mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-11 06:15:05 +00:00
109 lines
3.4 KiB
C++
109 lines
3.4 KiB
C++
/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <memory>
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#include <vector>
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#include "gs-mipmapper.hpp"
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#include "gs-rendertarget.hpp"
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#include "gs-texture.hpp"
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#include "gs-vertexbuffer.hpp"
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#include "plugin.hpp"
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namespace filter {
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namespace transform {
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class transform_factory {
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friend class std::_Ptr_base<filter::transform::transform_factory>;
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obs_source_info sourceInfo;
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public: // Singleton
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static void initialize();
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static void finalize();
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static std::shared_ptr<transform_factory> get();
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public:
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transform_factory();
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~transform_factory();
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static const char* get_name(void*);
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static void get_defaults(obs_data_t*);
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static obs_properties_t* get_properties(void*);
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static bool modified_properties(obs_properties_t*, obs_property_t*, obs_data_t*);
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static void* create(obs_data_t*, obs_source_t*);
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static void destroy(void*);
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static uint32_t get_width(void*);
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static uint32_t get_height(void*);
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static void update(void*, obs_data_t*);
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static void activate(void*);
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static void deactivate(void*);
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static void show(void*);
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static void hide(void*);
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static void video_tick(void*, float);
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static void video_render(void*, gs_effect_t*);
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};
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class transform_instance {
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bool m_active;
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obs_source_t* m_self;
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// Input
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std::shared_ptr<gs::rendertarget> m_source_rendertarget;
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std::shared_ptr<gs::texture> m_source_texture;
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bool m_source_rendered;
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// Mipmapping
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bool m_mipmap_enabled;
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double_t m_mipmap_strength;
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gs::mipmapper::generator m_mipmap_generator;
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gs::mipmapper m_mipmapper;
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// Rendering
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std::shared_ptr<gs::rendertarget> m_shape_rendertarget;
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std::shared_ptr<gs::texture> m_shape_texture;
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// Mesh
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bool m_update_mesh;
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std::shared_ptr<gs::vertex_buffer> m_vertex_buffer;
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uint32_t m_rotation_order;
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std::unique_ptr<util::vec3a> m_position;
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std::unique_ptr<util::vec3a> m_rotation;
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std::unique_ptr<util::vec3a> m_scale;
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std::unique_ptr<util::vec3a> m_shear;
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// Camera
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bool m_camera_orthographic;
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float_t m_camera_fov;
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public:
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~transform_instance();
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transform_instance(obs_data_t*, obs_source_t*);
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uint32_t get_width();
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uint32_t get_height();
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void update(obs_data_t*);
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void activate();
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void deactivate();
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void video_tick(float);
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void video_render(gs_effect_t*);
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};
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} // namespace transform
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} // namespace filter
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