mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 15:55:07 +00:00
cd5acd42f4
Previously sources had to manually implement migration code, which resulted in unresolvable regression issues due to the lack of version and commit tagging. With the new migration code, all sources automatically have this version and commit tagging at all times, and as such can now have a temporary regression fixed without the user needing to change any values manually.
114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include "common.hpp"
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include <vector>
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#include "gfx/gfx-source-texture.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-sampler.hpp"
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#include "obs/obs-signal-handler.hpp"
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#include "obs/obs-source-factory.hpp"
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#include "obs/obs-source.hpp"
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#include "obs/obs-tools.hpp"
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namespace source::mirror {
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struct mirror_audio_data {
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mirror_audio_data(const audio_data*, speaker_layout);
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obs_source_audio osa;
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std::vector<std::vector<uint8_t>> data;
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};
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class mirror_instance : public obs::source_instance {
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// Source
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std::shared_ptr<obs_source_t> _source;
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std::shared_ptr<obs::tools::child_source> _source_child;
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std::shared_ptr<obs::source_signal_handler> _signal_rename;
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std::shared_ptr<obs::audio_signal_handler> _signal_audio;
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std::pair<uint32_t, uint32_t> _source_size;
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// Audio
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bool _audio_enabled;
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speaker_layout _audio_layout;
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std::mutex _audio_queue_lock;
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std::queue<mirror_audio_data> _audio_queue;
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public:
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mirror_instance(obs_data_t* settings, obs_source_t* self);
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virtual ~mirror_instance();
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virtual uint32_t get_width() override;
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virtual uint32_t get_height() override;
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virtual void load(obs_data_t*) override;
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virtual void migrate(obs_data_t*, std::uint64_t) override;
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virtual void update(obs_data_t*) override;
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virtual void save(obs_data_t*) override;
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virtual void video_tick(float) override;
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virtual void video_render(gs_effect_t*) override;
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virtual void enum_active_sources(obs_source_enum_proc_t, void*) override;
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virtual void enum_all_sources(obs_source_enum_proc_t, void*) override;
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private:
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void acquire(std::string source_name);
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void release();
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void on_rename(std::shared_ptr<obs_source_t>, calldata*);
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void on_audio(std::shared_ptr<obs_source_t>, const struct audio_data*, bool);
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void audio_output(std::shared_ptr<void> data);
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};
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class mirror_factory : public obs::source_factory<source::mirror::mirror_factory, source::mirror::mirror_instance> {
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static std::shared_ptr<source::mirror::mirror_factory> factory_instance;
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public: // Singleton
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static void initialize()
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{
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factory_instance = std::make_shared<source::mirror::mirror_factory>();
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}
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static void finalize()
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{
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factory_instance.reset();
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}
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static std::shared_ptr<mirror_factory> get()
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{
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return factory_instance;
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}
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public:
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mirror_factory();
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virtual ~mirror_factory() override;
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virtual const char* get_name() override;
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virtual void get_defaults2(obs_data_t* data) override;
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virtual obs_properties_t* get_properties2(source::mirror::mirror_instance* data) override;
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};
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} // namespace source::mirror
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