friend class CustomShader;
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std::shared_ptr<gs::rendertarget> m_renderTarget;
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protected:
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bool apply_special_parameters(uint32_t viewW, uint32_t viewH);
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virtual bool is_special_parameter(std::string name, gs::effect_parameter::type type) override;
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virtual bool video_tick_impl(float_t time) override;
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virtual bool video_render_impl(gs_effect_t* parent_effect, uint32_t viewW, uint32_t viewH) override;
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public:
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Instance(obs_data_t*, obs_source_t*);
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virtual ~Instance();
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uint32_t get_width();
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uint32_t get_height();
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};
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};
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} // namespace filter
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