.. |
filter-blur.cpp
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project: Optimize to use single fullscreen tri instead
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2020-05-02 21:43:14 +02:00 |
filter-blur.hpp
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project: Refactor into namespace streamfx
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2020-04-23 00:50:39 +02:00 |
filter-color-grade.cpp
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project: Optimize to use single fullscreen tri instead
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2020-05-02 21:43:14 +02:00 |
filter-color-grade.hpp
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project: Refactor into namespace streamfx
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2020-04-23 00:50:39 +02:00 |
filter-displacement.cpp
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project: Improve performance profiling support
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2020-05-01 11:37:24 +02:00 |
filter-displacement.hpp
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project: Refactor into namespace streamfx
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2020-04-23 00:50:39 +02:00 |
filter-dynamic-mask.cpp
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project: Optimize to use single fullscreen tri instead
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2020-05-02 21:43:14 +02:00 |
filter-dynamic-mask.hpp
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locale: Add missing and remove unused strings
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2020-04-23 09:14:31 +02:00 |
filter-nv-face-tracking.cpp
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nvidia/cuda/cuda: Convert to global Singleton
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2020-06-21 19:27:58 +02:00 |
filter-nv-face-tracking.hpp
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filters/nv-face-tracking: Improve tracking and remove high priority CUDA stream
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2020-05-13 02:30:15 +02:00 |
filter-sdf-effects.cpp
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project: Optimize to use single fullscreen tri instead
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2020-05-02 21:43:14 +02:00 |
filter-sdf-effects.hpp
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project: Fix virtual overrides not using the correct type
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2020-04-24 05:13:58 +02:00 |
filter-shader.cpp
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project: Improve performance profiling support
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2020-05-01 11:37:24 +02:00 |
filter-shader.hpp
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project: Refactor into namespace streamfx
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2020-04-23 00:50:39 +02:00 |
filter-transform.cpp
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project: Improve performance profiling support
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2020-05-01 11:37:24 +02:00 |
filter-transform.hpp
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gs-mipmapper: Update API usage, remove broken options and optimize
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2020-04-25 08:40:06 +02:00 |