.. |
gfx-shader-param-audio.cpp
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gfx-shader: Rename from gfx-effect-source
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2019-12-15 09:09:11 +01:00 |
gfx-shader-param-audio.hpp
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gfx-shader: Rename from gfx-effect-source
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2019-12-15 09:09:11 +01:00 |
gfx-shader-param-basic.cpp
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project: Apply more C++ paradigms to the code
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2023-04-05 18:58:32 +02:00 |
gfx-shader-param-basic.hpp
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project: Apply more C++ paradigms to the code
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2023-04-05 18:58:32 +02:00 |
gfx-shader-param-matrix.cpp
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gfx-shader: Rename from gfx-effect-source
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2019-12-15 09:09:11 +01:00 |
gfx-shader-param-matrix.hpp
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gfx-shader: Rename from gfx-effect-source
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2019-12-15 09:09:11 +01:00 |
gfx-shader-param-texture.cpp
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gfx/shader/param-texture: Use obs::weak_source instead of obs::source
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2023-04-05 18:58:33 +02:00 |
gfx-shader-param-texture.hpp
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gfx/shader/param-texture: Use obs::weak_source instead of obs::source
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2023-04-05 18:58:33 +02:00 |
gfx-shader-param.cpp
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project: Apply more C++ paradigms to the code
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2023-04-05 18:58:32 +02:00 |
gfx-shader-param.hpp
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project: Apply more C++ paradigms to the code
|
2023-04-05 18:58:32 +02:00 |
gfx-shader.cpp
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project: Apply more C++ paradigms to the code
|
2023-04-05 18:58:32 +02:00 |
gfx-shader.hpp
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project: Apply more C++ paradigms to the code
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2023-04-05 18:58:32 +02:00 |