mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 07:45:06 +00:00
f58ce9f421
Implements support for various new UI features that weren't possible up until now, such as an 'About StreamFX' window with a thank you to everyone that supported the project up until now.
83 lines
1.9 KiB
C++
83 lines
1.9 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include "common.hpp"
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#include "ui-common.hpp"
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4251 4365 4371 4619 4946)
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#endif
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#include "ui_about.h"
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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namespace streamfx::ui {
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class about : public QDialog, public Ui::About {
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Q_OBJECT
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public:
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enum class role_type : std::int32_t {
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NONE,
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CONTRIBUTOR,
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TRANSLATOR,
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FAMILY,
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FRIEND,
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PATREON_SUPPORTER,
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GITHUB_SUPPORTER,
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TWITCH_SUPPORTER,
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CREATOR,
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};
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enum class link_type : std::int32_t {
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NONE,
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GENERIC,
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// Social Links
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SOCIAL_TWITCH = 2000,
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SOCIAL_YOUTUBE,
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SOCIAL_DISCORD,
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SOCIAL_TWITTER,
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SOCIAL_FACEBOOK,
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};
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struct entry {
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std::string name;
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ui::about::role_type role;
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std::string role_custom;
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ui::about::link_type link1_type;
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std::string link1_address;
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std::string link1_text;
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ui::about::link_type link2_type;
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std::string link2_address;
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std::string link2_text;
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};
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public:
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about();
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~about();
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public slots:
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; // Not having this breaks some linters.
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void on_ok();
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};
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} // namespace streamfx::ui
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