obs-StreamFX/source/nvidia/ar/nvidia-ar-feature.hpp

157 lines
4.3 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2020 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include <string>
#include "nvidia-ar.hpp"
#include "nvidia/cuda/nvidia-cuda-stream.hpp"
namespace nvidia::ar {
class feature {
std::shared_ptr<::nvidia::ar::ar> _ar;
std::shared_ptr<nvAR_Feature> _feature;
public:
feature(std::shared_ptr<::nvidia::ar::ar> ar, NvAR_FeatureID feature);
~feature();
public:
template<typename T>
inline NvCV_Status set(std::string name, T value);
template<typename T>
inline NvCV_Status get(std::string name, T& value);
template<>
inline NvCV_Status set(std::string name, int32_t value)
{
return _ar->set_int32(_feature.get(), name.c_str(), value);
}
template<>
inline NvCV_Status get(std::string name, int32_t& value)
{
return _ar->get_int32(_feature.get(), name.c_str(), &value);
}
template<>
inline NvCV_Status set(std::string name, uint32_t value)
{
return _ar->set_uint32(_feature.get(), name.c_str(), value);
}
template<>
inline NvCV_Status get(std::string name, uint32_t& value)
{
return _ar->get_uint32(_feature.get(), name.c_str(), &value);
}
template<>
inline NvCV_Status set(std::string name, uint64_t value)
{
return _ar->set_uint64(_feature.get(), name.c_str(), value);
}
template<>
inline NvCV_Status get(std::string name, uint64_t& value)
{
return _ar->get_uint64(_feature.get(), name.c_str(), &value);
}
template<>
inline NvCV_Status set(std::string name, std::float_t value)
{
return _ar->set_float32(_feature.get(), name.c_str(), value);
}
template<>
inline NvCV_Status get(std::string name, std::float_t& value)
{
return _ar->get_float32(_feature.get(), name.c_str(), &value);
}
template<>
inline NvCV_Status set(std::string name, std::vector<std::float_t> value)
{
return _ar->set_float32_array(_feature.get(), name.c_str(), value.data(),
static_cast<int32_t>(value.size()));
}
template<>
inline NvCV_Status get(std::string name, std::vector<std::float_t>& value)
{
// ToDo: Validate this.
const float* vals = nullptr;
int val_count = 0;
NvCV_Status res = _ar->get_float32_array(_feature.get(), name.c_str(), &vals, &val_count);
if (res != NVCV_SUCCESS) {
return res;
} else {
value.resize(static_cast<size_t>(val_count));
for (std::size_t idx = 0; idx < static_cast<std::size_t>(val_count); idx++) {
value[idx] = *vals;
vals++;
}
return res;
}
}
template<>
inline NvCV_Status set(std::string name, std::double_t value)
{
return _ar->set_float64(_feature.get(), name.c_str(), value);
}
template<>
inline NvCV_Status get(std::string name, std::double_t& value)
{
return _ar->get_float64(_feature.get(), name.c_str(), &value);
}
template<>
inline NvCV_Status set(std::string name, std::string value)
{
return _ar->set_string(_feature.get(), name.c_str(), value.c_str());
}
template<>
inline NvCV_Status get(std::string name, std::string& value)
{
// ToDo: Validate this.
const char* buf;
NvCV_Status res = _ar->get_string(_feature.get(), name.c_str(), &buf);
if (res == NVCV_SUCCESS) {
value = std::string(buf, buf + strlen(buf));
return res;
} else {
return res;
}
}
template<>
inline NvCV_Status set(std::string name, std::shared_ptr<::nvidia::cuda::stream> value)
{
return _ar->set_cuda_stream(_feature.get(), name.c_str(), reinterpret_cast<CUstream>(value->get()));
}
template<>
inline NvCV_Status get(std::string name, std::shared_ptr<::nvidia::cuda::stream>& value)
{}
};
} // namespace nvidia::ar