obs-StreamFX/source/filters/filter-dynamic-mask.hpp
Michael Fabian 'Xaymar' Dirks 5a3954ae0e project: Fix License, License headers and Copyright information
Fixes several files incorrectly stated a different license from the actual project, as well as the copyright headers included in all files. This change has no effect on the licensing terms, it should clear up a bit of confusion by contributors. Plus the files get a bit smaller, and we have less duplicated information across the entire project.

Overall the project is GPLv2 if not built with Qt, and GPLv3 if it is built with Qt. There are no parts licensed under a different license, all have been adapted from other compatible licenses into GPLv2 or GPLv3.
2023-04-05 18:59:08 +02:00

139 lines
4.6 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "common.hpp"
#include "gfx/gfx-source-texture.hpp"
#include "gfx/gfx-util.hpp"
#include "obs/gs/gs-effect.hpp"
#include "obs/obs-source-active-child.hpp"
#include "obs/obs-source-active-reference.hpp"
#include "obs/obs-source-factory.hpp"
#include "obs/obs-source-showing-reference.hpp"
#include "obs/obs-source-tracker.hpp"
#include "obs/obs-source.hpp"
#include "obs/obs-tools.hpp"
#include "warning-disable.hpp"
#include <list>
#include <map>
#include "warning-enable.hpp"
namespace streamfx::filter::dynamic_mask {
enum class channel : int8_t { Invalid = -1, Red, Green, Blue, Alpha };
class data {
streamfx::obs::gs::effect _channel_mask_fx;
private:
data();
public:
~data();
streamfx::obs::gs::effect channel_mask_fx();
public:
static std::shared_ptr<streamfx::filter::dynamic_mask::data> get();
};
class dynamic_mask_instance : public obs::source_instance {
std::shared_ptr<streamfx::filter::dynamic_mask::data> _data;
std::shared_ptr<streamfx::gfx::util> _gfx_util;
std::map<std::tuple<channel, channel, std::string>, std::string> _translation_map;
streamfx::obs::weak_source _input;
std::unique_ptr<streamfx::obs::source_active_child> _input_child;
std::shared_ptr<streamfx::obs::source_showing_reference> _input_vs;
std::shared_ptr<streamfx::obs::source_active_reference> _input_ac;
// Base texture for filtering
bool _have_base;
std::shared_ptr<streamfx::obs::gs::rendertarget> _base_rt;
std::shared_ptr<streamfx::obs::gs::texture> _base_tex;
gs_color_space _base_color_space;
gs_color_format _base_color_format;
bool _base_srgb;
bool _have_input;
std::shared_ptr<streamfx::obs::gs::rendertarget> _input_rt;
std::shared_ptr<streamfx::obs::gs::texture> _input_tex;
gs_color_space _input_color_space;
gs_color_format _input_color_format;
bool _input_srgb;
bool _have_final;
std::shared_ptr<streamfx::obs::gs::rendertarget> _final_rt;
std::shared_ptr<streamfx::obs::gs::texture> _final_tex;
bool _final_srgb;
int64_t _debug_texture;
struct channel_data {
float_t value = 0.0;
float_t scale = 1.0;
vec4 values = {0, 0, 0, 0};
};
std::map<channel, channel_data> _channels;
struct _precalc {
vec4 base;
vec4 scale;
matrix4 matrix;
} _precalc;
public:
dynamic_mask_instance(obs_data_t* data, obs_source_t* self);
virtual ~dynamic_mask_instance();
virtual void load(obs_data_t* settings) override;
virtual void migrate(obs_data_t* data, uint64_t version) override;
virtual void update(obs_data_t* settings) override;
virtual void save(obs_data_t* settings) override;
virtual gs_color_space video_get_color_space(size_t count, const gs_color_space* preferred_spaces) override;
virtual void video_tick(float_t time) override;
virtual void video_render(gs_effect_t* effect) override;
void enum_active_sources(obs_source_enum_proc_t enum_callback, void* param) override;
void enum_all_sources(obs_source_enum_proc_t enum_callback, void* param) override;
void show() override;
void hide() override;
void activate() override;
void deactivate() override;
bool acquire(std::string_view name);
void release();
};
class dynamic_mask_factory : public obs::source_factory<filter::dynamic_mask::dynamic_mask_factory,
filter::dynamic_mask::dynamic_mask_instance> {
std::list<std::string> _translation_cache;
public:
dynamic_mask_factory();
virtual ~dynamic_mask_factory() override;
virtual const char* get_name() override;
virtual void get_defaults2(obs_data_t* data) override;
virtual obs_properties_t* get_properties2(filter::dynamic_mask::dynamic_mask_instance* data) override;
std::string translate_string(const char* format, ...);
#ifdef ENABLE_FRONTEND
static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
#endif
public: // Singleton
static void initialize();
static void finalize();
static std::shared_ptr<dynamic_mask_factory> get();
};
} // namespace streamfx::filter::dynamic_mask