.. |
filter-blur.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-blur.hpp
|
gfx: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-color-grade.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-color-grade.hpp
|
gfx: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-denoising.cpp
|
filter/denoising: Update Source Identifier
|
2023-04-05 18:51:21 +02:00 |
filter-denoising.hpp
|
filter/denoising: Add Denoising filter
|
2023-04-05 18:51:17 +02:00 |
filter-displacement.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-displacement.hpp
|
obs/gs: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-dynamic-mask.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-dynamic-mask.hpp
|
gfx: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-nv-face-tracking.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-nv-face-tracking.hpp
|
filter/nv-face-tracking: Adjust to match coding guidelines
|
2023-04-05 18:51:05 +02:00 |
filter-sdf-effects.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-sdf-effects.hpp
|
obs/gs: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-shader.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-shader.hpp
|
gfx: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-transform.cpp
|
project: Don't leak exceptions if possible
|
2023-04-05 18:51:13 +02:00 |
filter-transform.hpp
|
obs/gs: Apply coding guidelines
|
2023-04-05 18:50:59 +02:00 |
filter-upscaling.cpp
|
filter/upscaling: Update Source Identifier
|
2023-04-05 18:51:21 +02:00 |
filter-upscaling.hpp
|
locale: Adjust text to match reality
|
2023-04-05 18:51:18 +02:00 |