obs-StreamFX/source/filters/filter-virtual-greenscreen.hpp
Michael Fabian 'Xaymar' Dirks 5a3954ae0e project: Fix License, License headers and Copyright information
Fixes several files incorrectly stated a different license from the actual project, as well as the copyright headers included in all files. This change has no effect on the licensing terms, it should clear up a bit of confusion by contributors. Plus the files get a bit smaller, and we have less duplicated information across the entire project.

Overall the project is GPLv2 if not built with Qt, and GPLv3 if it is built with Qt. There are no parts licensed under a different license, all have been adapted from other compatible licenses into GPLv2 or GPLv3.
2023-04-05 18:59:08 +02:00

118 lines
4.3 KiB
C++

// AUTOGENERATED COPYRIGHT HEADER START
// Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
// AUTOGENERATED COPYRIGHT HEADER END
#pragma once
#include "obs/gs/gs-effect.hpp"
#include "obs/gs/gs-rendertarget.hpp"
#include "obs/gs/gs-texture.hpp"
#include "obs/obs-source-factory.hpp"
#include "plugin.hpp"
#include "util/util-threadpool.hpp"
#include "warning-disable.hpp"
#include <atomic>
#include <memory>
#include <mutex>
#include "warning-enable.hpp"
#ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA
#include "nvidia/vfx/nvidia-vfx-greenscreen.hpp"
#endif
namespace streamfx::filter::virtual_greenscreen {
enum class virtual_greenscreen_provider {
INVALID = -1,
AUTOMATIC = 0,
NVIDIA_GREENSCREEN = 1,
};
const char* cstring(virtual_greenscreen_provider provider);
std::string string(virtual_greenscreen_provider provider);
class virtual_greenscreen_instance : public ::streamfx::obs::source_instance {
std::pair<uint32_t, uint32_t> _size;
std::atomic<virtual_greenscreen_provider> _provider;
virtual_greenscreen_provider _provider_ui;
std::atomic<bool> _provider_ready;
std::mutex _provider_lock;
std::shared_ptr<util::threadpool::task> _provider_task;
std::shared_ptr<::streamfx::obs::gs::effect> _effect;
std::shared_ptr<::streamfx::obs::gs::sampler> _channel0_sampler;
std::shared_ptr<::streamfx::obs::gs::sampler> _channel1_sampler;
std::shared_ptr<::streamfx::obs::gs::rendertarget> _input;
std::shared_ptr<::streamfx::obs::gs::texture> _output_color;
std::shared_ptr<::streamfx::obs::gs::texture> _output_alpha;
bool _dirty;
#ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA
std::shared_ptr<::streamfx::nvidia::vfx::greenscreen> _nvidia_fx;
#endif
public:
virtual_greenscreen_instance(obs_data_t* data, obs_source_t* self);
~virtual_greenscreen_instance() override;
void load(obs_data_t* data) override;
void migrate(obs_data_t* data, uint64_t version) override;
void update(obs_data_t* data) override;
void properties(obs_properties_t* properties);
uint32_t get_width() override;
uint32_t get_height() override;
void video_tick(float_t time) override;
void video_render(gs_effect_t* effect) override;
private:
void switch_provider(virtual_greenscreen_provider provider);
void task_switch_provider(util::threadpool::task_data_t data);
#ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA
void nvvfxgs_load();
void nvvfxgs_unload();
void nvvfxgs_size();
void nvvfxgs_process(std::shared_ptr<::streamfx::obs::gs::texture>& color,
std::shared_ptr<::streamfx::obs::gs::texture>& alpha);
void nvvfxgs_properties(obs_properties_t* props);
void nvvfxgs_update(obs_data_t* data);
#endif
};
class virtual_greenscreen_factory : public ::streamfx::obs::source_factory<
::streamfx::filter::virtual_greenscreen::virtual_greenscreen_factory,
::streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance> {
#ifdef ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA
bool _nvidia_available;
std::shared_ptr<::streamfx::nvidia::cuda::obs> _nvcuda;
std::shared_ptr<::streamfx::nvidia::cv::cv> _nvcvi;
std::shared_ptr<::streamfx::nvidia::vfx::vfx> _nvvfx;
#endif
public:
virtual ~virtual_greenscreen_factory();
virtual_greenscreen_factory();
virtual const char* get_name() override;
virtual void get_defaults2(obs_data_t* data) override;
virtual obs_properties_t* get_properties2(virtual_greenscreen_instance* data) override;
#ifdef ENABLE_FRONTEND
static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
#endif
bool is_provider_available(virtual_greenscreen_provider);
virtual_greenscreen_provider find_ideal_provider();
public: // Singleton
static void initialize();
static void finalize();
static std::shared_ptr<::streamfx::filter::virtual_greenscreen::virtual_greenscreen_factory> get();
};
} // namespace streamfx::filter::virtual_greenscreen