mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-27 22:03:01 +00:00
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/*
|
|
* Modern effects for a modern Streamer
|
|
* Copyright (C) 2017 Michael Fabian Dirks
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "gfx/shader/gfx-shader.hpp"
|
|
#include "obs/gs/gs-rendertarget.hpp"
|
|
#include "obs/obs-source-factory.hpp"
|
|
#include "plugin.hpp"
|
|
|
|
extern "C" {
|
|
#include <obs.h>
|
|
}
|
|
|
|
namespace source::shader {
|
|
class shader_instance : public obs::source_instance {
|
|
std::shared_ptr<gfx::shader::shader> _fx;
|
|
|
|
bool _is_main;
|
|
|
|
public:
|
|
shader_instance(obs_data_t* data, obs_source_t* self);
|
|
virtual ~shader_instance();
|
|
|
|
virtual uint32_t get_width() override;
|
|
virtual uint32_t get_height() override;
|
|
|
|
void properties(obs_properties_t* props);
|
|
|
|
virtual void load(obs_data_t* data) override;
|
|
virtual void update(obs_data_t* data) override;
|
|
|
|
virtual void video_tick(float_t sec_since_last) override;
|
|
virtual void video_render(gs_effect_t* effect) override;
|
|
};
|
|
|
|
class shader_factory : public obs::source_factory<source::shader::shader_factory, source::shader::shader_instance> {
|
|
static std::shared_ptr<source::shader::shader_factory> factory_instance;
|
|
|
|
public: // Singleton
|
|
static void initialize()
|
|
{
|
|
factory_instance = std::make_shared<source::shader::shader_factory>();
|
|
}
|
|
|
|
static void finalize()
|
|
{
|
|
factory_instance.reset();
|
|
}
|
|
|
|
static std::shared_ptr<shader_factory> get()
|
|
{
|
|
return factory_instance;
|
|
}
|
|
|
|
public:
|
|
shader_factory();
|
|
virtual ~shader_factory();
|
|
|
|
virtual const char* get_name() override;
|
|
|
|
virtual void get_defaults2(obs_data_t* data) override;
|
|
|
|
virtual obs_properties_t* get_properties2(source::shader::shader_instance* data) override;
|
|
};
|
|
} // namespace source::shader
|