mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 14:25:05 +00:00
119 lines
3.1 KiB
C++
119 lines
3.1 KiB
C++
/*
|
|
* Modern effects for a modern Streamer
|
|
* Copyright (C) 2017 Michael Fabian Dirks
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "source-shader.hpp"
|
|
#include <stdexcept>
|
|
#include "strings.hpp"
|
|
#include "utility.hpp"
|
|
|
|
#define ST "Source.Shader"
|
|
|
|
source::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
|
|
: obs::source_instance(data, self), _is_main(false)
|
|
{
|
|
_fx = std::make_shared<gfx::shader::shader>(self, gfx::shader::shader_mode::Source);
|
|
|
|
update(data);
|
|
}
|
|
|
|
source::shader::shader_instance::~shader_instance() {}
|
|
|
|
uint32_t source::shader::shader_instance::get_width()
|
|
{
|
|
return _fx->width();
|
|
}
|
|
|
|
uint32_t source::shader::shader_instance::get_height()
|
|
{
|
|
return _fx->height();
|
|
}
|
|
|
|
void source::shader::shader_instance::properties(obs_properties_t* props)
|
|
{
|
|
_fx->properties(props);
|
|
}
|
|
|
|
void source::shader::shader_instance::load(obs_data_t* data)
|
|
{
|
|
_fx->update(data);
|
|
}
|
|
|
|
void source::shader::shader_instance::update(obs_data_t* data)
|
|
{
|
|
_fx->update(data);
|
|
}
|
|
|
|
void source::shader::shader_instance::video_tick(float_t sec_since_last)
|
|
{
|
|
if (_fx->tick(sec_since_last)) {
|
|
obs_data_t* data = obs_source_get_settings(_self);
|
|
_fx->update(data);
|
|
obs_data_release(data);
|
|
}
|
|
|
|
_is_main = true;
|
|
}
|
|
|
|
void source::shader::shader_instance::video_render(gs_effect_t* effect)
|
|
{
|
|
if (!_fx) {
|
|
return;
|
|
}
|
|
|
|
if (_is_main) { // Dirty hack to only take the value from the first render, which usually is the main view.
|
|
gs_rect vect;
|
|
gs_get_viewport(&vect);
|
|
_fx->set_size(static_cast<uint32_t>(vect.cx), static_cast<uint32_t>(vect.cy));
|
|
_is_main = false;
|
|
}
|
|
|
|
_fx->render();
|
|
}
|
|
|
|
std::shared_ptr<source::shader::shader_factory> source::shader::shader_factory::factory_instance = nullptr;
|
|
|
|
source::shader::shader_factory::shader_factory()
|
|
{
|
|
_info.id = "obs-stream-effects-source-shader";
|
|
_info.type = OBS_SOURCE_TYPE_INPUT;
|
|
_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
|
|
|
|
finish_setup();
|
|
}
|
|
|
|
source::shader::shader_factory::~shader_factory() {}
|
|
|
|
const char* source::shader::shader_factory::get_name()
|
|
{
|
|
return D_TRANSLATE(ST);
|
|
}
|
|
|
|
void source::shader::shader_factory::get_defaults2(obs_data_t* data) {}
|
|
|
|
obs_properties_t* source::shader::shader_factory::get_properties2(source::shader::shader_instance* data)
|
|
{
|
|
auto pr = obs_properties_create();
|
|
obs_properties_set_param(pr, data, nullptr);
|
|
|
|
if (data) {
|
|
reinterpret_cast<shader_instance*>(data)->properties(pr);
|
|
}
|
|
|
|
return pr;
|
|
}
|