obs-StreamFX/source/nvidia/vfx/nvidia-vfx-greenscreen.cpp
Michael Fabian 'Xaymar' Dirks 5a3954ae0e project: Fix License, License headers and Copyright information
Fixes several files incorrectly stated a different license from the actual project, as well as the copyright headers included in all files. This change has no effect on the licensing terms, it should clear up a bit of confusion by contributors. Plus the files get a bit smaller, and we have less duplicated information across the entire project.

Overall the project is GPLv2 if not built with Qt, and GPLv3 if it is built with Qt. There are no parts licensed under a different license, all have been adapted from other compatible licenses into GPLv2 or GPLv3.
2023-04-05 18:59:08 +02:00

270 lines
9 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#include "nvidia-vfx-greenscreen.hpp"
#include "nvidia/cv/nvidia-cv.hpp"
#include "obs/gs/gs-helper.hpp"
#include "util/util-logging.hpp"
#include "util/utility.hpp"
#include "warning-disable.hpp"
#include <cmath>
#include <utility>
#include "warning-enable.hpp"
#ifdef _DEBUG
#define ST_PREFIX "<%s> "
#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#else
#define ST_PREFIX "<nvidia::vfx::greenscreen::greenscreen> "
#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
#endif
// TODO: Figure out actual latency, appears to be either 2 or 3 frames.
#define LATENCY_BUFFER 2
streamfx::nvidia::vfx::greenscreen::~greenscreen()
{
// Enter Contexts.
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
_tmp.reset();
_output.reset();
_destination.reset();
_source.reset();
_input.reset();
_buffer.clear();
}
streamfx::nvidia::vfx::greenscreen::greenscreen()
: effect(EFFECT_GREEN_SCREEN), _dirty(true), _input(), _source(), _destination(), _output(), _tmp()
{
// Enter Contexts.
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
// Mode
set_mode(greenscreen_mode::QUALITY);
// Allocate resources
resize(512, 288);
}
void streamfx::nvidia::vfx::greenscreen::size(std::pair<uint32_t, uint32_t>& size)
{
constexpr uint32_t min_width = 512;
constexpr uint32_t min_height = 288;
// Calculate Size
if (size.first > size.second) {
// Dominant Width
double ar = static_cast<double>(size.second) / static_cast<double>(size.first);
size.first = std::max<uint32_t>(size.first, min_width);
size.second =
std::max<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.first) * ar)), min_height);
} else {
// Dominant Height
double ar = static_cast<double>(size.first) / static_cast<double>(size.second);
size.second = std::max<uint32_t>(size.second, min_height);
size.first =
std::max<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.second) * ar)), min_width);
}
}
void streamfx::nvidia::vfx::greenscreen::set_mode(greenscreen_mode mode)
{
set(PARAMETER_MODE, static_cast<uint32_t>(mode));
_dirty = true;
}
std::shared_ptr<streamfx::obs::gs::texture>
streamfx::nvidia::vfx::greenscreen::process(std::shared_ptr<::streamfx::obs::gs::texture> in)
{
// Enter Graphics and CUDA context.
auto gctx = ::streamfx::obs::gs::context();
auto cctx = _nvcuda->get_context()->enter();
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_magenta, "NvVFX Background Removal"};
#endif
// Resize if the size or scale was changed.
resize(in->get_width(), in->get_height());
// Reload effect if dirty.
if (_dirty) {
load();
}
{ // Copy parameter to input.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy In -> Input"};
#endif
gs_copy_texture(_input->get_texture()->get_object(), in->get_object());
}
{ // Enqueue into buffer (back is newest).
auto el = _buffer.front();
gs_copy_texture(el->get_object(), in->get_object());
_buffer.push_back(el);
_buffer.pop_front();
}
{ // Copy input to source.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Input -> Source"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_input->get_image(), _source->get_image(), 1.f,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer input to processing source due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
{ // Process source to destination.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_cache, "Process"};
#endif
if (auto res = run(); res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to process due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Run failed.");
}
}
{ // Copy destination to output.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy,
"Copy Destination -> Output"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_destination->get_image(), _output->get_image(), 1.,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
// Return output.
return _output->get_texture();
}
std::shared_ptr<streamfx::obs::gs::texture> streamfx::nvidia::vfx::greenscreen::get_color()
{
//return _input->get_texture();
return _buffer.front();
}
std::shared_ptr<streamfx::obs::gs::texture> streamfx::nvidia::vfx::greenscreen::get_mask()
{
return _output->get_texture();
}
void streamfx::nvidia::vfx::greenscreen::resize(uint32_t width, uint32_t height)
{
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
std::pair<uint32_t, uint32_t> in_size = {width, height};
size(in_size);
if (!_tmp) {
_tmp = std::make_shared<::streamfx::nvidia::cv::image>(
width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8,
::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (!_input || (in_size.first != _input->get_texture()->get_width())
|| (in_size.second != _input->get_texture()->get_height())) {
{
_buffer.clear();
for (size_t idx = 0; idx < LATENCY_BUFFER; idx++) {
auto el = std::make_shared<::streamfx::obs::gs::texture>(width, height, GS_RGBA_UNORM, 1, nullptr,
::streamfx::obs::gs::texture::flags::None);
_buffer.push_back(el);
}
}
if (_input) {
_input->resize(in_size.first, in_size.second);
} else {
_input = std::make_shared<::streamfx::nvidia::cv::texture>(in_size.first, in_size.second, GS_RGBA_UNORM);
}
_dirty = true;
}
if (!_source || (in_size.first != _source->get_image()->width)
|| (in_size.second != _source->get_image()->height)) {
if (_source) {
_source->resize(in_size.first, in_size.second);
} else {
_source = std::make_shared<::streamfx::nvidia::cv::image>(
in_size.first, in_size.second, ::streamfx::nvidia::cv::pixel_format::BGR,
::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (auto v = set(PARAMETER_INPUT_IMAGE_0, _source); v != ::streamfx::nvidia::cv::result::SUCCESS) {
throw ::streamfx::nvidia::cv::exception(PARAMETER_INPUT_IMAGE_0, v);
}
_dirty = true;
}
if (!_destination || (in_size.first != _destination->get_image()->width)
|| (in_size.second != _destination->get_image()->height)) {
if (_destination) {
_destination->resize(in_size.first, in_size.second);
} else {
_destination = std::make_shared<::streamfx::nvidia::cv::image>(
in_size.first, in_size.second, ::streamfx::nvidia::cv::pixel_format::A,
::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (auto v = set(PARAMETER_OUTPUT_IMAGE_0, _destination); v != ::streamfx::nvidia::cv::result::SUCCESS) {
throw ::streamfx::nvidia::cv::exception(PARAMETER_OUTPUT_IMAGE_0, v);
}
_dirty = true;
}
if (!_output || (in_size.first != _output->get_texture()->get_width())
|| (in_size.second != _output->get_texture()->get_height())) {
if (_output) {
_output->resize(in_size.first, in_size.second);
} else {
_output = std::make_shared<::streamfx::nvidia::cv::texture>(in_size.first, in_size.second, GS_A8);
}
_dirty = true;
}
}
void streamfx::nvidia::vfx::greenscreen::load()
{
auto gctx = ::streamfx::obs::gs::context();
auto cctx = _nvcuda->get_context()->enter();
// Assign CUDA Stream object.
if (auto v = set(PARAMETER_CUDA_STREAM, _nvcuda->get_stream()); v != cv::result::SUCCESS) {
throw ::streamfx::nvidia::cv::exception(PARAMETER_CUDA_STREAM, v);
}
if (auto v = effect::load(); v != ::streamfx::nvidia::cv::result::SUCCESS) {
throw ::streamfx::nvidia::cv::exception("load", v);
}
_dirty = false;
}