mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-28 06:13:01 +00:00
1126 lines
40 KiB
C++
1126 lines
40 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017-2018 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "filter-blur.hpp"
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#include <cfloat>
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#include <cinttypes>
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#include <cmath>
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#include <map>
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#include "obs-source-tracker.hpp"
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#include "strings.hpp"
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#include "util-math.hpp"
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// OBS
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <callback/signal.h>
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#include <graphics/graphics.h>
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#include <graphics/matrix4.h>
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#include <util/platform.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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// Translation Strings
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#define SOURCE_NAME "Filter.Blur"
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#define P_TYPE "Filter.Blur.Type"
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#define P_TYPE_BOX "Filter.Blur.Type.Box"
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#define P_TYPE_BOXLINEAR "Filter.Blur.Type.BoxLinear"
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#define P_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian"
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#define P_TYPE_GAUSSIANLINEAR "Filter.Blur.Type.GaussianLinear"
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#define P_TYPE_BILATERAL "Filter.Blur.Type.Bilateral"
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#define P_SIZE "Filter.Blur.Size"
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#define P_BILATERAL_SMOOTHING "Filter.Blur.Bilateral.Smoothing"
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#define P_BILATERAL_SHARPNESS "Filter.Blur.Bilateral.Sharpness"
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#define P_DIRECTIONAL "Filter.Blur.Directional"
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#define P_DIRECTIONAL_ANGLE "Filter.Blur.Directional.Angle"
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#define P_STEPSCALE "Filter.Blur.StepScale"
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#define P_STEPSCALE_X "Filter.Blur.StepScale.X"
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#define P_STEPSCALE_Y "Filter.Blur.StepScale.Y"
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#define P_MASK "Filter.Blur.Mask"
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#define P_MASK_TYPE "Filter.Blur.Mask.Type"
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#define P_MASK_TYPE_REGION "Filter.Blur.Mask.Type.Region"
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#define P_MASK_TYPE_IMAGE "Filter.Blur.Mask.Type.Image"
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#define P_MASK_TYPE_SOURCE "Filter.Blur.Mask.Type.Source"
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#define P_MASK_REGION_LEFT "Filter.Blur.Mask.Region.Left"
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#define P_MASK_REGION_RIGHT "Filter.Blur.Mask.Region.Right"
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#define P_MASK_REGION_TOP "Filter.Blur.Mask.Region.Top"
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#define P_MASK_REGION_BOTTOM "Filter.Blur.Mask.Region.Bottom"
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#define P_MASK_REGION_FEATHER "Filter.Blur.Mask.Region.Feather"
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#define P_MASK_REGION_FEATHER_SHIFT "Filter.Blur.Mask.Region.Feather.Shift"
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#define P_MASK_REGION_INVERT "Filter.Blur.Mask.Region.Invert"
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#define P_MASK_IMAGE "Filter.Blur.Mask.Image"
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#define P_MASK_SOURCE "Filter.Blur.Mask.Source"
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#define P_MASK_COLOR "Filter.Blur.Mask.Color"
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#define P_MASK_ALPHA "Filter.Blur.Mask.Alpha"
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#define P_MASK_MULTIPLIER "Filter.Blur.Mask.Multiplier"
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#define P_COLORFORMAT "Filter.Blur.ColorFormat"
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enum ColorFormat : uint64_t { // ToDo: Refactor into full class.
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RGB,
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YUV, // 701
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};
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static uint8_t const max_kernel_size = 25;
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// Initializer & Finalizer
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INITIALIZER(filterBlurFactoryInitializer)
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{
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initializerFunctions.push_back([] { filter::blur::blur_factory::initialize(); });
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finalizerFunctions.push_back([] { filter::blur::blur_factory::finalize(); });
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}
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static std::shared_ptr<filter::blur::blur_factory> factory_instance = nullptr;
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void filter::blur::blur_factory::initialize()
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{
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factory_instance = std::make_shared<filter::blur::blur_factory>();
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}
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void filter::blur::blur_factory::finalize()
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{
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factory_instance.reset();
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}
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std::shared_ptr<filter::blur::blur_factory> filter::blur::blur_factory::get()
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{
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return factory_instance;
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}
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filter::blur::blur_factory::blur_factory()
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{
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memset(&source_info, 0, sizeof(obs_source_info));
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source_info.id = "obs-stream-effects-filter-blur";
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source_info.type = OBS_SOURCE_TYPE_FILTER;
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source_info.output_flags = OBS_SOURCE_VIDEO;
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source_info.get_name = get_name;
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source_info.get_defaults = get_defaults;
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source_info.get_properties = get_properties;
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source_info.create = create;
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source_info.destroy = destroy;
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source_info.update = update;
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source_info.activate = activate;
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source_info.deactivate = deactivate;
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source_info.video_tick = video_tick;
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source_info.video_render = video_render;
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source_info.load = load;
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obs_register_source(&source_info);
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}
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filter::blur::blur_factory::~blur_factory() {}
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void filter::blur::blur_factory::on_list_fill()
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{
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obs_enter_graphics();
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{
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char* file = obs_module_file("effects/blur.effect");
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try {
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blur_effect = std::make_shared<gs::effect>(file);
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} catch (std::runtime_error ex) {
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P_LOG_ERROR("<filter-blur> Loading effect '%s' failed with error(s): %s", file, ex.what());
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}
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bfree(file);
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}
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{
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char* file = obs_module_file("effects/color-conversion.effect");
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try {
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color_converter_effect = std::make_shared<gs::effect>(file);
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} catch (std::runtime_error ex) {
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P_LOG_ERROR("<filter-blur> Loading effect '%s' failed with error(s): %s", file, ex.what());
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}
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bfree(file);
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}
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{
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char* file = obs_module_file("effects/mask.effect");
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try {
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mask_effect = std::make_shared<gs::effect>(file);
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} catch (std::runtime_error ex) {
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P_LOG_ERROR("<filter-blur> Loading effect '%s' failed with error(s): %s", file, ex.what());
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}
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bfree(file);
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}
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generate_kernel_textures();
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obs_leave_graphics();
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}
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void filter::blur::blur_factory::on_list_empty()
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{
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obs_enter_graphics();
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blur_effect.reset();
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kernels.clear();
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color_converter_effect.reset();
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mask_effect.reset();
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obs_leave_graphics();
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}
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void filter::blur::blur_factory::generate_gaussian_kernels()
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{
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// 2D texture, horizontal is value, vertical is kernel size.
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size_t size_power_of_two = size_t(pow(2, util::math::get_power_of_two_exponent_ceil(max_kernel_size)));
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std::vector<float_t> texture_data(size_power_of_two * size_power_of_two);
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std::vector<float_t> math_data(size_power_of_two);
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std::shared_ptr<std::vector<float_t>> kernel_data;
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for (size_t width = 1; width <= max_kernel_size; width++) {
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size_t v = (width - 1) * size_power_of_two;
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kernel_data = std::make_shared<std::vector<float_t>>(size_power_of_two);
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// Calculate and normalize
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float_t sum = 0;
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for (size_t p = 0; p <= width; p++) {
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math_data[p] = float_t(Gaussian1D(double_t(p), double_t(width)));
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sum += math_data[p] * (p > 0 ? 2 : 1);
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}
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// Normalize to Texture Buffer
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double_t inverse_sum = 1.0 / sum;
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for (size_t p = 0; p <= width; p++) {
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texture_data[v + p] = float_t(math_data[p] * inverse_sum);
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kernel_data->at(p) = texture_data[v + p];
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}
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gaussian_kernels.insert({uint8_t(width), kernel_data});
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}
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// Create Texture
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try {
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auto texture_buffer = reinterpret_cast<uint8_t*>(texture_data.data());
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auto unsafe_buffer = const_cast<const uint8_t**>(&texture_buffer);
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kernels.insert_or_assign(filter::blur::type::Gaussian,
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std::make_shared<gs::texture>(uint32_t(size_power_of_two), uint32_t(size_power_of_two),
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GS_R32F, 1, unsafe_buffer, gs::texture::flags::None));
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} catch (std::runtime_error ex) {
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P_LOG_ERROR("<filter-blur> Failed to create gaussian kernel texture.");
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}
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}
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void filter::blur::blur_factory::generate_kernel_textures()
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{
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generate_gaussian_kernels();
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}
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void* filter::blur::blur_factory::create(obs_data_t* data, obs_source_t* parent)
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{
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if (get()->sources.empty()) {
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get()->on_list_fill();
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}
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filter::blur::blur_instance* ptr = new filter::blur::blur_instance(data, parent);
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get()->sources.push_back(ptr);
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return ptr;
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}
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void filter::blur::blur_factory::destroy(void* inptr)
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{
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filter::blur::blur_instance* ptr = reinterpret_cast<filter::blur::blur_instance*>(inptr);
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get()->sources.remove(ptr);
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if (get()->sources.empty()) {
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get()->on_list_empty();
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}
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delete ptr;
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}
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void filter::blur::blur_factory::get_defaults(obs_data_t* data)
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{
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obs_data_set_default_int(data, P_TYPE, filter::blur::type::Box);
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obs_data_set_default_int(data, P_SIZE, 5);
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// Bilateral Only
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obs_data_set_default_double(data, P_BILATERAL_SMOOTHING, 50.0);
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obs_data_set_default_double(data, P_BILATERAL_SHARPNESS, 90.0);
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// Masking
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obs_data_set_default_bool(data, P_MASK, false);
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obs_data_set_default_int(data, P_MASK_TYPE, mask_type::Region);
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obs_data_set_default_double(data, P_MASK_REGION_LEFT, 0.0);
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obs_data_set_default_double(data, P_MASK_REGION_RIGHT, 0.0);
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obs_data_set_default_double(data, P_MASK_REGION_TOP, 0.0);
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obs_data_set_default_double(data, P_MASK_REGION_BOTTOM, 0.0);
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obs_data_set_default_double(data, P_MASK_REGION_FEATHER, 0.0);
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obs_data_set_default_double(data, P_MASK_REGION_FEATHER_SHIFT, 0.0);
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obs_data_set_default_bool(data, P_MASK_REGION_INVERT, false);
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char* default_file = obs_module_file("white.png");
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obs_data_set_default_string(data, P_MASK_IMAGE, default_file);
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bfree(default_file);
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obs_data_set_default_string(data, P_MASK_SOURCE, "");
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obs_data_set_default_int(data, P_MASK_COLOR, 0xFFFFFFFFull);
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obs_data_set_default_double(data, P_MASK_MULTIPLIER, 1.0);
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// Directional Blur
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obs_data_set_default_bool(data, P_DIRECTIONAL, false);
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obs_data_set_default_double(data, P_DIRECTIONAL_ANGLE, 0.0);
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// Scaling
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obs_data_set_default_bool(data, P_STEPSCALE, false);
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obs_data_set_default_double(data, P_STEPSCALE_X, 100.0);
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obs_data_set_default_double(data, P_STEPSCALE_Y, 100.0);
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// Advanced
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obs_data_set_default_bool(data, S_ADVANCED, false);
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obs_data_set_default_int(data, P_COLORFORMAT, ColorFormat::RGB);
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}
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obs_properties_t* filter::blur::blur_factory::get_properties(void* inptr)
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{
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return reinterpret_cast<filter::blur::blur_instance*>(inptr)->get_properties();
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}
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void filter::blur::blur_factory::update(void* inptr, obs_data_t* settings)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->update(settings);
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}
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void filter::blur::blur_factory::load(void* inptr, obs_data_t* settings)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->update(settings);
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}
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const char* filter::blur::blur_factory::get_name(void*)
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{
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return P_TRANSLATE(SOURCE_NAME);
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}
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uint32_t filter::blur::blur_factory::get_width(void* inptr)
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{
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return reinterpret_cast<filter::blur::blur_instance*>(inptr)->get_width();
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}
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uint32_t filter::blur::blur_factory::get_height(void* inptr)
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{
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return reinterpret_cast<filter::blur::blur_instance*>(inptr)->get_height();
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}
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void filter::blur::blur_factory::activate(void* inptr)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->activate();
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}
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void filter::blur::blur_factory::deactivate(void* inptr)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->deactivate();
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}
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void filter::blur::blur_factory::video_tick(void* inptr, float delta)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->video_tick(delta);
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}
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void filter::blur::blur_factory::video_render(void* inptr, gs_effect_t* effect)
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{
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reinterpret_cast<filter::blur::blur_instance*>(inptr)->video_render(effect);
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}
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std::shared_ptr<gs::effect> filter::blur::blur_factory::get_effect(filter::blur::type)
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{
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return blur_effect;
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}
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std::string filter::blur::blur_factory::get_technique(filter::blur::type type)
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{
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switch (type) {
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case type::Box:
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return "Box";
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case type::Gaussian:
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return "Gaussian";
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case type::Bilateral:
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return "Bilateral";
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case type::BoxLinear:
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return "BoxLinear";
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case type::GaussianLinear:
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return "GaussianLinear";
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}
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return "";
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}
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std::shared_ptr<gs::effect> filter::blur::blur_factory::get_color_converter_effect()
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{
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return color_converter_effect;
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}
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std::shared_ptr<gs::effect> filter::blur::blur_factory::get_mask_effect()
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{
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return mask_effect;
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}
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std::shared_ptr<gs::texture> filter::blur::blur_factory::get_kernel(filter::blur::type type)
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{
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return kernels.at(type);
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}
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std::shared_ptr<std::vector<float_t>> filter::blur::blur_factory::get_gaussian_kernel(uint8_t size)
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{
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return gaussian_kernels.at(size);
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}
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filter::blur::blur_instance::blur_instance(obs_data_t* settings, obs_source_t* parent)
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: m_self(parent), m_source_rendered(false), m_output_rendered(false)
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{
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m_self = parent;
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// Create RenderTargets
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try {
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this->m_source_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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this->m_output_rt1 = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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this->m_output_rt2 = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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} catch (std::exception ex) {
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P_LOG_ERROR("<filter-blur:%s> Failed to create rendertargets, error %s.", obs_source_get_name(m_self),
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ex.what());
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}
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// Get initial Blur effect.
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m_blur_effect = filter::blur::blur_factory::get()->get_effect(filter::blur::type::Box);
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update(settings);
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}
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filter::blur::blur_instance::~blur_instance()
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{
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this->m_mask.source.source_texture.reset();
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this->m_output_rt1.reset();
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this->m_output_rt2.reset();
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this->m_source_rt.reset();
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this->m_blur_effect.reset();
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this->m_output_texture.reset();
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}
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bool filter::blur::blur_instance::apply_shared_param(gs_texture_t* input, float texelX, float texelY)
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{
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bool result = true;
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result = result && gs_set_param_texture(m_blur_effect->get_object(), "u_image", input);
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vec2 imageSize;
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vec2_set(&imageSize, (float)gs_texture_get_width(input), (float)gs_texture_get_height(input));
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result = result && gs_set_param_float2(m_blur_effect->get_object(), "u_imageSize", &imageSize);
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vec2 imageTexelDelta;
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vec2_set(&imageTexelDelta, 1.0f, 1.0f);
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vec2_div(&imageTexelDelta, &imageTexelDelta, &imageSize);
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result = result && gs_set_param_float2(m_blur_effect->get_object(), "u_imageTexel", &imageTexelDelta);
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vec2 texel;
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vec2_set(&texel, texelX, texelY);
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result = result && gs_set_param_float2(m_blur_effect->get_object(), "u_texelDelta", &texel);
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result = result && gs_set_param_int(m_blur_effect->get_object(), "u_radius", (int)m_blur_size);
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result = result && gs_set_param_int(m_blur_effect->get_object(), "u_diameter", (int)(1 + (m_blur_size * 2)));
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return result;
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}
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bool filter::blur::blur_instance::apply_bilateral_param()
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{
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if (m_blur_type != type::Bilateral)
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return false;
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if (m_blur_effect->has_parameter("bilateralSmoothing")) {
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m_blur_effect->get_parameter("bilateralSmoothing").set_float((float)(m_blur_bilateral_smoothing * (1 + m_blur_size * 2)));
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}
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if (m_blur_effect->has_parameter("bilateralSharpness")) {
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m_blur_effect->get_parameter("bilateralSharpness").set_float((float)(1.0 - m_blur_bilateral_sharpness));
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}
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return true;
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}
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bool filter::blur::blur_instance::apply_gaussian_param(uint8_t width)
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|
{
|
|
auto kernel = filter::blur::blur_factory::get()->get_gaussian_kernel(width);
|
|
|
|
if (m_blur_effect->has_parameter("kernel")) {
|
|
m_blur_effect->get_parameter("kernel").set_float_array(&(kernel->front()), kernel->size());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool filter::blur::blur_instance::apply_mask_parameters(std::shared_ptr<gs::effect> effect,
|
|
gs_texture_t* original_texture, gs_texture_t* blurred_texture)
|
|
{
|
|
if (effect->has_parameter("image_orig")) {
|
|
effect->get_parameter("image_orig").set_texture(original_texture);
|
|
}
|
|
if (effect->has_parameter("image_blur")) {
|
|
effect->get_parameter("image_blur").set_texture(blurred_texture);
|
|
}
|
|
|
|
// Region
|
|
if (m_mask.type == mask_type::Region) {
|
|
if (effect->has_parameter("mask_region_left")) {
|
|
effect->get_parameter("mask_region_left").set_float(m_mask.region.left);
|
|
}
|
|
if (effect->has_parameter("mask_region_right")) {
|
|
effect->get_parameter("mask_region_right").set_float(m_mask.region.right);
|
|
}
|
|
if (effect->has_parameter("mask_region_top")) {
|
|
effect->get_parameter("mask_region_top").set_float(m_mask.region.top);
|
|
}
|
|
if (effect->has_parameter("mask_region_bottom")) {
|
|
effect->get_parameter("mask_region_bottom").set_float(m_mask.region.bottom);
|
|
}
|
|
if (effect->has_parameter("mask_region_feather")) {
|
|
effect->get_parameter("mask_region_feather").set_float(m_mask.region.feather);
|
|
}
|
|
if (effect->has_parameter("mask_region_feather_shift")) {
|
|
effect->get_parameter("mask_region_feather_shift").set_float(m_mask.region.feather_shift);
|
|
}
|
|
}
|
|
|
|
// Image
|
|
if (m_mask.type == mask_type::Image) {
|
|
if (effect->has_parameter("mask_image")) {
|
|
if (m_mask.image.texture) {
|
|
effect->get_parameter("mask_image").set_texture(m_mask.image.texture);
|
|
} else {
|
|
effect->get_parameter("mask_image").set_texture(nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Source
|
|
if (m_mask.type == mask_type::Source) {
|
|
if (effect->has_parameter("mask_image")) {
|
|
if (m_mask.source.texture) {
|
|
effect->get_parameter("mask_image").set_texture(m_mask.source.texture);
|
|
} else {
|
|
effect->get_parameter("mask_image").set_texture(nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Shared
|
|
if (effect->has_parameter("mask_color")) {
|
|
effect->get_parameter("mask_color").set_float4(m_mask.color.r, m_mask.color.g, m_mask.color.b, m_mask.color.a);
|
|
}
|
|
if (effect->has_parameter("mask_multiplier")) {
|
|
effect->get_parameter("mask_multiplier").set_float(m_mask.multiplier);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool filter::blur::blur_instance::modified_properties(void*, obs_properties_t* props, obs_property*,
|
|
obs_data_t* settings)
|
|
{
|
|
// bilateral blur
|
|
bool show_bilateral = (obs_data_get_int(settings, P_TYPE) == type::Bilateral);
|
|
obs_property_set_visible(obs_properties_get(props, P_BILATERAL_SMOOTHING), show_bilateral);
|
|
obs_property_set_visible(obs_properties_get(props, P_BILATERAL_SHARPNESS), show_bilateral);
|
|
|
|
// region
|
|
bool show_mask = obs_data_get_bool(settings, P_MASK);
|
|
mask_type mtype = static_cast<mask_type>(obs_data_get_int(settings, P_MASK_TYPE));
|
|
bool show_region = (mtype == mask_type::Region) && show_mask;
|
|
bool show_image = (mtype == mask_type::Image) && show_mask;
|
|
bool show_source = (mtype == mask_type::Source) && show_mask;
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_TYPE), show_mask);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_LEFT), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_TOP), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_RIGHT), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_BOTTOM), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_FEATHER), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_FEATHER_SHIFT), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_REGION_INVERT), show_region);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_IMAGE), show_image);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_SOURCE), show_source);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_COLOR), show_image || show_source);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_ALPHA), show_image || show_source);
|
|
obs_property_set_visible(obs_properties_get(props, P_MASK_MULTIPLIER), show_image || show_source);
|
|
|
|
// Directional Blur
|
|
bool show_directional = obs_data_get_bool(settings, P_DIRECTIONAL);
|
|
obs_property_set_visible(obs_properties_get(props, P_DIRECTIONAL_ANGLE), show_directional);
|
|
|
|
// Scaling
|
|
bool show_scaling = obs_data_get_bool(settings, P_STEPSCALE);
|
|
obs_property_set_visible(obs_properties_get(props, P_STEPSCALE_X), show_scaling);
|
|
obs_property_set_visible(obs_properties_get(props, P_STEPSCALE_Y), show_scaling);
|
|
|
|
// advanced
|
|
bool showAdvanced = obs_data_get_bool(settings, S_ADVANCED);
|
|
obs_property_set_visible(obs_properties_get(props, P_COLORFORMAT), showAdvanced);
|
|
|
|
return true;
|
|
}
|
|
|
|
obs_properties_t* filter::blur::blur_instance::get_properties()
|
|
{
|
|
obs_properties_t* pr = obs_properties_create();
|
|
obs_property_t* p = NULL;
|
|
|
|
p = obs_properties_add_list(pr, P_TYPE, P_TRANSLATE(P_TYPE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_TYPE)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_BOX), filter::blur::type::Box);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_BOXLINEAR), filter::blur::type::BoxLinear);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_GAUSSIAN), filter::blur::type::Gaussian);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_GAUSSIANLINEAR), filter::blur::type::GaussianLinear);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_TYPE_BILATERAL), filter::blur::type::Bilateral);
|
|
|
|
p = obs_properties_add_int_slider(pr, P_SIZE, P_TRANSLATE(P_SIZE), 1, 25, 1);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SIZE)));
|
|
//obs_property_set_modified_callback(p, modified_properties);
|
|
|
|
// bilateral Only
|
|
p = obs_properties_add_float_slider(pr, P_BILATERAL_SMOOTHING, P_TRANSLATE(P_BILATERAL_SMOOTHING), 0.0, 100.0,
|
|
0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_BILATERAL_SMOOTHING)));
|
|
p = obs_properties_add_float_slider(pr, P_BILATERAL_SHARPNESS, P_TRANSLATE(P_BILATERAL_SHARPNESS), 0.0, 100.0,
|
|
0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_BILATERAL_SHARPNESS)));
|
|
|
|
// Mask
|
|
p = obs_properties_add_bool(pr, P_MASK, P_TRANSLATE(P_MASK));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
p = obs_properties_add_list(pr, P_MASK_TYPE, P_TRANSLATE(P_MASK_TYPE), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_TYPE)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_MASK_TYPE_REGION), mask_type::Region);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_MASK_TYPE_IMAGE), mask_type::Image);
|
|
obs_property_list_add_int(p, P_TRANSLATE(P_MASK_TYPE_SOURCE), mask_type::Source);
|
|
/// Region
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_LEFT, P_TRANSLATE(P_MASK_REGION_LEFT), 0.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_LEFT)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_TOP, P_TRANSLATE(P_MASK_REGION_TOP), 0.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_TOP)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_RIGHT, P_TRANSLATE(P_MASK_REGION_RIGHT), 0.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_RIGHT)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_BOTTOM, P_TRANSLATE(P_MASK_REGION_BOTTOM), 0.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_BOTTOM)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_FEATHER, P_TRANSLATE(P_MASK_REGION_FEATHER), 0.0, 50.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_FEATHER)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_REGION_FEATHER_SHIFT, P_TRANSLATE(P_MASK_REGION_FEATHER_SHIFT),
|
|
-100.0, 100.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_FEATHER_SHIFT)));
|
|
p = obs_properties_add_bool(pr, P_MASK_REGION_INVERT, P_TRANSLATE(P_MASK_REGION_INVERT));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_REGION_INVERT)));
|
|
/// Image
|
|
p = obs_properties_add_path(pr, P_MASK_IMAGE, P_TRANSLATE(P_MASK_IMAGE), OBS_PATH_FILE, P_TRANSLATE(""), nullptr);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_IMAGE)));
|
|
/// Source
|
|
p = obs_properties_add_list(pr, P_MASK_SOURCE, P_TRANSLATE(P_MASK_SOURCE), OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_STRING);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_SOURCE)));
|
|
obs::source_tracker::get()->enumerate(
|
|
[this, &p](std::string name, obs_source_t* source) {
|
|
obs_property_list_add_string(p, std::string(name + " (Source)").c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_video_sources);
|
|
obs::source_tracker::get()->enumerate(
|
|
[this, &p](std::string name, obs_source_t* source) {
|
|
obs_property_list_add_string(p, std::string(name + " (Scene)").c_str(), name.c_str());
|
|
return false;
|
|
},
|
|
obs::source_tracker::filter_scenes);
|
|
|
|
/// Shared
|
|
p = obs_properties_add_color(pr, P_MASK_COLOR, P_TRANSLATE(P_MASK_COLOR));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_COLOR)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_ALPHA, P_TRANSLATE(P_MASK_ALPHA), 0.0, 100.0, 0.1);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_ALPHA)));
|
|
p = obs_properties_add_float_slider(pr, P_MASK_MULTIPLIER, P_TRANSLATE(P_MASK_MULTIPLIER), 0.0, 10.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_MASK_MULTIPLIER)));
|
|
|
|
// Directional Blur
|
|
p = obs_properties_add_bool(pr, P_DIRECTIONAL, P_TRANSLATE(P_DIRECTIONAL));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_DIRECTIONAL)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
p = obs_properties_add_float_slider(pr, P_DIRECTIONAL_ANGLE, P_TRANSLATE(P_DIRECTIONAL_ANGLE), -180.0, 180.0, 0.01);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_DIRECTIONAL_ANGLE)));
|
|
|
|
// Scaling
|
|
p = obs_properties_add_bool(pr, P_STEPSCALE, P_TRANSLATE(P_STEPSCALE));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_STEPSCALE)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
p = obs_properties_add_float_slider(pr, P_STEPSCALE_X, P_TRANSLATE(P_STEPSCALE_X), 0.0, 1000.0, 0.01);
|
|
p = obs_properties_add_float_slider(pr, P_STEPSCALE_Y, P_TRANSLATE(P_STEPSCALE_Y), 0.0, 1000.0, 0.01);
|
|
|
|
// advanced
|
|
p = obs_properties_add_bool(pr, S_ADVANCED, P_TRANSLATE(S_ADVANCED));
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(S_ADVANCED)));
|
|
obs_property_set_modified_callback2(p, modified_properties, this);
|
|
|
|
p = obs_properties_add_list(pr, P_COLORFORMAT, P_TRANSLATE(P_COLORFORMAT), OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_INT);
|
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_COLORFORMAT)));
|
|
obs_property_list_add_int(p, "RGB", ColorFormat::RGB);
|
|
obs_property_list_add_int(p, "YUV", ColorFormat::YUV);
|
|
|
|
return pr;
|
|
}
|
|
|
|
void filter::blur::blur_instance::update(obs_data_t* settings)
|
|
{
|
|
m_blur_type = (blur::type)obs_data_get_int(settings, P_TYPE);
|
|
m_blur_effect = blur_factory::get()->get_effect(m_blur_type);
|
|
m_blur_technique = blur_factory::get()->get_technique(m_blur_type);
|
|
m_blur_size = (uint64_t)obs_data_get_int(settings, P_SIZE);
|
|
|
|
// bilateral blur
|
|
m_blur_bilateral_smoothing = obs_data_get_double(settings, P_BILATERAL_SMOOTHING) / 100.0;
|
|
m_blur_bilateral_sharpness = obs_data_get_double(settings, P_BILATERAL_SHARPNESS) / 100.0;
|
|
|
|
// region
|
|
m_mask.enabled = obs_data_get_bool(settings, P_MASK);
|
|
if (m_mask.enabled) {
|
|
m_mask.type = static_cast<mask_type>(obs_data_get_int(settings, P_MASK_TYPE));
|
|
switch (m_mask.type) {
|
|
case mask_type::Region:
|
|
m_mask.region.left = float_t(obs_data_get_double(settings, P_MASK_REGION_LEFT) / 100.0);
|
|
m_mask.region.top = float_t(obs_data_get_double(settings, P_MASK_REGION_TOP) / 100.0);
|
|
m_mask.region.right = 1.0f - float_t(obs_data_get_double(settings, P_MASK_REGION_RIGHT) / 100.0);
|
|
m_mask.region.bottom = 1.0f - float_t(obs_data_get_double(settings, P_MASK_REGION_BOTTOM) / 100.0);
|
|
m_mask.region.feather = float_t(obs_data_get_double(settings, P_MASK_REGION_FEATHER) / 100.0);
|
|
m_mask.region.feather_shift = float_t(obs_data_get_double(settings, P_MASK_REGION_FEATHER_SHIFT) / 100.0);
|
|
m_mask.region.invert = obs_data_get_bool(settings, P_MASK_REGION_INVERT);
|
|
break;
|
|
case mask_type::Image:
|
|
m_mask.image.path = obs_data_get_string(settings, P_MASK_IMAGE);
|
|
break;
|
|
case mask_type::Source:
|
|
m_mask.source.name = obs_data_get_string(settings, P_MASK_SOURCE);
|
|
break;
|
|
}
|
|
if ((m_mask.type == mask_type::Image) || (m_mask.type == mask_type::Source)) {
|
|
uint32_t color = static_cast<uint32_t>(obs_data_get_int(settings, P_MASK_COLOR));
|
|
m_mask.color.r = ((color >> 0) & 0xFF) / 255.0f;
|
|
m_mask.color.g = ((color >> 8) & 0xFF) / 255.0f;
|
|
m_mask.color.b = ((color >> 16) & 0xFF) / 255.0f;
|
|
m_mask.color.a = static_cast<float_t>(obs_data_get_double(settings, P_MASK_ALPHA));
|
|
m_mask.multiplier = float_t(obs_data_get_double(settings, P_MASK_MULTIPLIER));
|
|
}
|
|
}
|
|
|
|
// Directional Blur
|
|
this->m_blur_directional = obs_data_get_bool(settings, P_DIRECTIONAL);
|
|
this->m_blur_angle = obs_data_get_double(settings, P_DIRECTIONAL_ANGLE);
|
|
|
|
// Scaling
|
|
this->m_blur_step_scaling = obs_data_get_bool(settings, P_STEPSCALE);
|
|
this->m_blur_step_scale.first = obs_data_get_double(settings, P_STEPSCALE_X) / 100.0;
|
|
this->m_blur_step_scale.second = obs_data_get_double(settings, P_STEPSCALE_Y) / 100.0;
|
|
|
|
// advanced
|
|
if (obs_data_get_bool(settings, S_ADVANCED)) {
|
|
m_color_format = obs_data_get_int(settings, P_COLORFORMAT);
|
|
} else {
|
|
m_color_format = obs_data_get_default_int(settings, P_COLORFORMAT);
|
|
}
|
|
}
|
|
|
|
void filter::blur::blur_instance::load(obs_data_t* settings)
|
|
{
|
|
update(settings);
|
|
}
|
|
|
|
uint32_t filter::blur::blur_instance::get_width()
|
|
{
|
|
return uint32_t(0);
|
|
}
|
|
|
|
uint32_t filter::blur::blur_instance::get_height()
|
|
{
|
|
return uint32_t(0);
|
|
}
|
|
|
|
void filter::blur::blur_instance::activate() {}
|
|
|
|
void filter::blur::blur_instance::deactivate() {}
|
|
|
|
void filter::blur::blur_instance::video_tick(float)
|
|
{
|
|
// Load Mask
|
|
if (m_mask.type == mask_type::Image) {
|
|
if (m_mask.image.path_old != m_mask.image.path) {
|
|
try {
|
|
m_mask.image.texture = std::make_shared<gs::texture>(m_mask.image.path);
|
|
m_mask.image.path_old = m_mask.image.path;
|
|
} catch (...) {
|
|
P_LOG_ERROR("<filter-blur> Instance '%s' failed to load image '%s'.", obs_source_get_name(m_self),
|
|
m_mask.image.path.c_str());
|
|
}
|
|
}
|
|
} else if (m_mask.type == mask_type::Source) {
|
|
if (m_mask.source.name_old != m_mask.source.name) {
|
|
try {
|
|
m_mask.source.source_texture = std::make_shared<gfx::source_texture>(m_mask.source.name, m_self);
|
|
m_mask.source.is_scene = (obs_scene_from_source(m_mask.source.source_texture->get_object()) != nullptr);
|
|
m_mask.source.name_old = m_mask.source.name;
|
|
} catch (...) {
|
|
P_LOG_ERROR("<filter-blur> Instance '%s' failed to grab source '%s'.", obs_source_get_name(m_self),
|
|
m_mask.source.name.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
m_source_rendered = false;
|
|
m_output_rendered = false;
|
|
}
|
|
|
|
void filter::blur::blur_instance::video_render(gs_effect_t* effect)
|
|
{
|
|
obs_source_t* parent = obs_filter_get_parent(this->m_self);
|
|
obs_source_t* target = obs_filter_get_target(this->m_self);
|
|
uint32_t baseW = obs_source_get_base_width(target);
|
|
uint32_t baseH = obs_source_get_base_height(target);
|
|
vec4 black;
|
|
bool failed = false;
|
|
|
|
std::shared_ptr<gs::effect> colorConversionEffect = blur_factory::get()->get_color_converter_effect();
|
|
gs_effect_t* defaultEffect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
|
|
|
|
vec4_set(&black, 0, 0, 0, 0);
|
|
|
|
// Verify that we can actually run first.
|
|
if (!target || !parent || !this->m_self) {
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
if ((baseW == 0) || (baseH == 0)) {
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
if (!this->m_output_rt1 || !this->m_output_rt2 || !this->m_blur_effect) {
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
|
|
if (!m_source_rendered) {
|
|
// Source To Texture
|
|
{
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(true);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
try {
|
|
auto op = this->m_source_rt->render(baseW, baseH);
|
|
|
|
// Orthographic Camera and clear RenderTarget.
|
|
gs_ortho(0, (float)baseW, 0, (float)baseH, -1., 1.);
|
|
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
|
|
|
|
// Render
|
|
if (obs_source_process_filter_begin(this->m_self, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
|
|
obs_source_process_filter_end(this->m_self, defaultEffect, baseW, baseH);
|
|
} else {
|
|
throw std::runtime_error("Failed to render source");
|
|
}
|
|
} catch (std::exception ex) {
|
|
gs_blend_state_pop();
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
gs_blend_state_pop();
|
|
|
|
if (!(m_source_texture = this->m_source_rt->get_texture())) {
|
|
obs_source_skip_video_filter(m_self);
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_source_rendered = true;
|
|
}
|
|
|
|
if (!m_output_rendered) {
|
|
m_output_texture = m_source_texture;
|
|
|
|
// Color Conversion RGB-YUV
|
|
if ((m_color_format != ColorFormat::RGB) && colorConversionEffect) {
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
try {
|
|
auto op = this->m_output_rt1->render(baseW, baseH);
|
|
gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
|
|
|
|
if (colorConversionEffect->has_parameter("image")) {
|
|
colorConversionEffect->get_parameter("image").set_texture(m_source_texture->get_object());
|
|
}
|
|
while (gs_effect_loop(colorConversionEffect->get_object(), "RGBToYUV")) {
|
|
gs_draw_sprite(m_source_texture->get_object(), 0, baseW, baseH);
|
|
}
|
|
} catch (std::exception ex) {
|
|
gs_blend_state_pop();
|
|
obs_source_skip_video_filter(m_self);
|
|
return;
|
|
}
|
|
gs_blend_state_pop();
|
|
|
|
if (!(m_output_texture = this->m_output_rt1->get_texture())) {
|
|
obs_source_skip_video_filter(m_self);
|
|
return;
|
|
}
|
|
|
|
// Swap RTs for further rendering.
|
|
std::swap(this->m_output_rt1, this->m_output_rt2);
|
|
}
|
|
|
|
// Blur
|
|
{
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
std::pair<float, float> kvs[] = {{1.0f / baseW, 0.0f}, {0.0f, 1.0f / baseH}};
|
|
|
|
// Directional Blur
|
|
if (this->m_blur_directional) {
|
|
// Directional Blur changes how
|
|
|
|
kvs[0].first = (1.0f / baseW);
|
|
kvs[0].second = (1.0f / baseH);
|
|
kvs[1].first = kvs[0].first;
|
|
kvs[1].second = kvs[0].second;
|
|
|
|
double_t rad = this->m_blur_angle * PI / 180.0;
|
|
double_t c0 = cos(rad);
|
|
double_t s0 = sin(rad);
|
|
|
|
kvs[0].first *= c0;
|
|
kvs[0].second *= s0;
|
|
|
|
if (!this->m_blur_step_scaling) {
|
|
kvs[1].first *= 0.0;
|
|
kvs[1].second *= 0.0;
|
|
} else {
|
|
kvs[1].first *= s0;
|
|
kvs[1].second *= c0;
|
|
}
|
|
}
|
|
|
|
// Apply scaling
|
|
if (this->m_blur_step_scaling) {
|
|
if (!this->m_blur_directional) {
|
|
kvs[0].first *= float_t(this->m_blur_step_scale.first);
|
|
kvs[0].second *= float_t(this->m_blur_step_scale.second);
|
|
kvs[1].first *= float_t(this->m_blur_step_scale.first);
|
|
kvs[1].second *= float_t(this->m_blur_step_scale.second);
|
|
} else {
|
|
// Directional Blur changes how scaling works as it rotates and needs to be relative to the axis of rotation.
|
|
kvs[0].first *= float_t(this->m_blur_step_scale.first);
|
|
kvs[0].second *= float_t(this->m_blur_step_scale.first);
|
|
kvs[1].first *= float_t(this->m_blur_step_scale.second);
|
|
kvs[1].second *= float_t(this->m_blur_step_scale.second);
|
|
}
|
|
}
|
|
|
|
try {
|
|
for (auto v : kvs) {
|
|
float xpel = std::get<0>(v);
|
|
float ypel = std::get<1>(v);
|
|
if ((abs(xpel) <= FLT_EPSILON) && (abs(ypel) <= FLT_EPSILON)) {
|
|
// Ignore passes that have a 0 texel modifier.
|
|
continue;
|
|
}
|
|
|
|
{
|
|
auto op = this->m_output_rt1->render(baseW, baseH);
|
|
gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
|
|
|
|
apply_shared_param(m_output_texture->get_object(), xpel, ypel);
|
|
apply_gaussian_param(uint8_t(this->m_blur_size));
|
|
apply_bilateral_param();
|
|
|
|
// Render
|
|
while (gs_effect_loop(this->m_blur_effect->get_object(), this->m_blur_technique.c_str())) {
|
|
gs_draw_sprite(m_output_texture->get_object(), 0, baseW, baseH);
|
|
}
|
|
}
|
|
|
|
if (!(m_output_texture = this->m_output_rt1->get_texture())) {
|
|
throw("Failed to get blur texture.");
|
|
}
|
|
|
|
// Swap RTs for further rendering.
|
|
std::swap(this->m_output_rt1, this->m_output_rt2);
|
|
}
|
|
} catch (std::exception ex) {
|
|
gs_blend_state_pop();
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
gs_blend_state_pop();
|
|
}
|
|
|
|
// Mask
|
|
if (m_mask.enabled) {
|
|
gs_blend_state_push();
|
|
gs_reset_blend_state();
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_blending(false);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
std::string technique = "";
|
|
switch (this->m_mask.type) {
|
|
case Region:
|
|
if (this->m_mask.region.feather > 0.001) {
|
|
if (this->m_mask.region.invert) {
|
|
technique = "RegionFeatherInverted";
|
|
} else {
|
|
technique = "RegionFeather";
|
|
}
|
|
} else {
|
|
if (this->m_mask.region.invert) {
|
|
technique = "RegionInverted";
|
|
} else {
|
|
technique = "Region";
|
|
}
|
|
}
|
|
break;
|
|
case Image:
|
|
case Source:
|
|
technique = "Image";
|
|
break;
|
|
}
|
|
|
|
if (m_mask.source.source_texture) {
|
|
uint32_t source_width = obs_source_get_width(this->m_mask.source.source_texture->get_object());
|
|
uint32_t source_height = obs_source_get_height(this->m_mask.source.source_texture->get_object());
|
|
|
|
if (source_width == 0) {
|
|
source_width = baseW;
|
|
}
|
|
if (source_height == 0) {
|
|
source_height = baseH;
|
|
}
|
|
if (this->m_mask.source.is_scene) {
|
|
obs_video_info ovi;
|
|
if (obs_get_video_info(&ovi)) {
|
|
source_width = ovi.base_width;
|
|
source_height = ovi.base_height;
|
|
}
|
|
}
|
|
|
|
this->m_mask.source.texture = this->m_mask.source.source_texture->render(source_width, source_height);
|
|
}
|
|
|
|
std::shared_ptr<gs::effect> mask_effect = blur_factory::get()->get_mask_effect();
|
|
apply_mask_parameters(mask_effect, m_source_texture->get_object(), m_output_texture->get_object());
|
|
|
|
try {
|
|
auto op = this->m_output_rt1->render(baseW, baseH);
|
|
gs_ortho(0, (float)baseW, 0, (float)baseH, -1, 1);
|
|
|
|
// Render
|
|
while (gs_effect_loop(mask_effect->get_object(), technique.c_str())) {
|
|
gs_draw_sprite(m_output_texture->get_object(), 0, baseW, baseH);
|
|
}
|
|
|
|
} catch (std::exception ex) {
|
|
gs_blend_state_pop();
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
gs_blend_state_pop();
|
|
|
|
if (!(m_output_texture = this->m_output_rt1->get_texture())) {
|
|
obs_source_skip_video_filter(this->m_self);
|
|
return;
|
|
}
|
|
|
|
// Swap RTs for further rendering.
|
|
std::swap(this->m_output_rt1, this->m_output_rt2);
|
|
}
|
|
|
|
m_output_rendered = true;
|
|
}
|
|
|
|
// Color Conversion RGB-YUV or Straight Draw
|
|
{
|
|
// It is important that we do not modify the blend state here, as it is set correctly by OBS
|
|
gs_enable_color(true, true, true, true);
|
|
gs_enable_depth_test(false);
|
|
gs_enable_stencil_test(false);
|
|
gs_enable_stencil_write(false);
|
|
gs_set_cull_mode(GS_NEITHER);
|
|
gs_depth_function(GS_ALWAYS);
|
|
gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS);
|
|
gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO);
|
|
|
|
gs_effect_t* finalEffect = effect ? effect : defaultEffect;
|
|
const char* technique = "Draw";
|
|
|
|
if ((m_color_format == ColorFormat::YUV) && colorConversionEffect) {
|
|
finalEffect = colorConversionEffect->get_object();
|
|
technique = "YUVToRGB";
|
|
}
|
|
|
|
gs_eparam_t* param = gs_effect_get_param_by_name(finalEffect, "image");
|
|
if (!param) {
|
|
P_LOG_ERROR("<filter-blur:%s> Failed to set image param.", obs_source_get_name(this->m_self));
|
|
failed = true;
|
|
} else {
|
|
gs_effect_set_texture(param, m_output_texture->get_object());
|
|
}
|
|
while (gs_effect_loop(finalEffect, technique)) {
|
|
gs_draw_sprite(m_output_texture->get_object(), 0, baseW, baseH);
|
|
}
|
|
}
|
|
|
|
if (failed) {
|
|
obs_source_skip_video_filter(m_self);
|
|
return;
|
|
}
|
|
}
|