mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-28 06:13:01 +00:00
bba606e439
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include "common.hpp"
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#include "gfx/shader/gfx-shader.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/obs-source-factory.hpp"
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namespace streamfx::filter::shader {
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class shader_instance : public obs::source_instance {
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std::shared_ptr<streamfx::gfx::shader::shader> _fx;
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std::shared_ptr<streamfx::obs::gs::rendertarget> _rt;
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public:
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shader_instance(obs_data_t* data, obs_source_t* self);
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virtual ~shader_instance();
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virtual uint32_t get_width() override;
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virtual uint32_t get_height() override;
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void properties(obs_properties_t* props);
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virtual void load(obs_data_t* data) override;
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virtual void migrate(obs_data_t* data, uint64_t version) override;
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virtual void update(obs_data_t* data) override;
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virtual void video_tick(float_t sec_since_last) override;
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virtual void video_render(gs_effect_t* effect) override;
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void show() override;
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void hide() override;
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void activate() override;
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void deactivate() override;
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};
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class shader_factory : public obs::source_factory<filter::shader::shader_factory, filter::shader::shader_instance> {
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public:
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shader_factory();
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virtual ~shader_factory();
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virtual const char* get_name() override;
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virtual void get_defaults2(obs_data_t* data) override;
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virtual obs_properties_t* get_properties2(filter::shader::shader_instance* data) override;
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#ifdef ENABLE_FRONTEND
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static bool on_manual_open(obs_properties_t* props, obs_property_t* property, void* data);
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#endif
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public: // Singleton
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static void initialize();
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static void finalize();
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static std::shared_ptr<shader_factory> get();
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};
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} // namespace streamfx::filter::shader
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