obs-StreamFX/components/nvidia/source/nvidia/vfx/nvidia-vfx-effect.hpp

176 lines
5.1 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "nvidia-vfx.hpp"
#include "nvidia/cuda/nvidia-cuda-obs.hpp"
#include "nvidia/cuda/nvidia-cuda-stream.hpp"
#include "nvidia/cuda/nvidia-cuda.hpp"
#include "nvidia/cv/nvidia-cv-image.hpp"
#include "nvidia/cv/nvidia-cv-texture.hpp"
#include "nvidia/cv/nvidia-cv.hpp"
#include "nvidia/vfx/nvidia-vfx.hpp"
#include "warning-disable.hpp"
#include <memory>
#include <string>
#include <string_view>
#include "warning-enable.hpp"
namespace streamfx::nvidia::vfx {
using namespace ::streamfx::nvidia;
class effect {
protected:
std::shared_ptr<cuda::obs> _nvcuda;
std::shared_ptr<cv::cv> _nvcvi;
std::shared_ptr<vfx> _nvvfx;
std::shared_ptr<void> _fx;
std::string _model_path;
public:
~effect();
effect(effect_t name);
::streamfx::nvidia::vfx::handle_t get()
{
return _fx.get();
}
public /* Int32 */:
inline cv::result set_uint32(parameter_t param, uint32_t const value)
{
return _nvvfx->NvVFX_SetU32(_fx.get(), param, value);
}
inline cv::result get_uint32(parameter_t param, uint32_t& value)
{
return _nvvfx->NvVFX_GetU32(_fx.get(), param, &value);
}
inline cv::result set_int32(parameter_t param, int32_t const value)
{
return _nvvfx->NvVFX_SetS32(_fx.get(), param, value);
}
inline cv::result get_int32(parameter_t param, int32_t& value)
{
return _nvvfx->NvVFX_GetS32(_fx.get(), param, &value);
}
public /* Int64 */:
inline cv::result set_uint64(parameter_t param, uint64_t const value)
{
return _nvvfx->NvVFX_SetU64(_fx.get(), param, value);
}
inline cv::result get_uint64(parameter_t param, uint64_t& value)
{
return _nvvfx->NvVFX_GetU64(_fx.get(), param, &value);
}
public /* Float32 */:
inline cv::result set_float32(parameter_t param, float const value)
{
return _nvvfx->NvVFX_SetF32(_fx.get(), param, value);
}
inline cv::result get_float32(parameter_t param, float& value)
{
return _nvvfx->NvVFX_GetF32(_fx.get(), param, &value);
}
public /* Float64 */:
inline cv::result set_float64(parameter_t param, double const value)
{
return _nvvfx->NvVFX_SetF64(_fx.get(), param, value);
}
inline cv::result get_float64(parameter_t param, double& value)
{
return _nvvfx->NvVFX_GetF64(_fx.get(), param, &value);
}
public /* String */:
inline cv::result set_string(parameter_t param, const char* const value)
{
return _nvvfx->NvVFX_SetString(_fx.get(), param, value);
}
inline cv::result get_string(parameter_t param, const char*& value)
{
return _nvvfx->NvVFX_GetString(_fx.get(), param, &value);
}
inline cv::result set_string(parameter_t param, std::string_view const& value)
{
return _nvvfx->NvVFX_SetString(_fx.get(), param, value.data());
}
cv::result get_string(parameter_t param, std::string_view& value);
inline cv::result set_string(parameter_t param, std::string const& value)
{
return _nvvfx->NvVFX_SetString(_fx.get(), param, value.c_str());
}
cv::result get_string(parameter_t param, std::string& value);
public /* CUDA Stream */:
inline cv::result set_cuda_stream(parameter_t param, cuda::stream_t const& value)
{
return _nvvfx->NvVFX_SetCudaStream(_fx.get(), param, value);
}
inline cv::result get_cuda_stream(parameter_t param, cuda::stream_t& value)
{
return _nvvfx->NvVFX_GetCudaStream(_fx.get(), param, &value);
}
inline cv::result set_cuda_stream(parameter_t param, std::shared_ptr<cuda::stream> const& value)
{
return _nvvfx->NvVFX_SetCudaStream(_fx.get(), param, value->get());
}
//cv::result get_stream(parameter_t param, std::shared_ptr<cuda::stream>& value);
public /* CV Image */:
inline cv::result set_image(parameter_t param, cv::image_t* value)
{
return _nvvfx->NvVFX_SetImage(_fx.get(), param, value);
}
inline cv::result get_image(parameter_t param, cv::image_t* value)
{
return _nvvfx->NvVFX_GetImage(_fx.get(), param, value);
}
inline cv::result set_image(parameter_t param, std::shared_ptr<cv::image> const& value)
{
return _nvvfx->NvVFX_SetImage(_fx.get(), param, value->get_image());
}
inline cv::result get_image(parameter_t param, std::shared_ptr<cv::image>& value)
{
return _nvvfx->NvVFX_GetImage(_fx.get(), param, value->get_image());
}
public /* CV Texture */:
inline cv::result set_image(parameter_t param, std::shared_ptr<cv::texture> const& value)
{
return _nvvfx->NvVFX_SetImage(_fx.get(), param, value->get_image());
}
//cv::result get(parameter_t param, std::shared_ptr<cv::texture>& value);
public /* Objects */:
inline cv::result set_object(parameter_t param, void* const value)
{
return _nvvfx->NvVFX_SetObject(_fx.get(), param, value);
}
inline cv::result get_object(parameter_t param, void*& value)
{
return _nvvfx->NvVFX_GetObject(_fx.get(), param, &value);
}
public /* Control */:
inline cv::result load()
{
return _nvvfx->NvVFX_Load(_fx.get());
}
inline cv::result run(bool async = false)
{
return _nvvfx->NvVFX_Run(_fx.get(), async ? 1 : 0);
}
};
} // namespace streamfx::nvidia::vfx