mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
147 lines
4.6 KiB
C++
147 lines
4.6 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include <vector>
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#include "gfx/gfx-source-texture.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-sampler.hpp"
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#include "obs/obs-source-factory.hpp"
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#include "obs/obs-source.hpp"
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#include "plugin.hpp"
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// OBS
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <obs-source.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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namespace source {
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namespace mirror {
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struct mirror_audio_data {
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obs_source_audio audio = {};
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std::vector<std::vector<float_t>> data;
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};
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class mirror_instance : public obs::source_instance {
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bool _active;
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float_t _tick;
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// Video Rendering
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std::shared_ptr<obs::source> _scene;
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std::shared_ptr<gfx::source_texture> _scene_texture_renderer;
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std::shared_ptr<gs::texture> _scene_texture;
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bool _scene_rendered;
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uint32_t _rescale_alignment;
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// Rescaling
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bool _rescale_enabled;
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uint32_t _rescale_width;
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uint32_t _rescale_height;
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bool _rescale_keep_orig_size;
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obs_scale_type _rescale_type;
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obs_bounds_type _rescale_bounds;
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// Audio Rendering
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bool _audio_enabled;
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std::condition_variable _audio_notify;
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std::thread _audio_thread;
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bool _audio_kill_thread;
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bool _audio_have_output;
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std::mutex _audio_lock_outputter;
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std::mutex _audio_lock_capturer;
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std::queue<std::shared_ptr<mirror_audio_data>> _audio_data_queue;
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std::queue<std::shared_ptr<mirror_audio_data>> _audio_data_free_queue;
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speaker_layout _audio_layout;
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// Input
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std::shared_ptr<obs::source> _source;
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obs_sceneitem_t* _source_item;
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std::string _source_name;
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private:
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void release_input();
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void acquire_input(std::string source_name);
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public:
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mirror_instance(obs_data_t* settings, obs_source_t* self);
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virtual ~mirror_instance();
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virtual uint32_t get_width() override;
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virtual uint32_t get_height() override;
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virtual void update(obs_data_t*) override;
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virtual void load(obs_data_t*) override;
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virtual void save(obs_data_t*) override;
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virtual void activate() override;
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virtual void deactivate() override;
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virtual void video_tick(float) override;
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virtual void video_render(gs_effect_t*) override;
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virtual void enum_active_sources(obs_source_enum_proc_t, void*) override;
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virtual void enum_all_sources(obs_source_enum_proc_t, void*) override;
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void audio_output_cb() noexcept;
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void on_source_rename(obs::source* source, std::string new_name, std::string old_name);
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void on_audio_data(obs::source* source, const audio_data* audio, bool muted);
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};
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class mirror_factory : public obs::source_factory<source::mirror::mirror_factory, source::mirror::mirror_instance> {
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static std::shared_ptr<source::mirror::mirror_factory> factory_instance;
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public: // Singleton
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static void initialize()
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{
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factory_instance = std::make_shared<source::mirror::mirror_factory>();
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}
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static void finalize()
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{
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factory_instance.reset();
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}
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static std::shared_ptr<mirror_factory> get()
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{
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return factory_instance;
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}
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public:
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mirror_factory();
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virtual ~mirror_factory() override;
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virtual const char* get_name();
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virtual void get_defaults2(obs_data_t* data);
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virtual obs_properties_t* get_properties2(source::mirror::mirror_instance* data);
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};
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} // namespace mirror
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}; // namespace source
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