mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 07:45:06 +00:00
5a4d38d249
This is a massive improvement to stability and safety when using the plugin, as all exceptions should now no longer be leaked into C controlled code, which can't actually handle exceptions at all. Warnings fixed: * Potentially throwing exception during library load. * Possibly throwing function passed to C. * Statement does nothing. * Variable is initialized but not referenced. * Variable overloads variable in parent scope.
329 lines
8.9 KiB
C++
329 lines
8.9 KiB
C++
// Modern effects for a modern Streamer
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// Copyright (C) 2017 Michael Fabian Dirks
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#pragma once
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#include <limits>
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#include <map>
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#include <memory>
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#include <random>
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#include <string>
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#include <utility>
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#include <vector>
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#include "gfx-source-texture.hpp"
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-mipmapper.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-texture.hpp"
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#include "obs/gs/gs-vertexbuffer.hpp"
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// OBS
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extern "C" {
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#endif
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#include <obs.h>
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#include <util/platform.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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}
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#define S_SHADER_FILE "Shader.File"
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#define S_SHADER_TECHNIQUE "Shader.Technique"
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namespace gfx {
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namespace effect_source {
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enum class value_mode {
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INPUT,
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SLIDER,
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};
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enum class string_mode {
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TEXT,
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MULTILINE,
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PASSWORD,
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};
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enum class texture_mode {
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FILE,
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SOURCE,
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};
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class effect_source;
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class parameter {
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protected:
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std::weak_ptr<gfx::effect_source::effect_source> _parent;
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std::shared_ptr<gs::effect> _effect;
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std::shared_ptr<gs::effect_parameter> _param;
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std::string _name;
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std::string _visible_name;
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std::string _description;
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std::string _formulae;
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bool _visible;
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public:
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parameter(std::shared_ptr<gfx::effect_source::effect_source> parent, std::shared_ptr<gs::effect> effect,
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std::shared_ptr<gs::effect_parameter> param);
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virtual ~parameter();
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virtual void defaults(obs_properties_t* props, obs_data_t* data) = 0;
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virtual void properties(obs_properties_t* props) = 0;
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virtual void remove_properties(obs_properties_t* props) = 0;
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virtual void update(obs_data_t* data) = 0;
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virtual void tick(float_t time) = 0;
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virtual void prepare() = 0;
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virtual void assign() = 0;
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std::shared_ptr<gs::effect_parameter> get_param();
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virtual void enum_active_sources(obs_source_enum_proc_t, void*){};
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public:
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static std::shared_ptr<gfx::effect_source::parameter>
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create(std::shared_ptr<gfx::effect_source::effect_source> parent, std::shared_ptr<gs::effect> effect,
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std::shared_ptr<gs::effect_parameter> param);
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};
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class bool_parameter : public parameter {
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bool _value;
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public:
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bool_parameter(std::shared_ptr<gfx::effect_source::effect_source> parent,
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std::shared_ptr<gs::effect> effect, std::shared_ptr<gs::effect_parameter> param);
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virtual void defaults(obs_properties_t* props, obs_data_t* data) override;
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virtual void properties(obs_properties_t* props) override;
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virtual void remove_properties(obs_properties_t* props) override;
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virtual void update(obs_data_t* data) override;
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virtual void tick(float_t time) override;
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virtual void prepare() override;
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virtual void assign() override;
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};
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class value_parameter : public parameter {
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union {
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float_t f[4];
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int32_t i[4];
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} _value;
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union {
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float_t f[4];
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int32_t i[4];
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} _minimum;
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union {
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float_t f[4];
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int32_t i[4];
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} _maximum;
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union {
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float_t f[4];
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int32_t i[4];
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} _step;
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value_mode _mode = value_mode::INPUT;
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struct {
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std::string name[4];
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std::string visible_name[4];
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} _cache;
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public:
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value_parameter(std::shared_ptr<gfx::effect_source::effect_source> parent,
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std::shared_ptr<gs::effect> effect, std::shared_ptr<gs::effect_parameter> param);
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virtual void defaults(obs_properties_t* props, obs_data_t* data) override;
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virtual void properties(obs_properties_t* props) override;
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virtual void remove_properties(obs_properties_t* props) override;
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virtual void update(obs_data_t* data) override;
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virtual void tick(float_t time) override;
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virtual void prepare() override;
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virtual void assign() override;
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};
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class matrix_parameter : public parameter {
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matrix4 _value;
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matrix4 _minimum;
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matrix4 _maximum;
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matrix4 _step;
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value_mode _mode = value_mode::INPUT;
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struct {
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std::string name[16];
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std::string visible_name[16];
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} _cache;
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public:
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matrix_parameter(std::shared_ptr<gfx::effect_source::effect_source> parent,
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std::shared_ptr<gs::effect> effect, std::shared_ptr<gs::effect_parameter> param);
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virtual void defaults(obs_properties_t* props, obs_data_t* data) override;
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virtual void properties(obs_properties_t* props) override;
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virtual void remove_properties(obs_properties_t* props) override;
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virtual void update(obs_data_t* data) override;
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virtual void tick(float_t time) override;
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virtual void prepare() override;
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virtual void assign() override;
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};
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class string_parameter : public parameter {
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std::string _value;
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string_mode _mode = string_mode::TEXT;
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public:
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string_parameter(std::shared_ptr<gfx::effect_source::effect_source> parent,
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std::shared_ptr<gs::effect> effect, std::shared_ptr<gs::effect_parameter> param);
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virtual void defaults(obs_properties_t* props, obs_data_t* data) override;
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virtual void properties(obs_properties_t* props) override;
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virtual void remove_properties(obs_properties_t* props) override;
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virtual void update(obs_data_t* data) override;
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virtual void tick(float_t time) override;
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virtual void prepare() override;
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virtual void assign() override;
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};
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class texture_parameter : public parameter {
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std::string _file_name;
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std::shared_ptr<gs::texture> _file;
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float_t _last_check;
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size_t _last_size;
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time_t _last_modify_time;
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time_t _last_create_time;
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std::string _source_name;
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std::shared_ptr<obs::source> _source;
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std::shared_ptr<gfx::source_texture> _source_renderer;
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std::shared_ptr<gs::texture> _source_tex;
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texture_mode _mode = texture_mode::FILE;
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struct {
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std::string name[4];
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std::string visible_name[4];
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} _cache;
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void load_texture(std::string file);
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public:
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texture_parameter(std::shared_ptr<gfx::effect_source::effect_source> parent,
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std::shared_ptr<gs::effect> effect, std::shared_ptr<gs::effect_parameter> param);
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bool modified2(obs_properties_t* props, obs_property_t* property, obs_data_t* settings);
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virtual void defaults(obs_properties_t* props, obs_data_t* data) override;
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virtual void properties(obs_properties_t* props) override;
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virtual void remove_properties(obs_properties_t* props) override;
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virtual void update(obs_data_t* data) override;
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virtual void tick(float_t time) override;
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virtual void prepare() override;
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virtual void assign() override;
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virtual void enum_active_sources(obs_source_enum_proc_t, void*) override;
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};
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typedef std::pair<gs::effect_parameter::type, std::string> param_ident_t;
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typedef std::function<bool(std::shared_ptr<gs::effect_parameter> param)> valid_property_cb_t;
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typedef std::function<void(std::shared_ptr<gs::effect> effect)> param_override_cb_t;
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class effect_source : public std::enable_shared_from_this<effect_source> {
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obs_source_t* _self;
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std::string _file;
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std::shared_ptr<gs::effect> _effect;
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std::string _tech;
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std::map<param_ident_t, std::shared_ptr<parameter>> _params;
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std::shared_ptr<gs::vertex_buffer> _tri;
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float_t _last_check;
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size_t _last_size;
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time_t _last_modify_time;
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time_t _last_create_time;
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float_t _time;
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float_t _time_active;
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float_t _time_since_last_tick;
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std::uniform_real_distribution<float_t> _random_dist{0.f, 1.f};
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std::default_random_engine _random_generator;
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valid_property_cb_t _cb_valid;
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param_override_cb_t _cb_override;
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void load_file(std::string file);
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public:
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effect_source(obs_source_t* self);
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~effect_source();
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void properties(obs_properties_t* props);
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void update(obs_data_t* data);
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bool tick(float_t time);
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void render(bool is_matrix_valid = false);
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obs_source_t* get_self();
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void enum_active_sources(obs_source_enum_proc_t, void*);
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public:
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void set_valid_property_cb(valid_property_cb_t cb);
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void set_override_cb(param_override_cb_t cb);
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bool modified2(obs_properties_t* props, obs_property_t* property, obs_data_t* settings);
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};
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} // namespace effect_source
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} // namespace gfx
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