mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-13 07:15:06 +00:00
e0e2d9fe80
While Linux was not an original goal of the project, it should still be supported out of the box. Therefore a number of changes are contained in this changeset: - All C++ .h files were renamed to .hpp. - All C includes (<....h>) were replaced with C++ includes (<c...>) and missing includes were added. - std::memset and std::memcpy was replaced with memset and memcpy. - All anonymous structs were removed where necessary. - `extern "C"` was removed where it wasn't needed. - #pragma warning was placed behind an #ifdef _MSC_VER - The macros for `min`, `max` and `clamp` were removed as they were not used. - `-fpedantic` was added to the GCC flags for bitmask support. - `gs::rendertarget_op` is now declared before use. - std::exception(const char*) was replaced with std::runtime_error(const char*). - Added aligned_alloc and aligned_free macros for GCC and MSVC support. - Replaced use of `sprintf_s` with `snprintf`. - Placed additional guards around windows only code. Additonally some changes were made that do not affect Linux: - `NOMINMAX` and `NOINOUT` were removed. Fixes: #27 Fixes: #13
72 lines
2.2 KiB
C++
72 lines
2.2 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <cinttypes>
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#include <list>
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#include <vector>
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#include "gfx-effect-source.hpp"
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#include "gs-effect.hpp"
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#include "gs-rendertarget.hpp"
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#include "plugin.hpp"
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namespace filter {
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class CustomShader {
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public:
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CustomShader();
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~CustomShader();
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static const char* get_name(void*);
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static void get_defaults(obs_data_t*);
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static obs_properties_t* get_properties(void*);
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static void* create(obs_data_t*, obs_source_t*);
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static void destroy(void*);
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static uint32_t get_width(void*);
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static uint32_t get_height(void*);
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static void update(void*, obs_data_t*);
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static void activate(void*);
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static void deactivate(void*);
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static void video_tick(void*, float);
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static void video_render(void*, gs_effect_t*);
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private:
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obs_source_info sourceInfo;
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private:
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class Instance : public gfx::effect_source {
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friend class CustomShader;
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std::shared_ptr<gs::rendertarget> m_renderTarget;
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protected:
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bool apply_special_parameters(uint32_t viewW, uint32_t viewH);
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virtual bool is_special_parameter(std::string name, gs::effect_parameter::type type) override;
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virtual bool video_tick_impl(float_t time) override;
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virtual bool video_render_impl(gs_effect_t* parent_effect, uint32_t viewW, uint32_t viewH) override;
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public:
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Instance(obs_data_t*, obs_source_t*);
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~Instance();
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uint32_t get_width();
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uint32_t get_height();
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};
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};
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} // namespace filter
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