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https://github.com/Xaymar/obs-StreamFX
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738b08de36
These two wrap the underlying gs_epass and gs_effect_technique objects, to allow direct and improved access to them without relying on the libobs API to provide this access for us. Additionally these make it safe for us to use them instead of relying on C-like code to deal with it.
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2019 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "gs-effect-pass.hpp"
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#include <cstring>
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#include <graphics/effect.h>
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gs::effect_pass::effect_pass(gs_epass_t* pass, std::shared_ptr<gs_technique_t>* parent) : _parent(parent)
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{
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reset(pass, [](void*) {});
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}
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gs::effect_pass::~effect_pass() {}
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std::string gs::effect_pass::name()
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{
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return std::string(get()->name, get()->name + strnlen_s(get()->name, 256));
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}
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size_t gs::effect_pass::count_vertex_parameters()
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{
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return static_cast<size_t>(get()->vertshader_params.num);
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}
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size_t gs::effect_pass::count_pixel_parameters()
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{
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return static_cast<size_t>(get()->pixelshader_params.num);
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}
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