obs-StreamFX/source/filter-blur.h
Michael Fabian Dirks 5cdbb127c7 filter-blur: Add Box and Gaussian Blur Filter
This is not very optimized at the moment and will take quite a bit of GPU time. Will have to spend some time later to optimize it and perhaps add directional blur ("Motion Blur" to it).
2017-07-03 02:46:45 +02:00

89 lines
2.3 KiB
C++

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "plugin.h"
#include "gs-helper.h"
#define P_FILTER_BLUR "Filter.Blur"
#define P_FILTER_BLUR_TYPE "Filter.Blur.Type"
#define P_FILTER_BLUR_TYPE_BOX "Filter.Blur.Type.Box"
#define P_FILTER_BLUR_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian"
#define P_FILTER_BLUR_SIZE "Filter.Blur.Size"
namespace Filter {
class Blur {
public:
Blur();
~Blur();
static const char *get_name(void *);
static void get_defaults(obs_data_t *);
static obs_properties_t *get_properties(void *);
static void *create(obs_data_t *, obs_source_t *);
static void destroy(void *);
static uint32_t get_width(void *);
static uint32_t get_height(void *);
static void update(void *, obs_data_t *);
static void activate(void *);
static void deactivate(void *);
static void show(void *);
static void hide(void *);
static void video_tick(void *, float);
static void video_render(void *, gs_effect_t *);
enum Type : int64_t {
Box,
Gaussian,
};
private:
obs_source_info sourceInfo;
private:
class Instance {
public:
Instance(obs_data_t*, obs_source_t*);
~Instance();
void update(obs_data_t*);
uint32_t get_width();
uint32_t get_height();
void activate();
void deactivate();
void show();
void hide();
void video_tick(float);
void video_render(gs_effect_t*);
private:
obs_source_t
*m_source;
gs_effect_t
*m_effect;
gs_technique_t
*m_technique;
gs_texrender_t
*m_primaryRT,
*m_secondaryRT;
int m_filterWidth;
};
};
}